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New Shooter Games - Page 436

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Newest Most Popular Top Rated
  • Mask Two Two

    1988

    Mask Two Two

    1988

    Shooter
    Amstrad CPC
    Mask Two Two is a 2D horizontal scrolling shoot-em-up.
  • Aquanaut

    1988

    Aquanaut

    1988

    Shooter
    Commodore C64/128/MAX
  • Excalibur

    1988

    Excalibur

    1988

    Shooter
    Amiga
    Excalibur is 2D arcade side scrolling shoot'em up game. The game hasn't real story and has quite a simple game play - the player controls a red space ship, flies straightforward, avoid obstacles and shoot enemies in various locations (mostly mountains with space background). The enemies are in many types, shapes and colours - spaceships, "molecules", geometric figures, etc. If a spaceship flies too slowly, then it has a tendency to fall down.
  • Tanium

    1988

    Tanium

    1988

    Shooter
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Six years after destroying an alien force in Warhawk you are now retired on the planet Sloar with the cute animals playing arcade games but you're so bored. The chance has come once again from Intergalactic Federation to destroy an alien force who have invaded and taken over the planet Tanium. In your 'Quariad' stealth fighter you must fly over the surface of the planet over various levels shooting and avoiding various waves of alien ships. At the end of a level you will face a serpent like creature who needs destroying. Touching or getting shot from an alien craft will lose you one of three lives. Lose them all and it's game over. Tanium is a horizontal scrolling shoot-em-up viewed from the side with the screen constantly scrolling.
  • Mike Gunner

    1988

    Mike Gunner

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum DOS Amstrad CPC MSX
    Rail Shooter meant to be played with Gun Stick pistol.
  • Spinworld

    1988

    Spinworld

    1988

    Shooter
    Amiga
    In Spinworld the player takes control of a two-man space ship, manned by Ronald and Joe, which is sent out to explore the the planet Spinworld. The game is a side-scrolling shooter in which the player has to shoot everything that moves and must avoid touching the environment. It is not advised to use rapid fire, though, because the gun may overheat. A speciality is the fuel which needs to be replenished before running out. To do so the player needs to shoot enemies until “crunch' is activated which can be converted to fuel in the so-called “tunnels”.
  • Comando Tracer

    1988

    Comando Tracer

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Thousands of MOXAT-2046 androids are scattered throughout the confederation of XATOR plants, sowing death and desolation. Your objective will be to activate the detonators that will destroy the planets and escape before they explode. The mission is not easy but you are the chosen one
  • Feedback

    1988

    Feedback

    1988

    Shooter
    MSX2
    In year 691 of the celestial calendar, the dimensional control computer "Laxis" ran amok under the influence of an unknown interdimensional energy, striking out against mankind. Using its dimensional powers, Laxis escaped to another era. Using your dimensional controller-equipped power suit, the Arouza, you must hunt down and destroy Laxis. Starting out in space, you control Arouza, which bears an uncanny resemblance to the metal knights in Herzog, as it flies towards the enemy. In the Space Harrier vein, you see your character from behind while enemies appear from the horizon. On later stages, set above the planet surface, the resemblance is stronger, especially since you can run on the ground. You have two weapon systems, consisting of a gun and target-seeking missiles, which have a limited supply. Arouza can be upgraded using powerups released when killing certain enemies. Upgrading is a good precaution before you encounter the end-of-level bosses, since you only have one life (with a power bar, mind you) to wa
  • Speed Hawk

    1988

    Speed Hawk

    1988

    Shooter
    Atari 8-bit
    As a direct descendant of the legendary hero "Speedhawk", it is your task to stop them by infiltrating their motherships and destroy the mutant guardians (which serve as bosses) at the end of each level. Hostile space fighters and turrets will try to protect their motherships, but if you manage to destroy a space fighter it might give you a power-up. But be warned as they can also be shot and will be destroyed. They also might fly away if you don't collect them in time.
  • Zitrax

    1988

    Zitrax

    1988

    Shooter
    Amiga
  • Meganova

    1988

    Meganova

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Classic side scrolling shoot'em up. Three levels and multiple power ups
  • Captain Power and the Soldiers of the Future

    1988

    Captain Power and the Soldiers of the Future

    1988

    Shooter
    Commodore C64/128/MAX PC (Microsoft Windows) Apple II
    It is the year 2147. The Metal Wars have reduced a lush Earth to the twisted and smoldering debris of a once-free world. Lord Dread now rules the enslaved planet and the few humans that survive. The future of mankind looked grim...until now... "power on", with Captain Power and The Soldiers Of The Future! Prove yourself worthy of battle in a death-defying flight sequence! Once you have passed the important test of skill, you are given the mission: Conduct a full-fledged bombing raid to end the rule of Lord Dread and his Bio Dread Empire! Prove to Captain Power and The Soldiers Of The Future you have what it takes.
  • GI Hero

    1988

    GI Hero

    1988

    Shooter
    ZX Spectrum Amstrad CPC
  • Delta Fighter

    1988

    Delta Fighter

    1988

    Shooter
    Commodore C64/128/MAX
  • Battle Island

    1988

    Battle Island

    1988

    Shooter
    Commodore C64/128/MAX
  • Fireblaster

    1988

    Fireblaster

    1988

    Shooter
    Atari ST/STE Amiga
    Fireblaster is a Space Invaders style shoot'em up with enemies moving in different patterns on each level. The player can move left and right but also forward or backward. On certain levels the player can pick up an extra ship to get double the fire power.
  • Magnetron

    1988

    Magnetron

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum
  • Craze

    1988

    Craze

    1988

    Shooter
    PC-8800 Series Sharp X1 MSX2 MSX
  • Chicago's 30

    1988

    Chicago's 30

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amstrad CPC MSX
    Classic side scrolling run & gun game
  • Turbo Girl

    1988

    Turbo Girl

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Cross the different levels avoiding to be demolished by the ship-robots and finish every "Elder" which all of them are protecting. The game consists of three levels very differentiated, and each one is divided as well in several parts that will allow you to continue from one of them when beaten.
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