Fight for your life against the best in the Universe in this fast paced intergalactic wrestling match which puts you in the ring with 6 of the toughest characters you could ever wish to meet!
Sports type running game with a twist. This game can be played with two players or against the computer. You need to pick up an object that resembles an American Football and be the first to cross the finish line. The other player needs to try to take the ball from you. For this you can hit and kick each other.
On the first level it is just a straight run, there are no objects or enemies to stop you. But on subsequent levels you will need to avoid varies enemies and use your hitting and kicking to break blocks that are in your way. The blocks can fall on your head which stuns you for a few seconds, likewise if you get hit by an enemy. Get hit too often and you die.
Highlander is a video game tie-in to the Highlander franchise released in 1986, the same year as the film, published by Ocean Software for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers.
In this beat-em-up from 1986, take on the role of Avenger, the ninja warrior, as he battles the forces of evil in defence of his faith and protection of the weak. Based on the popular series of fantasy adventure gamebooks.
Sai Combat features real-life combat, in the Japanese style of Sai Karate AKA Kendo. The difference from standard karate is the presence of a large stick for each player, which is used to inflict much of the damage. Your challenge in a one-player game is to progress through the Belts and Dans, by winning every fight. Each hit scores you points depending on how tough a maneuver it is deemed to be- three hits must be impacted to move up a level. A player's energy level, or Chi, is depicted by a white dragon turning green or red as weakened.
Shadow Warrior of Death.
Welcome to the adventure of a lifetime. Prepare yourself for the most awesome and dangerous challenge ever. Enter the mystic land of Japan as it was centuries ago. Assume the identify of a proud Ninja warrior and ready yourself to enter the castle of the evil Japanese Warlord. Sanjo Yama Moto. Your quest is to regain a precious magical sword that Sanjo has stolen from your Ninja sect. This sword has power that Sanjo can use to being death and destruction to the land. The danger in Sanjo's castle will be tremendous. Through the castle lurk powerful Ninja warriors, Samurai guards, evil mystic priests, and deadly tigers. You must work your way through the many chambers of Sanjo's castle, flight and kill his Ninjas, battle his black magic curses, overcome his traps and obstacles, recapture the magic sword, and assassinate Sanjo Yama Moto himself. No Ninja has ever survived the destructive forces of Sanjo. Are you the one who can finally battle the dark power and bring truth and goodness back
The world of Fist II is a sprawling, hostile land of dark swamps and dark forests, of mountains and underground caves. A world where the enemy is not always human, and, even when he is. does not observe the rules and courtesies of temple tournaments.
Obstacles and hazards abound. Ninja, Shoguns. warriors and soldiers lie in ambush. Savage animals prowl and prey upon intruders.
At the culmination of this quest lies the volcano fortress of the evil warlord, ruling the blighted land from behind a deadly defence of mercenary guards and traps.
The warlord can only be destroyed by a true Fist Master!
Fist II: The Legend Continues defies classification.
Over 100 different screens, more than 700 sprites.
The game is controlled with an 8-way joystick and three buttons: the attack button, the guard button, and the weapon selection button. There are six stages, each with different themes and environmental effects based on gravity. Some other features introduced in Galactic Warriors that were used in later fighting games include block damage, air-blocking, the ability to shoot/throw projectiles, the ability to execute multiple attacks while airborne, a modern health bar (as opposed to a health meter with notches like in Capcom's Mega Man series that made their debut two years later), the ability to switch between armed and unarmed and attacks of varying levels of strength.
Another feature introduced at the time allows the player to choose one of three Mechas, each with their own movesets: Samson, Gaea and Poseidon. When one is selected, the player must use it to destroy other robots in each planet. Other than the playable characters, there are several non-playable characters and bosses with original designs and unique
Chop Suey is a martial arts fighting game developed by Adam Billyard for the Atari 8-bit family. It was published in 1985 by English Software. Antic Software published the game in the US. The title is a repurposing of the name of the American Chinese dish chop suey.
Chop Suey is a one-on-one martial arts fighting game. The action takes place on a box-type stage, watched by an audience sitting in several rows of seats in front of two competitors. Each successful attack on an opponent means their pain bar goes up and when the bar is full, the POW symbol will start blinking. It means the player is in a very fragile state of health - one more punch or kick and the fighter will fall. The match ends when the fighter falls eight times or the timer runs out. At the top of each wall air vents will open occasionally, allowing scorpions to drop to the floor and scuttle away. The players should avoid them at all costs, as they give potentially lethal bites.
If the player is victorious, a more difficult opponent is faced in t
Very difficult, highly obscure action fighter in the vein of Kung Fu Master. Here, move left to right through feudal Japan settings (bamboo forests, over bridges, clearings, villages, etc.) while dealing with various enemies that will kill you with one blow! And no continues either! You have overhead strikes or low, rising strikes with your sword to dispatch your enemies with (fortunately they only take one blow as well). You can also duck or jump by pressing down or up on the joystick, respectively.