A Mahjong game based on a manga about a prolific gambler. It's the first Super Famicom game in a long-running series, and was never released outside of Japan.
Othello board game for BBC Micro. At the start of each game the players place four counters at the center of the board. Thereafter the players take it in turns to place a counter with their own colour face up on an empty square in such a way there are at least one counter of the opposite colour sandwiched between it and another of the player's colour in either a horizontal, vertical or diagonal direction.
Othello (オセロ) is a SG-1000 video game based on the board game Othello.
Two versions of Othello exist for the SG-1000. The first version, released in 1983, was built into the Othello Multivision (which is where the system gets its name from). Sega would later re-release this game in cartridge form in 1985, offering significant graphical and AI improvements over Tsukuda Original's version.
The objective of the game is to take the opposing king. When the king cannot avoid being caught on the next move, the game is over. They say the king is "Matt". The shogi opposes two players who take turns playing. The Shogi chess board is called Shogi Ban ("Shogi table") and has 81 squares (9 x 9), the three rows furthest from the players constituting their promotion area. At the start of the game each player has 20 pieces: a king, a rook, a bishop, two gold generals, two silver generals, two horsemen, two spears, and nine pawns.
Vs. Mahjong is the Nintendo VS. System port of Mahjong (Famicom), that was released exclusively in Japan. It is based on the Japanese version of the Chinese board game known as Mahjong, which is commonly known as Reach Mahjong. It allows up to 4-player multiplayer game.
Community Chest is based on the game Monopoly and is a smaller version of the game. You play the computer and try to make money without going bankrupt. The game has 16 squares with 13 squares named after London streets, Community Chance, Jail and a Go square. The street squares are split into six sets. Each player takes it in turns to throw a dice to move their counter and if a street square is landed on then the player has a choice to buy it if the player has enough money. If the player has brought a street to make up a set then houses can be brought and placed on the square.
As the players move buying streets and a player lands on a street square owned by the other player then that player has to pay rent and the cost depends on how expensive the street is and if there are any houses on it. Landing on a Community Chance square reveals an incident and this can either lose or gain the player money. The Jail square forces the player to pay a fee and if a player passes the Go square then they receive £2000. A player
Yakzee! is a dice game for one to four players.
Players take turns rolling five dice, and the player can reroll any or all of the dice twice more before selecting their scoring category. Scoring categories include the sum of all ones to sixes, 3 of a kind, 4 of a kind, full house, a 4 dice straight, a 5 dice straight, yakzee (5 of a kind) and chance (which is the sum of all dice). A game is finished when all 11 scoring categories have been used. Game commands are via moving a cursor. Dice are graphically displayed on the right of the screen.
Draughts is a simulation of the game checkers. The game features multiple skill levels, and the option to allow yourself or the computer to move first.
Chess allows you to play a game of chess against either the computer or another player. All the rules of chess are included and the winner is the player that makes the other players King unable to move without being taken. Against the computer you are able to play as white or black and the computer has 10 skill levels (0-9) with zero being the easiest. You are also able to watch the computer play itself. There is also an Editor mode that allows you to set the board up with the pieces in any position you chose and you can attempt to get a mate in two or five moves as well.
Computer Othello is an implementation of the classic two-player board game. The board is an 8x8 square on which white and black tokens are placed. The starting position has two tokens of each colour diagonally opposite in the central 2x2 square. Black then places a token so that there is now one or more lines (of one or more consecutive white tokens) between the placed token and another black token. These lines can be either horizontally, vertically or diagonally, and results in all of those tokens being flipped to black. The same rule applies when white plays to flip black tokens. Players alternate placing single tokens at a time, and must flip a token each turn. Only if no legal move is available can they pass. The aim is to have the most tokens of your colour before both players need to pass.
Mah Jong is a game based on the popular Chinese table game of the same name. It was released by Nintendo for the Famicom and Famicom Disk System, and was one of the earliest titles for both systems. The game allows for two players to play at once, which is two less than the regular Mahjong game. The game was released for the NES in Hong Kong only, featuring an English manual.
A board game simulation for the Famicom. The goal is to line up five pieces in a row.
Gomoku Narabe Renju is a video game simulation of a traditional Eastern board game that uses the board and pieces from the popular board game Go. It plays a lot like the American board game Connect Four, in which the goal is to line up a series of five tiles horizontally, vertically or diagonally before the other player can do the same. Two players take it in turns to place a single Go tile on the board, attempting to craft their own lines while strategically placing tiles that blocks the opponent from finishing theirs.
While the normal board game is simply referred to as "Gomoku Narabe" (Five Pieces in a Row, occasionally translated as Gobang), the Renju modifier is an additional rule that makes it harder for the player with the black pieces to win. Because the black player always begins each game (like how the white player always begins each game of Chess), this additional rule is thought to even the playing field. The rule is