A 2D action maze game in which the player controlls an eyeball and has to move bricks into segments of snakes to smash them. Designed by Hunter Hancock and published by Sirius Software for the Atari 8-bit and Apple II computers.
A action game published by Sirius Software for the Apple II computers in which the player, in the form of a spider, has to catch and eat flies by spinning web around them.
Dishaster is an action game released for the Atari 2600 in 1983 by Zimag. Another version of the game was released by Bit Corporation under the name Dancing Plates which features oriental-themed graphics and adds eight game variations. Dishaster was inspired by the circus tradition of keeping spinning plates suspended on poles. The player controls a girl attempting to keep a group of several spinning plates balanced on poles from falling. The game received negative reviews; criticism focused on the game's repetition and monotony. The girl can stabilize wobbling dishes by pressing the button on the controller. If a plate falls, the player is able to capture it if the girl touches it before it hits the ground, and a new one appears at the top of the pole. The number of poles to spin varies between the selected skill level; there are six on the easiest setting, and ten on the hardest. The player loses if they let four dishes hit the ground
Man! If you like Pac-Man, candy, giant spinning happy faces, more candy, Mozart (I think), teeth, moving horizontally....well....Jawbreaker II has it all! This is a fun game for the TI-99/4A, and was a sequel...I guess?...of the original Jawbreaker on the Atari 2600. Though related, the Jawbreaker for the Atari 400/800 was a Pac-Man clone, with the same theme of candy eating and tooth brushing.
This take on Frogger features music and speech. In this variation, you are a frog trying to get to the princess's castle. You must first cross a road filled with jousting knights on horseback. You must then cross the moat, filled with snakes and alligators. The alligators will submerge, drowning your frog if he's riding on that alligator's back. If you make it safely, you become a handsome prince.
You are a boy in a weird kingdom filled with even weirder monsters. Armed only with stones and your ability to aim your throws you set out to burn this place to the ground.
Macho Mouse is an arcade game which was released by Techstar in 1982; it runs on the hardware first used by Amenip and Centuri for Round-Up (two Zilog Z80s, running at 3.072 and 2.5 MHz, with two General Instrument AY-3-8910s running at 1.536 MHz for audio). The player must use the four-way joystick, to direct the eponymous "Macho Mouse" around a maze, leaving a trail of dots behind him as he goes (like Pac-Man in reverse), and causing images of his head to appear while avoiding cats that will kill him on contact - but as in Konami's Amidar, Macho Mouse can jump by means of a button and stun the cats for a short period of time. Between rounds, there is a "slot machine" similar to that of Chuo Co., Ltd.'s Funny Mouse (later re-released by Taito Corporation, as "Super Mouse").
Pioneer Balloon was an odd, though enjoyable, game in which the player piloted a hot-air balloon over a southwest landscape while dropping bombs on wagon trains and Native American villages before landing in a fort. The weird part came via the games many anachronistic (or downright bizarre) elements. The “Native Americans” lived in huts and hurled boomerangs (in the Wild West?). An even stranger enemy was a series of killer waterspouts (in the Wild West??). Strangest of all was a stage involving a series of islands populated by hopping-mad giant, yellow apes (in the Wild West???).
In XWing Fighter you need to pilot an X Wing aircraft in an attack on the Death Star, re-enacting the scene from the first Star Wars movie. There is a small unshielded exhaust port which you must hit directly with a torpedo. As you approach the death star numerous imperial fighters and Darth Vader himself will try to stop you. Your fighter is equipped with lasers to fight the imperial fighters and Darth Vader, and three torpedoes to use against the death star. The mission fails if you miss the death star with all three torpedoes or are destroyed by a fighter.
A very simple and primitive spaceshooter.Shoot aliens before they reach your spaceship. The ship is equipped with two weapons: plasma guns and smart bombs. You get more points, if you shoot the aliens immediately after they appear.