Amegas is a wild, fast paced game written to take full advantage of the Amiga's amazing speed, graphics and sound! Bounce, shoot, slam, and juggle your way through 40 challenging screens. Every screen has its own surprises and it will take quick reflexes to deal with all the action, sounds, and sights! For the Amiga 500, 1000 and 2000.
In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time.
Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a different objective, e.g. collecting an orb, bombing an underwater station or destroying a powerful ship.
Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!
A shooting gallery style game, except instead of aiming with a cursor, players must line their shots up with the scope at the bottom of the screen. Also includes a small puzzle element.
One of the few NES games that uses the Power Pad. You play a cop who must chase down and catch the criminals. The game takes you through the streets of a city, where you must turn corners and keep running to catch the bad guys. You use the NES power pad to run through the streets, faster you run faster the cop will give chase. You use the controller to use your nightstick to apprehend the criminal.
Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which can walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
It's the classic game of Snake, except released back when it was still fairly new. This version however is an extreme challenge with 50 custom-designed levels to rival the mighty Snake Byte.
Bombsweeper was a multi-screen Game & Watch video game released in June of 1987. The game was never released in Japan. The game's model number was BD-62.
Using the D-pad to move John Solver, you must reach at least one of the bombs hidden in the walls to clear the screen and receive a bonus for the time remaining. The only obstacles in your path are the walls, which you must either maneuver around or push them along provided there is no obstruction in the way. Some levels are a test of speed, others are a test of logic and intelligence.
Zero Gravity is an early B&W arcade game for Macintosh, in which you try to center your floating character in the center of the gravity chamber. A white dot appears to indicate where the gravity force is currently applied and you move accordingly to stay away from the chamber's sides.
The time had come to put an end to the long and unproductive battle. This was brought about by the Azumural, the third race that came from the heavens. While both countries were fighting, the Azumural steadily developed their scientific capabilities and in the end even acquired aviation technology. They got to know about the world beyond the Ring. Because of their brutal nature they made a temporary alliance with the Ghouls and invaded Eletria. The balance of fight largely deteriorated and the Eletrians barricaded themselves in the last remaining fortress Nesha Castle
Addicta Ball is a Breakout clone with a twist. Players control a paddle to break down a wall of different block by bouncing a ball against them, but instead of removing them to clear a level, players need to make a path for the paddle to pass through. As time goes on, the bricks move lower down the screen so the path needs to be created as long as there is an opportunity. The game is over when the bricks hit the paddle.
There are different kinds of power-ups, weapons, a thruster to move over the screen, and a barrier at the bottom of the screen that prevents the ball from disappearing, but it degrades over time.
In this unofficial sequel to the arcade game BurgerTime, the Rotten Foods (Hot Dogs, Cherries, Bananas, and their leader Mugsy, the Mug o' Root Beer) have thrown lunch all over the diner and Peter Pepper has to get it back on the plate.
Almost no information on this game can be found online, but this is a Star Wars game for the MSX featuring top-down arcade shooting gameplay. It is based off of the Droids TV show from the 1980's, the player controls the ship featured in the show.
You are an eyeball in outer space. You shoot at the floating objects in your quadrant until they're all gone at which point you begin a new level with different objects. Ad infinitum. This is very much like Asteroids.
3D Slime is a fast-paced game that blends Pac-Man's classic munching with an isometric perspective like Gyroscope. Players control Green Slime, an alien forced by the villainous Rodrick to infiltrate Robocity and collect purple pyramids while evading black bowling balls across pseudo-3D levels with irregular patterns, inaccessible spaces, and varying elevations that require luring the balls away to clear paths.
Originally part of a compilation, One for the Road is a clone of Pac-Man, where the player drives a car around the maze picking up the Cat's Eye's, avoiding the hostile road signs. The road signs become temporarily harmless after collecting an oil can.
The objective of Bob en el polo is quite simple: eat a certain number of eggs in each of the 10 levels of the game, avoiding the enemies, in a limited amount of time. The player can also move the blocks on the screen, like in Pengo, but without the possibility to kill enemies. Blocks can only be moved for defensive purposes. The start level can be selected from the main menu.