"WARP & WARP" is an action game released by NAMCO (Bandai Namco Entertainment Inc.) in 1981.
Players travel between two worlds as they progress: a space world where they fight with guns, and a maze world where they fight with time bombs.
Try for a high score by taking down the MYSTERY BEM that spawn under set conditions, or by taking out multiple enemies with a single explosion!
Lasso Catch is a small and simple retro-inspired arcade game where you have to catch the cows with your lasso while also avoiding the wolves. How many can you catch?
Pac-Man is in love! And what a star his sweetheart is, with her red ribbon and long eyelashes. Just like her leading man, Ms. Pac-Man chomps her way through mazes as she battles four ghosts. Round and round, back and forth, across the stage she races as she gobbles up dots, energy pills, teddy bears, fruit, and pretzels. Can she escape the marauding ghosts? Or will this be her final curtain? Will Pac-Man ever see his lady love again?
Like in the original Pac-Man, the goal of the game is to eat all of the dots in a maze while avoiding the four ghosts; if one of the ghosts catches Ms. Pac-Man, a life is lost and the game ends when the player has no more remaining lives. In each corner of the maze are power pellets; when Ms. Pac-Man eats one of these, the ghosts temporarily turn blue and are no longer a threat (the player can earn bonus points for eating ghosts while blue). On some sides of the screen are warp tunnels which transport the player to the opposite side of the screen; if a ghost follows through the tunnel they are unable to move as fast allowing the player to use them to escape. Once all of the dots in the maze have been eaten, the player continues to the next level. As the levels progress, the difficulty is increased by increasing the overall game speed and the duration the ghosts remain blue after eating a power pellet is shortened (eventually disappearing altogether).
Mole is a whack-a-mole type of game where the objective is to hit on the head of colored moles as they emerge from 8 holes situated in cardinal and ordinal directions from the center of the field. However, the color of the mallet changes frequently and the player has to respond to it because hitting a mole of the same color as the mallet will result in decrease of the score bar. If the player is unable to fill the score in time (indicated by a timer bar), the game is lost. There are 9 difficulty levels, with higher difficulty featuring more frequent appearance of moles of the same color as the mallet, thus requiring more attention of the player.
A dedicated handheld with 50 Atari 2600 games.
List of games:
3D Tic-Tac-Toe (31 in 1)
Adventure
Air-Sea Battle
Asteroids
Black Jack
Bowling
Breakout
Canyon Bomber
Casino
Centipede
Circus Atari
Crystal Castles
Demons to Diamonds
Desert Falcon
Dodge 'em
Double Dunk
Fun With Numbers
Golf
Gravitar
Haunted House
Home Run
Human Cannonball
Maze Craze
Millipede
Miniature Golf
Missile Command
Night Driver
Off the Wall
Pong - Video Olympics
Quadrun
Radar Lock
Realsports Football
Realsports Tennis
Realsports Volleyball
Sprintmaster
Star Raiders
Steeplechase
Stellar Track
Street Racer
Submarine Commander
Super Baseball
Super Breakout
Swordquest: Earthworld
Swordquest: Fireworld
Swordquest: Waterworld
Tempest
Video Checkers
Video Chess
Video Pinball
Yar's Revenge