A kingdom built by crystals in under attack by the Saurians. Their leader, called Zok, wants the kingdom's powerful crystals which is protected by the Queen. Breaking into the castle, all seems lost, but as Zok reaches to take the crystal, it explodes into pieces and they fly away... to earth. All but one of the crystals reaches New York and flies into the hands of a rock band... who are transformed into goblins by the power of the crystals. Now their goal is to bring back the pieces to the kingdom and fight Zok and take his piece.
The game is a typical Beat-'em-Up-game, each player has different weapons, all from melée to long-range weapons such as bazookas and guns.
Mad Stalker is Fill-In Cafe’s first attempt at a beat-em-up. Designed and programmed by Masatoshi Imaizumi and Masaki Ukyo, its systems are loosely similar to the Asuka 120% Burning Fest series, whose first entry was released later in 1994. There are three main versions: the X68000 and FM Towns games, developed by Fill-In Cafe themselves (the X68000 version has the subtitle Full Metal Forth, which was corrected to Full Metal Force in the FM Towns and later entries); the PC Engine CD port developed by Kogado; and the PlayStation version, again by Fill-In Cafe, which is more of a complete remake than a port.
A conversion for the Mega Drive was in development and previewed, however it did not receive an official release to the public until Columbus Circle published it in September 2020.
The LCD version of Streets of Rage is a handheld game released by Tiger Electronics based on the Sega game, Streets of Rage. It was released in both Electronic and Pocket Arcade form, although the former appears to be quite rare.
An action game in which Godzilla must continue moving right, crushing opposing military forces until reaching bosses consisting of various monsters from the Godzilla universe. It was a Japan-only, Game Boy release.
Undercover Cops: Hakaishin Garumaa), sometimes referred to with or without subtitle as Undercover Cops Gaiden, is a 1993 turn-based traditional game developed and published by Irem exclusively in Japan for the Nintendo Game Boy on December 10, 1993. It is a spin-off of Irem's 1992 beat 'em up arcade game simply titled Undercover Cops. It is also the second-to-last game Irem released for the Game Boy, with Daiku no Gen-san - Robot Teikoku no Yabō being the last.
The PC Engine CD version of Double Dragon II by Naxat Soft is surprisingly modeled closely after the NES game, from featuring mostly the same levels down to the rule of having no more than two enemies on screen at a time. But it does mix and match different types together, and in general extends the stages with additional hoodlums. There are a few other notable structural differences – namely, the fight on the huge moving bulldozer at the end of the forest level is missing, but to make up for its omission, the Lee brothers actually have to fight Willy before they meet their own shadows like in the arcade game. They also get to face the Shadow Master (now without the cape) on any difficulty level, although you miss out on the second round in a church and the good ending with Marion revived unless you beat the game on the Hard difficulty mode.
Battletoads & Double Dragon - The Ultimate Team is the fourth game in the Battletoads series. It is a crossover with the Double Dragon series of beat 'em up games developed by Technos Japan. It was released for the NES, with ports for the Super NES, Sega Mega Drive/Genesis, and Nintendo Game Boy. Despite the presence of the Double Dragon characters, Technos Japan had no actual role in the game's development.
Kamen Rider is a beat 'em up developed by Sun L and published by Bandai for the Super Famicom platform. It is based on the Kamen Rider tokusatsu TV show, specifically the very first incarnation which ran between 1971-1973. The player assumes the role of Takeshi Hongo, the first Kamen Rider, as he fights through the minions and kaijin (human-sized kaiju) of the evil organization Shocker in a series of brawler stages not unlike Final Fight or Double Dragon.
The game can also be played co-operatively with a second player who plays as Hayato Ichimoto: the second Kamen Rider. At any time the two players can transform into their Kamen Rider personas, necessary for delivering the final blows on bosses.
Kamen Rider was only released on the Super Famicom in Japan.
Galaxy Deka Gayvan is a brawler. Players can choose to control either of the two heroes, or both of them in a co-op mode. Like in other beat-em-up games, the player must defeat all the enemies on screen in hand-to-hand combat before being able to proceed. Both Hiro and Michiko can accumulate special energy (dropped by the enemies along with health power-ups and money) that allows them to transfer into the superheroes Gayvan and Mittchi and stay in that form until they run out of energy. The superhero forms are stronger and are able to execute special attacks.
In addition, a two-player versus fighting mode is included. Players can choose either the protagonists or three enemy characters to compete against each other in one-on-one fighting.
Last Action Hero is a series of action video games based on the film of the same name. Versions were released for the NES, SNES, Sega Genesis, Game Boy, Sega Game Gear, Amiga and MS-DOS. Versions for the Sega Master System and Sega CD were also announced, but never released.
Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches.
Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate.
The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega