Solo Flight is a flight simulator game for the Commodore 64, Atari 8-bit family, and Apple II series released in 1983. It was later released for the IBM PC. The game was created by noted game designer Sid Meier, and published by MicroProse Software, which Meier founded in 1982 with Bill Stealey. The mission of the game is to fly solo over several states, delivering bags of mail. The game supported a fairly realistic flight model (for the time), and a large number of flight instruments were available. A map covering many states of the US was used, which even included altitude data (although the landscape always appeared flat due to the technology constraints of the time).
Space Shuttle is a simulation game where you are the pilot of space shuttle Discovery. Your goal is to launch the Discovery, establish an orbit around the Earth, open the cargo bay doors and recover a satellite to perform repairs, and finally land the Discovery successfully, all while using as little fuel as possible. Each time the complete mission is accomplished, it will then repeat at a higher difficulty level (in the higher difficulty levels the satellite has a more erratic flight path). The game is played from a first person perspective in the space shuttle cockpit where you can control everything from the shuttles engines to cargo bay doors. When the game is over you will be given a ranking which is based on the number of successful dockings and the amount of fuel that was used.
The Light Pen is an accessory for the Vectrex released in 1983 by GCE. It was quite revolutionary for its time, but because of the Great Video Game Crash of 1983, it ended up as a commercial failure. Packed in with the accessory was the game Art Master.
During its lifetime, GCE managed to release three games for it: Art Master, Melody Master and AnimAction. There was also a prototype, Mail Plane, that never managed to get a release.
Try this fun pizza making game. You have a limited time to make an eight-ingredient pizza. For this, you should get the right ingredients and in the same order as they are listed – and also the aproppriate utensils. When you finally put everything at the eight preparation tables, take the pizza to a hot oven to bake. If you manage to do it all, congratulations! Try all the 25 recipe variations and show your skills and technique in pizza making.
A demo program for the 3-D Goggles. BaronVR described it like this : "The effect is that of a track extending from the monitor surface to about 3 feet inside the monitor surface, the speed controlled by pushing up or down on the joystick..."
As far as Vectrex games go, the holy grail for many collectors and gamers is the unreleased flight simulator, Mail Plane. This quirky take on the tried and tested genre made use of the obscure light-pen accessory to control the airborne vehicle tasking you with delivering letters. Unfortunately nobody got to experience this unique offering back in the day following the games cancellation.
Having said that, the moment many of these deprived gamers had been waiting for finally arrived in November - a Mail Plane prototype cartridge surfaced on eBay in Pennsylvania, United States. Selling for a massive $877, one lucky bidder had finally secured the chance to experience this oddity once and for all, however, they had bigger plans for this title.
Understanding the demand for this long lost title, AtariAge user Vectrexer - the new owner of this Mail Plane prototype - decided to generously create a ROM image of the game cartridge and release it online for free to the masses.
As of today we can all finally experience Mai
The classic "Lemonade Stand" game brought to the C64, with instructions for students. Run a lemonade stand for 10 saturdays in summer. Try to make as big a profit as you can while managing costs and reading weather conditions.
Dawn Patrol is a one-player real-time 3D flight simulation game that uses wire-frame style graphics to display opposing aircraft and terrain. The game puts you in a cockpit that features a simplified two-dimensional instrument panel. Your main instruments are an altimeter, compass, and airspeed indicator.
Full flight simulation was offered in this innovative early release. Landing at night (so as to keep the graphics simple and the running speed high on a 3.54Mhz system), you must take off, climb, control the plane mid air, and then land successfully. As well as basic steering, rudders, flaps, wheels and airspeed come under your control. There are five different flight challenges featured, including navigation as well as flight skills, plus a rolling demo on startup.
You are an air traffic controller at an international airport. You must guide planes in to landing safely. Your first screen is the Approach Control Radar screen or ARC. You must guide the aircraft , using the cursor, until they are headed left to right along the yellow line headed towards the black stripe. Make sure the other planes are headed where they won't immediately head towards each other or off screen. After the plane gets near the black stripe, move the cursor to the center red light and press the button. You will then be on the Ground Control Approach screen or GCA. Here you must center the plane's nose on the glide slope and localizer before it arrives at the end of the runway. If the landing is successful, the plane will disappear from the ARC screen and a new one will appear soon to take its place. If not, when you press your joystick button and return to the ARC screen, the plane will still be there. If a plane starts flashing on the ARC and you hear an emergency sound, this plane has an emergency an