In this almost-but-not-quite Roguelike, you play a lone warrior exploring the mysterious dungeons of Aphsai, collecting treasure and better equipment as you proceed, in addition to leveling up and getting more experience.
Koei’s Dungeon asks you to pick a class — Warrior, Thief, Cleric, Wizard or Ninja — and explore a large island in search of El Dorado.
While the towns are text-only, the rest of the game is an impressive programming featfor it's time, the overworld has a handy mini-map and the island’s underground is a dungeon with multiple entry points that’s over 250 x 250 squares.
You will face monsters based on the D&D rulebooks: Mind Flayers, Frost Giants, Flesh Golems and even the demon prince Demogorgon.
Eons ago Lord British came unto the lands of Sosaria. Since that time it has been united under his rule as the Kingdom of Britannia and has gone through two major crises. A few years ago there were political upheavals among the city states of the kingdom. The ringleader of this political instability was Mondain, the Magician. Under his horrible rule, the people's lives were devastated. A valiant warrior was called forth from another world by Lord British. This warrior overthrew Mondain.
Britania survived the first crisis. But peace in the Kingdom of Britannia did not last long. Minax, the Witch, a disciple of Mondain, became very powerful and ruled the world of darkness. Minax had power to sway the time axis of the universe. However, a legendary hero again came to the rescue, overthrew Minax, and brought peace back to the kingdom.
Now, the Kingdom is about to face its third crisis. Rumours abound about a fiery island which has emerged in the southwestern seas. Little is known of the evil that dwells there. It is
The Dungeons of Moria, or just Moria, is a roguelike computer game inspired by J. R. R. Tolkien's novel The Lord of the Rings. The game's objective is to kill a Balrog, presumably Durin's Bane, deep within the Mines of Moria. A later port of Moria called Umoria (UNIX Moria) inspired the Angband roguelike game. This game influenced the preliminary design of Blizzard Entertainment's Diablo.
A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves ravage the land. The Sages believe the Orb of Scrying is the city's salvation, but it is guarded by the dragon L'kbreth. A band of explorers must once again venture forth in search of the Orb.
Underground Exploration is a non-graphical game where players form a party of 4-5 adventurers, fight monsters, collect treasures, and purchase weapons. The game uses text-based commands and a time-passage system.
Arguably the first RPG to be produced in Japan.
The Valley is a graphical roguelike RPG with a simple interface and semi-real-time combat system. The background story is all but non-existent, suffice to say that you're the hero and you want to explore the name-providing Valley to slay monsters and find treasure.
You are legendary Greek hero Theseus and have to navigate through the famed labyrinth in search for the Minotaur and slay it. After that you only have to find your way back out.
Battle your way along the trail of enchantment to the lair of the evil dragon! Detailed fantasy gamescapes. Three separate Multi Load game chapters. Inventories of your strength, gold, dexterity, and articles of magic. Full-screen interiors of shops, caves, and hospitals.