This version of Bionic Commando is loosely based on the original arcade game and its computer ports, having different levels and plot. The protagonist is a soldier with a bionic arm that extends and contracts. His arm allows him to grab on to fixed objects to swing around and climb up platforms, which is the only way to do so due to the lack of a jumping ability. The arm also grabs opponents and pulls them towards the player character.
The Forgotten Realm Archives - Collection Two brings a healthy mix of “Gold Box” and nostalgia goodness to your PC, along with a combination of adventure builders, turn-based and real-time role-playing gameplay. Composed of RPG classics that premiered the Forgotten Realms to video gamers, The Forgotten Realm Archives - Collection Two contains the following titles: Pool of Radiance, Curse of the Azure Bonds, Hillsfar, Secret of the Silver Blades, Pools of Darkness, Gateway to the Savage Frontier, Treasures of the Savage Frontier, Forgotten Realms Unlimited Adventures.
Nobunaga's Ambition II is the sequel to Nobunaga's Ambition. The setting is 16th century feudal Japan, a period when ruthless daimyo (feudal lords) contended with each other for dominance. Ultimately, the winner in this struggle will become Shogun and hold actual power over the islands, while being nominally subject to the Emperor.
The game casts the player as one of the daimyo, allowing them freedom to decide the fate and future of feudal Japan, through diplomacy and ultimately war. The objective is to unify Japan under the player's rule. If the player fails through death on the battlefield, assassination at the hands of a ninja, or through natural causes, they can choose a successor and play on. Functionally, the first job is to let prosper the fief (province) under the player's control through agricultural development and town investment.
Super Team Games is a side scrolling game where two players compete in races on an obstacle course. The game utilizes the Nintendo Power Pad; to control your on screen character you will need to run in place on the Power Pad to make your character run, and actually jump to make him jump. In the basic game you need to run and jump your way to the finish line as fast as possible. Some additional game variations are available, such as the belly bump ball (you need to roll a giant ball through the obstacle course by running into it), the crab walk (make it to the finish line walking like a crab!), the water cross (water is found on the track; if you mistime your jump and land in the water you need to swim to get out costing you valuable time), the bubble run (racing through the course inside a giant bubble), or the skateboard race. Several cooperative games are included as well, including a tug of war, relay race, and six legged race.
Matt sets out for the moon where he must overcome the defences of V.E.N.O.M.'s base, rescue his son and steal a rocket back to earth.
In his quest he is helped by special masks that give him special powers. For example one mask will give Matt the ability to shoot bullets others will allow him to fly, pass through solid objects, float across bodies of water, have temporary invulnerability and so on. However, Matt can only carry four masks and can only use one mask at a time. Each mask has just 99 units of energy, or bullets, and this number is reduced each time the mask is used so eventually the mask will need replacing.
Maddening...
Your sister has been abducted by mutants. But where have they taken her? And why?
Travel through four fantastic worlds of fire and ice to find her. Call on your basic psychic powers to overcome dangerous monsters and deadly machines.
Along the way, you’ll pick up ESP skills. Use them to wrench your sister from the clutches of the evil mutants. And use them
well. Your life - and your sister’s depend on it!
Can the powers of ESP overcome the powers of Evil?
The Year: 2242. You're the toughest bounty hunter in the galaxy. You've amassed a fortune by defeating the most vicious creatures known to man. And now, deep inside the enemy Cyborg Fortress, you can almost taste your next paycheck. But there's a little work to be done before you cash in. Like blasting swarms of deadly Cyborgs with your powerful psycho gun. And a battle-to-the-death showdown with Vipron, the vile Cyborg leader. Prepare yourself for one explosive payday!
This game features eight hockey teams from the Soviet Union, Canada, Sweden, the Czech Republic, the United States, Finland, France, and its home country of Japan; one (or two) player(s) can face four CPU-controlled teams in succession for the Tournament mode, and up to three or four players can face off against each other (two on each side) in the Versus mode. At the start of the game, the players can choose how many players their team has (three or five) - and in both modes, they will have to insert another coin at the end of each period to continue. This was also the first Namco game to feature Greek text; on the continuing screen, one of the players on the losing team says "ODCH" (ΟΔΧ) as the ten-second timer counts down for another coin.
Rambo III is a shooting game developed and published by Sega for the Sega Master System, making use of the Light Phaser peripheral. It is based upon the film Rambo III.
John Rambo, America's favorite soldier, makes a daring rescue attempt on a Russian military base deep in war-torn Afghanistan. A fast-shooting Light Phaser game that tests your fighting skills to the limit.
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.
A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
The gameplay for Ghouls 'n Ghosts is similar to that of Ghosts 'n Goblins. The player controls the knight Arthur, who must advance through a series of eerie levels and defeat a number of undead and demonic creatures in his quest to restore the souls stolen by Lucifer (Loki in the English-language Mega Drive and Sega Master System versions), including the soul of his lover, Princess Prin Prin. Along the way, Arthur can pick up a variety of weapons and armor to help him in his quest. While the core gameplay remains the same as its predecessor, the game now allows Arthur to fire directly upward and directly downward while in mid air.
By jumping in certain spots, players can cause a treasure chest to erupt from the ground. By firing his weapon at the chest, players may uncover new weapons, gold armor or an evil magician that changes Arthur into an elderly man or a helpless duck. The gold armor allows players to charge up the weapon to release a powerful magical attack. Each weapon has its own special attack.
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Kaettekita Mario Bros. is an updated version of Mario Bros. that was released only in Japan. It had several new features including new levels and the option to save high scores. Excluding ports, this is the last Mario Famicom game. It was co-published by Nagatanien, a food company, and contains in-game advertising.
A fortune-telling simulator for the NES developed by Sanritsu and Aicom and published by Jaleco.
A fortune-telling game that uses Eastern mysticism to prognosticate on the player's future, based on their year of birth. Though fortune-telling devices weren't unheard of, this was the first NES "game" to provide such a service. It would, however, be followed almost immediately with Induction Produce's '89 Dennou Kyuusei Uranai; another fortune-telling interactive simulator.
The player can choose to receive their fortune in distinct areas of their lives, including romantic prospects, the best time to marry their partner and the outcome of their future business dealings. Due to the minimal impact and relative obscurity of Eastern horoscopes in the west, the game was never released outside of Japan, though the US would eventually receive their own equivalent with Taboo: The Sixth Sense.