Antarctic Adventure is a video game developed by Konami in 1983 for MSX, and later for video game consoles, such as NES. The player takes the role of an Antarctic penguin, racing to disparate research stations owned by different countries in Antarctica.
The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next station before time runs out while avoiding sea lions and breaks in the ice. Throughout the levels, fish jump out of ice holes and can be caught for bonus points. The game, like many early video games, has no ending – when the player reaches the last station, the game starts from the first level again, but with increased difficulty.
Oubliette is the ultimate fantasy role playing game. The user is allowed to run a party of up to six players through life in a fantasy castle and adventure in the dungeon which resides beneath.
The dastardly Red Baron has stolen important food supplies from the allies during the war. Hamburgers, ice cream cones, popcorn and other tasty treats have been taken by this evil aviator and sharpshooter. Your task is to help Snoopy shoot down the Red Baron and recover the stolen supplies.
You begin your mission with four doghouses. It takes eight direct hits to bring down the Red Baron, and for the Red baron to bring down Snoopy's doghouse. If the Red Baron downs a doghouse, all accumulated treats will be lost. Press the controller button to fire Snoopy's machine gun.
In the arcade game Tempest, players controlled a blaster that could move around the outermost lanes of a bunch of geometrically-shaped levels and fire at ships that emerged from the middle or innermost areas of those levels.
Bedlam, however, was a "Tempest in reverse", where players' ships (resembling the Millennium Falcon from several of the Star Wars movies) sat in the middle of sectors while ships emerge from points of those sectors and came inwards towards the player. Players turn their ships left and right and can spin them around quicker with the Fast Rotate button. Also, Zap, like the Superzapper on Tempest, will destroy everything onscreen and can only be used once per sector.
There are several different types and mannerisms of enemies as well as sectors. Getting rammed by an enemy will cause the player to lose a ship in reserve and the game will end once the player has no more remaining ships.
The Light Pen is an accessory for the Vectrex released in 1983 by GCE. It was quite revolutionary for its time, but because of the Great Video Game Crash of 1983, it ended up as a commercial failure. Packed in with the accessory was the game Art Master.
During its lifetime, GCE managed to release three games for it: Art Master, Melody Master and AnimAction. There was also a prototype, Mail Plane, that never managed to get a release.
AnimAction is one of the Vectrex titles that requires the light pen accessory to operate. The light pen pack-in cartridge Art Master, only had rudimentary animation capabilities... AnimAction takes animating your vector based artwork to another level.
An interesting fact about the AnimAction cartridge is that it is not an any of the the aftermarket multi-carts because it had extra memory built in to save your artwork, making it a more desirable program cartridge for your Vectrex collection. let's face it... there is something cool about seeing your own art moving about on the screen of a gaming console that is over a quarter century old!
This is one of the software releases where GCE broke out of the "games only" mold and endeavored to make more interactive and educational programs for this awesome vector based platform.
The goal in 3D Narrow Escape is to successfully navigate a ship through the narrow, fast-moving passages of the warlord's fortress, destroy the defense forces and avoid space debris. The player's ship must also be maneuvered through small holes in a series of walls where fuel cells can be picked up to restore the ship's constantly decreasing fuel supply. If the player pilots their ship successfully, they will be faced with the warlord's own escape ship which must be hit several times to be destroyed, liberating the star system from the warlord's tyranny.
Each level becomes more difficult as everything will move faster, fuel will be consumed more quickly, the holes in the walls will become smaller, and more menacing defense forces will appear.
Each level of game play consists of two phases:
1. Passages: During the first phase of each level, the player must maneuver their ship through the narrow, moving passages with the joystick while shooting six of the warlord's defense forces with button 4. If any of the
When it comes to fast-paced action and intrigue, nobody does it better than Bond. James Bond.
But you can try when you reenact scenes from four great James Bond movie classics.
007's specially designed vehicle will take you on the ride of your life--over land, in the air, and under the sea! Through it all you must avoid obstacles, avert enemies, and accomplish four different missions!
Players take on the role of a stuntman who has to escape various dangers and make it to a flying helicopter. Stuntman is broken down into three timed stages. The first stage has the stuntman climbing ropes in order to get to a helicopter while also dodging flying birds. The second stage has the stuntman climbing ropes again but now arms him with a sword and requires him to defeat the flying devilfaces before he can make his escape. The third stage has the stuntman climbing ropes again dodging enemies, but he must also grab a hold of all of the balloons on the stage before he make his getaway. The stages then repeat in this order two more times with the later stages increasing the challenge by adding more enemies. After completing the nine stages, the game repeats at the next highest speed level. There are six speed levels in total and the desired speed level may be chosen from the beginning also.
The game features one and two player modes, both of which are single screen. In the first mode, the objective is to enter math answers in order to receive points. These questions include addition, subtraction, multiplication, and division.
In the two player mode, two players control two characters as they race to create a math formula to reach the number shown by Donkey Kong, incorporating platform gameplay. The mechanics are similar to Donkey Kong Junior; players climb vines to reach higher areas in order to collect numbers scattered around the area. In order to complete mathematics problems, players must collect at least three things: the first number, the symbol necessary to reach the number shown by Donkey Kong, and the second number. When the game features a high number, such as 66, players must collect multiple numbers and mathematics symbols in order to reach this. For example, players could choose a nine, a multiplication symbol, and a seven, followed by an addition symbol and a three to reach the number 66
The simply titled game "Baseball" was developed by Nintendo in 1983 for the Nintendo Family Computer, and was one of the very first games released for the Famicon. It was also included as one of the 18 games released for the Nintendo Entertainment System's original launch in the United States.
Pinball is a Multi Screen Game & Watch game released in December of 1983. Nintendo manufactured around 250,000 units of the game worldwide. It's basically just a portable pinball game where you control two flippers. The goal is to keep the ball above the flippers by hitting it. The ball will then go in a fairly random direction and hit the bumpers, thus giving the player points. The model number for the game was PB-59, with PB standing for Pinball.
RACE ACE: is based on 100cc Kart Racing. The Track layout is similar in design to circuits at Rye House and Tilbury, two of Britain's tope specialists Karting venues. Experienced drivers lap at speeds of up to 70 mph often inches from the competitors. Wide slick tyres are used to give the lightweight karts phenomenal corning and breaking capabilities demanding split second timing. Race Ace is designed to reflect the closeness and speed of action experienced by kart drivers.
Koei’s Dungeon asks you to pick a class — Warrior, Thief, Cleric, Wizard or Ninja — and explore a large island in search of El Dorado.
While the towns are text-only, the rest of the game is an impressive programming featfor it's time, the overworld has a handy mini-map and the island’s underground is a dungeon with multiple entry points that’s over 250 x 250 squares.
You will face monsters based on the D&D rulebooks: Mind Flayers, Frost Giants, Flesh Golems and even the demon prince Demogorgon.