How high are your Hopes? How powerful are your Dreams? How strong is your Courage? You'll need them all to help Maria find her parents in the caverns of the Ghost Lion in this classic Japanese style RPG released on the NES.
Are you ready for a challenge that will test your game playing abilities to the max - if so read on!
You control Nick "The Hammer" on a rescue mission that will take you onto the streets of five of the most dangerous cities in the USA.
The streets are controlled by gangs possesive of their turf and a trespass always starts a rumble.
Homeboys, Lipsticks, Sharks and other gangs roam at will through an incredible street and hideout maze of unique 3D graphics.
Nick "The Hammer" is a bad dude himself and his punch and kick abilities are the equal of any street warrior. He will also need his full armory of weapons including knives, crowbars, and chains to survive in the urban jungle.
Warning! Don't be fooled by any friendly bystander as they could end up becoming just as dangerous as the most vicious gang member. The battles are bloody - the graphics superb - beware, you play at your own risk!
Gunhed, is a 1989 sci-fi shoot 'em up video game developed by Hudson Soft and Compile. It was released in Japan on July 7, 1989 for the PC Engine, and it was released in North America in November 1989 for the TurboGrafx-16. It was later released on the Wii's Virtual Console in North America on May 21, 2007, in Europe on May 25, 2007, in Australia on July 30, 2007, and in Japan on June 17, 2008. It was released for the PlayStation Network on July 21, 2010 and on the Wii U's Virtual Console on June 11, 2014 both in Japan. It is based on the Japanese film Gunhed (only referenced in the Japanese version). In the game, a fictional galaxy is under attack by an enemy space armada called the Dark Squadron, and this galaxy's only chance for survival is the Gunhed Advanced Star Fighter, who must destroy the Dark Squadron and its Super Weapons. The gameplay features fast vertical scrolling and a wide array of weapons for the player to use.
Gunhed was part of the fifth Caravan Festival organized by Hudson Soft in 1989. A non-
The second Bangai-hen (a side story) in the Tenshitachi no Gogo series is set in the same environment and features recurrent characters from Tenshitachi no Gogo 3: Ribbon. The protagonist is a high-school student, who also happens to be the brother of Haru Okamoto, the main love interest in Ribbon. Like in most other games in this series, the story revolves around the main character's effort to have sex with every female character, including school mates and colleagues in part-time jobs.
The gameplay is identical to the one in Ribbon or in the previous Bangai-hen: the player proceeds through still screens, typically depleting the available menu commands (verbs and object sub-menus) until a new command appears or an event is triggered. Like in most other games in the series, there are multiple dead ends and possible actions that lead to premature end of the game.
Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund.
There are two game modes. The player can compete in a tournament, playing against opponents who visit the Café, or can practice against each opponent to find out his/her/its weakness in a single-player match.
There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.
The players are bearded dwarves who must defeat various enemies by using a mallet to stun them. Players can pick stunned enemies up and throw them at other enemies to destroy them. Destroyed enemies leave behind fruit which can be collected for points. Once all enemies are destroyed play proceeds to the next level which is generally more difficult.
Throughout the game, various power-ups can be collected, which represent potions, hammers, or books help the players' character speed up, receive more power, or kill in different ways. In certain screens various secret levels can be accessed.
The Striders are a global organization of infiltration specialists who work to combat villainy and keep the world safe. From their orbital space station, the Blue Dragon, they are able to quickly reach anywhere in the world.
Shingen Takeda was one of the most powerful warlords of medival Japan. You being with two small city states and attempt to conquer the country as Shingen did back in the 16th Century. Control all aspects of your territories from social, economic, and military in attempt to spread your influence. If you are good enough, you can do it faster than the real Shingen himself!
The player controls a on-screen character called Panama Joe, moving him from room to room in the labyrinthine underground of the 16th century Aztec temple of emperor Montezuma II, filled with enemies, obstacles, traps and dangers. The objective is to score points by gathering jewels along the way. Panama Joe must find keys to open doors, collect and use equipment such as torches, swords, amulets, etc. without losing his life. Obstacles are laser gates, conveyor belts, disappearing floors and fire pits.
A game of gomoku against girls whom strip off clothes if you win. The game's AI is rather hard to beat, but sometimes it makes glaring tactical mistakes.
You're an Osmo, a strange creature indeed. You explore the galaxy in your spaceship, and the planets you encounter are almost as bizarre as the Osmos themselves. There are seven worlds presented for your consideration, each more goofy and peculiar than the last. Cosmic Osmo is a game about exploration and discovery, not winning or challenges.