March 26, 1927, the starting gun is about to signal the drivers to begin a brand new race, an automobile race which was so enormously difficult to set up that its creators honestly believed that this race would be the first and last of its kind: the 1000 MIGLIA.
Be part of the famous 1000 miles rally that takes place every year in Italy using only 1930's race cars. This game has a poor sound quality and it is more like arcade game than racing game, but it's the first one that tried to implement a car behavior in a different racing conditions.
In Robin Hood you must perform many heroic deeds to change the public impression of you from "villain" to "hero."
The protagonist, Robin of Loxley, is robbed of his castle by the Sheriff of Nottingham and has to get it back with the help of Maid Marian, Little John, Will Scarlet and Friar Tuck. This involves bringing together your band, perform many heroic deeds to change the public impression of you from "villain" to "hero" - heroic acts increase Robin's popularity among NPC - and killing the Sheriff and his guards.
The gameplay can be described as an action RPG. The player controls Robin as he robs from the rich to give to the poor, adventures through Sherwood Forest, defeats the sheriff's henchmen, saves peasants and gathers special objects.
There are around 6 extra items you can find in the game, most of which aren't essential but make the game a lot easier.
Archery plays an important role in gameplay.
The isometric interface developed for The Adventures of Robin Hood by Millennium Interactive is sim
Willy Beamish is a kid who likes to goof off and have fun. Naturally all the grown-ups get in the way by making him go to school, making him clean his room, etc. But now that's school's out for the summer, Willy is determined to have a good time and maybe even have his pet frog win the frog jumping contest. However Willy has a habit of getting into trouble, and naturally that means it will be a challenge to get out of it.
The Adventures of Willy Beamish is a point-and-click graphical adventure. You play Willy Beamish, an eight year-old kid who is just trying to get through life without losing his lunch money. But he'll have to deal with parents, teachers, babysitters and bratty sisters. The player must solve different puzzles to ensure Willy can progress, get out of trouble and generally avoid ending up grounded.
The in-game time progresses even if no action is taken. This means many puzzles have to be solved in a certain time frame or rely on being in the right place at the right time. A special aspect of this g
Strap yourself in for a life or death ride. In hot pursuit of enemy agents, blaze a trail across Europe in the world's most powerful vehicles. Only your skill and determination will get you all the way to your destination - Berlin!
Gobliiins is an adventure game where the player controls a team of three goblins: Oups, Ignatius and Asgard (Hooter, Dwayne, and BoBo in the US release) to find four magic components. A voodoo doll has turned their king Angoulafre mad and by collecting the components they can track down Niak the Wizard, the only one who can put things right. The player needs to solve various puzzles by combining the different skills of the three goblins. It's possible switch between them and control them separately. Most of the puzzles are based on coordinated actions. One can cast powerful but erratic spells, another can collect and use objects, and the last can hit things. Action icons are activated at the bottom of the screen. The game takes in 22 landscapes, each of which has puzzles which must be cleared. The characters have limited energy, which can be sapped by traps.
Japanese-developed visual novel / point-and-click adventure game, released in 1991. The title and imagery is inspired by Alice in Wonderland. Designed and directed by Haruhiko Shono, it pioneered the use of pre-rendered 3D graphics in adventure games, two years before Myst.
Game Boy Port of "Ultraman".
Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues.
Dai-2-ji Super Robot Taisen was the first Super Robot Wars on a console, and the first entry to contain the traditional SRW gameplay that exists to this day.
Famicom Igo Nyuumon is a Miscellaneous game, developed by Home Data and published by I'Max, which was released in Japan in 1991. It is basically the video game version of Go, a board game for two players.
GG Aleste is a game in Compile's Aleste series of shoot-'em-ups for the Sega Game Gear. It was only released in Japan and is one of the few Compile Game Gear games published by Compile rather than Sega.
This game is a one on one Mecha fighter where you control a giant robot straight out of a Japanese B movie and engage 8 equally giant creatures of darkness in mortal combat.
Super Ninja Boy is an action RPG for one or two players. In a two player game, each player controls either Jack or Ryu. In a one player game, only Jack appears. A second player may join at any time by visiting a convenience store.
The game contains familiar role-playing elements such as equipping differing kinds of weapons, equipment and gaining levels. The Ninja Boys are treated as a single entity and so these statistics are shared between Jack and Ryu with equal values. Battles with the enemy, either through random encounters or visible on the map is where the action starts. The characters enter a side-scrolling 'battle mode' where they may jump, fight, use their special techniques, items and spells, as well as activate various bonuses on the battlefield by breaking open the bonus boxes. A battle is over and experience points awarded when a pre-determined number of enemies are defeated or the Ninja Boys are defeated.
When bosses are encountered, the gameplay changes to a turn-based system. Each turn, commands a
Welcome to Mopoland, where the evil witch Morticia has cast an evil spell and turned all the fruits of the mighty kingdom into fiendish monsters. Spanky, our primate hero is on a quest. Armed with his magic ball, Spanky must hunt down Morticia through six grueling levels to liberate Mopoland, and save it’s citizens from a certain famine.