Murphy's Minerals is a menu-driven, logic based educational game designed to teach players where to find and how to identify different types of minerals.
FULL THROTTLE 2 is an arcade racing game published by Zeppelin Games Ltd in 1990. It is available in English and Russian. The game, developed by Michael Batty, offers an exciting superbike driving experience with incredible scaling speeds, detailed landscapes, and a unique gravity variation system. Get ready for the ultimate thrill since the original FULL THROTTLE, competing against forty of the world's best riders on eight full-scale international circuits. The game can be played on the ZX Spectrum 48K and ZX Spectrum 128 +3 with various joystick interfaces.
The ZX Spectrum port was coded from programmed from scratch and retains the same design but the graphics was re-done for the hardware. Another notable difference is that there is no sound.
Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip. It is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons.
The MS-DOS and Atari ST versions looks and plays the same, the main difference in those versions is their distinct music due to hardware and the complete lack of sound effect during gameplay.
The Official Everton F.C. Intelligensia is a quiz game about football. Despite the title it's not specifically about Everton as the player can choose to represent any English top flight team of the 1989/90 season and it features question about both domestic and international football. All questions have three alternatives to choose from and has to be done before time runs out. Some are accompanied with a picture.
The game is built around the FA Cup and like in real life first division clubs enters the competition in the third round. In each round the player has to answer a number of questions which depends on the opposition drawn and if it's a home or away game. Opposition from higher divisions lead to more questions being asked. Goals are scored by answering questions correctly and the number of answers required depend on the difficulty level chosen. In the same way goals are conceded by answering questions wrongly.