Splash Lake is an action-puzzle game for the TurboGrafx-CD and PC Engine CD-ROM. The player is an ostrich named Ozzie and must walk around a grid, pecking at certain lynchpin areas of the ground in order to collapse parts of the level into the ocean. The goal is to remove all enemies by dropping the ground they're walking on. It is structurally similar to Dig Dug 2.
The game has a multiplayer mode, which allows two players to try to outmaneuver and out-think each other.
After the end of the Sixth World War, the Earth has been rendered inhospitable and uninhabitable by humanity. The Intergalactic Council ruled that Earth could once again be used by humans and sent people there to restore civilization there. Meanwhile, mutants have prospered in the long-lost wastelands of Earth and were unwilling to allow the humans to have it again. The Intergalactic Council has sent in a lone fighter called Aerostar to defend the Earth from a second act of total destruction.
Bomberman II follows the popular Famicom/NES game Bomberman, incorporating a number of new features to the series. The game maintained the classic Bomberman game-type, requiring the player to navigate a maze of blocks using bombs to make a path. It added a two-player and three-player mode, and had a more developed storyline. The game was developed by Hudson Soft and released on the Family Computer and the NES. It was marketed as Dynablaster in Europe.
In the Empire of Glaive, a gladiator-slave is forced to fight evil monsters controlled by the Dark Lord. But when his best friend is mortally wounded, he learns of a secret pendant which will give him great power. As the hero, you must battle your way out of the Dark Knight's castle and search through a dangerous world for the girl who has the pendant. But you discover she has been captured by the Dark Knight's men. To free her, you must find the legendary sword and fight off the Dark Knight's beasts and overlords through deserts, snowfields, lakes, forests, and caves. Are you ready for the adventure of your life?
Metal Max is a 1991 vehicle combat role-playing video game developed by Crea-Tech and published by Data East for the Nintendo Famicom exclusively in Japan on May 24, 1991 and later re-released on the Wii Virtual Console on April 27, 2010. It is the first of the Metal Max series. Metal Max is set in a futuristic post-apocalyptic world, where the surviving humans cluster in underground villages and ruins while "monster hunters" fight the monsters and outlaws outside.
Elle is a point-and-click adventure in Japanese style (no puzzles). The interaction with the environment is performed by moving the mouse cursor around; when it is possible to interact with an object, the cursor turns into a command icon (look, talk, push, take, etc., depending on the situation). The navigation is performed by selecting locations from a menu. The player advances by examining objects, talking to people, and unlocking new locations.
Sonic the Hedgehog is a 2D side-scrolling platformer developed by Sonic Team and published by Sega for the Genesis/Mega Drive. Players control Sonic the Hedgehog, who can run at near supersonic speeds and sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds.
Adol Christin's long-time friend, Dogi, wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil.
s: Wanderers from Ys breaks away from the "bumping into enemies" battle system of the first two games, allowing Adol to control his sword in a variety of directions. Beside changing the battle system, the game's perspective switches to a side-scrolling view, as opposed to the top-down one of the previous games. Adol also has the ability to jump now. New to the series is the use of magical rings, which give Adol different powering-up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story.
The original Japanese version of Ninja Gaiden III. When the game was ported to North America, the game was made harder on purpose with the removal of the password feature and with a boost of damage inflicted by the enemies.
The gameplay revolves around piloting a rescue helicopter into hostile territory and rescuing hostages. Enemies like birds, fighter jets, and even ammunition fired from various weapons can harm the player's helicopter. Saving more hostages than the scenario requires will allow players to collect extra points. However, losing a lot of hostage will lead to a loss of continues; regardles of how many lives the player has during that time. This is to simulate a mission failure and/or becoming a SNAFU.
StickMUD is a free, medieval fantasy game with a graphical user interface and a depth of features. You are welcomed into the game world with maps and dashboards to complement your imagination. Join a guild and learn the ways of a Bard, Fighter, Mage, Necromancer, Ninja, Thief, Healer or Priest. Train skills in both craft and combat aligned with your guild. Participate in frequent game-wide events to earn points exchanged for gold, experience or skill training. Heroes and villains alike are invited!
The Dimensional Stone, which is required to maintain balance in the world of starship pilot Mark was stolen. The king finds a hero to retrieve the stone; using the "Fuzzical Fighter" to transport the player's character into enemy territory.
Towns are visited in-between stages to provide the player with weapons and artificats that are bought with the in-game gold currency. Players can choose to backtrack to either to previous stage while staying at the inn or to a stage that he has not yet explored. They also have access to three different kinds of healing spells: Riken (minor healing), Rikento (normal healing) and Rikentaru (major healing).
Despite being a mechanical object and not a creature, the Fuzzical Fighter has magic points that can be replenished while in the towns. The Fuzzy Fighter itself resembles a spaceship with a mechanical tail at the end.
You play the role of the last fighter pilot remaining and must protect a convoy of HUGE spaceships from 32 waves of attacking aliens.
Several ships in the convoy have forest domes that supply the fleet with food and oxygen. The player is tasked with protecting these domes from alien squadrons that launch increasingly frequent attacks on them. When a dome is under attack, a warning sound alerts the player to the threat and if it isn't met within 15 seconds, the dome is permanently destroyed. If all the forest domes are destroyed, the fate of the convoy is sealed and the game ends.
The game grants the player freedom to move around the convoy at will, but collision with any part of the fleet results in the loss of a life. Familiarity with the convoy layout is paramount to protecting it. Upon completion of a level the player is instructed to carefully dock with the largest ship in the fleet to re-fuel. Once successfully docked, bonus points are awarded for every dome left intact.
A radar at the top of the screen
4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them.
You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.