In this beat-em-up from 1986, take on the role of Avenger, the ninja warrior, as he battles the forces of evil in defence of his faith and protection of the weak. Based on the popular series of fantasy adventure gamebooks.
As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with
Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.
Hanse is a managerial strategy game set in the 14th century. The player takes the role of an ambitious citizen who wants to become the mayor of Lübeck. To reach this goal he has to get rich by trading with other cities of the Hanseatic League.
The basic gameplay principle is simple: shipping salt and exchanging it for other goods which then can be sold in Lübeck for a good price. This means the current salt price is the most important part when planning shipments (besides the weather). Of course the player also has to purchase and maintain other things, e.g. a trading station, ships and cannons. Alternatively the player can also participate in smuggling.
Batman is a 1986 3D isometric action-adventure game by Ocean Software for the Amstrad PCW, Amstrad CPC, ZX Spectrum, and MSX and MSX2 microcomputers, and the first Batman game ever developed. Upon release, the game received favorable reviews, and received a sequel two years later, titled Batman: The Caped Crusader.
Infiltrator is a combination of first-person helicopter simulator and isometric third-person espionage action. You, as Johnny McGibbitts, ace pilot and neurosurgeon, were given a mission against the "Mad Leader". You have to fly in a helicopter behind enemy lines and make a diversion there. You can fool the choppers into believing that you are one of the bad guys, and also you can show false documents to guards in the enemy camp. If they aren't fooled then you can use a spray of sleeping gas or even a grenade. There are many houses in the camp, which have many rooms containing useful items, but you won't be able to get them all because of the time limit for the operation.
This game is based on a 1984 British television movie which led to a 14-episode television series that ran in 1987 in the U.S. It's an early cyberpunk vision set "twenty minutes in the future" where powerful corporations rule and compete for television ratings and consumer dollars. Edison Carter is an investigative reporter for Network 23 seeking to free his alter ego Max Headroom, a cybernetic construct of his mind that was stored after Edison was involved in a motorcycle accident and the last thing he saw before losing consciousness was a "Max Headroom" sign going into a tunnel. Max lives in computers and can appear on any screen, television or any electronic device. The character is actually Matt Frewer in a latex mask, edited so as to appear jittery and stuttering like an early computer model.
In the game, Max has been abducted by Network 23 and you must retrieve him from somewhere in the 11 top floors of their high-rise building starting at the 200th floor. Security systems protect each floor and you have to
Sai Combat features real-life combat, in the Japanese style of Sai Karate AKA Kendo. The difference from standard karate is the presence of a large stick for each player, which is used to inflict much of the damage. Your challenge in a one-player game is to progress through the Belts and Dans, by winning every fight. Each hit scores you points depending on how tough a maneuver it is deemed to be- three hits must be impacted to move up a level. A player's energy level, or Chi, is depicted by a white dragon turning green or red as weakened.
Turbo Esprit puts you in control of a Lotus Esprit cop car, with the challenge of breaking up a drugs gang and protecting the innocent.
A map is built into the car, which can instantly show the positions of the baron's cars - this is crucial because you can't interrupt them before the initial deal is done, as this will simply make them leave and try again another time.
M.O.V.I.E is set in New York in the 1930s. The player takes the role of Jack Marlow, a private investigator who must enter the headquarters of mob boss Bugs Malloy in order to retrieve an audiotape. In order to help him complete this task, Marlow needs the help of a girl called Tanya. Unfortunately, she has an identical twin called Vanya who is allied to Malloy and who will deliberately lead him into trouble.
The game is an arcade adventure which uses an isometric display to portray the action. Movement is achieved by rotating the main character and moving him forward, similar to that of Knightlore and other early examples of the genre. The player can also access a panel of icons which allow Marlow to carry out certain actions such as dropping and taking items, shooting his firearm, punching, throwing an item or talking. The latter is performed using speech-bubbles in which the player can type out words and phrases using the keyboard.
"You are a journalist for a paper called The Clarion and you have been sent by your editor to a drugs ring H.Q. in Columbia to rescue a friend who has been taken hostage by the Drug Baron after being caught investigating him." --mobygames.com
Out in the vastness of space lies the heart of an Intergalactic Criminal Network, TALOS, a man-made asteroid slowly spinning through the void, spreading its evil through the Universe. At the head of this seemingly unstoppable force sits one man, the unspeakably vile Cyrus T. Gross.
A name spoken only in whispered voices, gross is the embodiment of all that is criminal. Avoiding any attempt to curtail his ever spreading empire, he has crushed all opposition and seems invincible, ruling his depraved Zealots with a fist of iron and a heart of ice.
Though no law-enforcement agency has ever managed to convict him, he is surely responsible for many of the nefarious dealings that occur within the civilised Universe. Truly a man without scruples, guilty of arson, murder, gun-running and photo-nucleonic destruction of all people weaker than himself.
In a last ditch attempt, the rulers of the Free Worlds have called in the Nemesis Organisation, a hardened cadre of humanoid and robotic freebooters who have assigned N.O.M.A
Destroyer is a 2D Naval simulation game set in World War II. You play as a captain of a U.S. destroyer and must navigate your ship to victory over the course of several missions.
Play the monster in Epyx's follow up to Crush, Crumble and Chomp! Smash London, Paris, New York, Moscow or San Francisco with your choice of one of 6 giant monsters, including the officially licensed Godzilla, Tarantula or a Robot. Five different plots including escape, rescue, or destroy a landmark. Pesky tiny humans try to stop you with tanks, jets, missiles, etc. While all these basic thematic elements of Crush, Crumble and Chomp! have been carried over, the game does not use the same strategy game orders system for movement of your monster. Instead, you can now freely move your monster around the city, in arcade game style, rather than having to enter individual key commands for each movement segment. Single player only.
As Tal, your job is to single-handedly clear out the aliens who have invaded a desolate and destroyed post-nuclear earth. To have any chance of this, he must locate a sacred suit of armor. Not only will this protect him from radiation, and allow him to withstand some enemy contact, it also heals him, and enables him to float.
This means that the game has two distinct styles, with your character limited to jumping, and with only rocks (located around the screens) to throw. Once he finds the suit he can fly around the ledges, shoot the inbuilt Pulsar beam, and survive within the volcanic hideout the aliens have based themselves. You will need to recharge the suit at times, and also take it off to pass through tight caverns.