Monster Hunter 4 is the second game in the aforementioned series to be released on the Nintendo 3DS. Many updates and improvements have been made that set this sequel apart.
It was released exclusively in Japan. Monster Hunter 4 saw an updated version, titled Monster Hunter 4 Ultimate (4G in Japan) released in Europe and North America.
There is a stronger emphasis on platforming than previously; walls can now be climbed more fluidly and in any direction, and for the first time Hunters can grab onto monsters and attack them. Environment are larger and occupy more vertical space, and the Frenzy Virus mechanic makes many monsters more fearsome than ever. Various monsters from previous games return, most notably Rathalos, Rathian, Tigrex and Yian Kut-Ku - for a full list see MH4: Monsters. Two new weapon classes, the Insect Glaive and Charge Blade, are also introduced in this game.
A third sequel in the Polda series about of a former cop known by the name of Pankrác who is now a private detective. It's an point and click adventure focused on absurd scenes, situational humor and irony.
A Turn-based Strategy game in a futuristic global cold war from the award-winning creators of Out There. Recruit a squad of special agents and run your intel agency to secure the control of the singularity.
"A royal decree from Princess Persephone has prompted the gathering of the realm’s greatest explorers to the floating city of Maginia. Their goal—uncovering the mysteries of the archipelago of Lemuria, home to a great Yggdrasil Tree. Recruit explorers from 19 classes spanning the entire Etrian series, including the brand new “Hero” class, before setting out to Lemuria in search of treasure and glory!
The longtime trio of Yuji Himukai (Character Designer), Shin Nagasawa (Monster Designer), and Yuzo Koshiro (Composer) return to bring life to Etrian Odyssey Nexus’s world. With iconic representatives and locations from past Etrian games, over a hundred story-rich quests, variable difficulty settings, the return of accessibility features like auto-mapping (optional!), and much more, Etrian Odyssey Nexus is the definitive Etrian experience for both longtime fans and series newcomers!"
There are 19 character classes as well as a sub-class system and returning battle mechanics from previous games.
The last Etr
Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years.
Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?
Dragon Marked For Death is a side-scrolling 2D action RPG that can played solo or with up to four players in local or online multiplayer.
Use your newly acquired powers to take on quests from villagers and raise your status in the kingdom. How you perform in these quests can have a direct effect on the game's final outcome. Choose from four playable characters (Empress, Warrior, Shinobi, or Witch) and defeat your enemies to gain experience and level up. You'll receive points as you level up that can increase your attack power, defense, agility, and other parameters. Customize your character in a way that best suits your individual playstyle!
When enemy forces wipe out the jets of the Aero Fighters, they must scramble using heavily-modified World War II warplanes in the third installment of the comical Aero Fighters series.
Dead In Vinland is a survival/management game with RPG and adventure elements. Exiled on an unknow island, lead Eirik and his family to their survival. Manage their physical and mental health, explore the island, organize your camp, deal with other human beings, discover esoteric mysteries...
This video game is an Atari 2600 port of Spacewar!, the famous 1962 computer game by Steve Russell. The cartridge comes programmed with 17 game variations. Variations 1 to 13 are duels between two ships and 14 to 17 are for one player. In some of the variations the ships fight near a planet which has gravitational attraction. This concept was used in the Star Control series of games.
Indy 500 is a 1977 racing video game developed by Atari, Inc. for its Video Computer System (later known as the Atari 2600). It is themed around the Indianapolis 500, and is based on Atari's earlier 8-player arcade game, Indy 800.
Indy 500 was one of the nine launch titles offered when the Atari 2600 went on sale in September 1977. Sears Tele-Games later re-released it as Race; no changes were made to the gameplay. Included with each game was a set of two driving controllers, which were identical in appearance to the 2600 paddle controller but could rotate indefinitely in either direction, among other differences.
This game is based entirely on the first Star Wars movie, Episode IV: A New Hope. The opening of the game features an animated cinematic of the opening scene of the film. After that the player takes control of Luke Skywalker, driving the landspeeder across Tatooine in search of R2-D2.
Luke Skywalker explores various locations throughout Tatooine, fighting numerous enemies including Jawas and Stormtroopers. The game features many locations from the movie including the Chalmun's Cantina in Mos Eisley where Luke meets Han Solo for the first time. This section of the game features a classic 8-bit rendition of the "Cantina Band" theme as played by the fictitious band, Figrin D'an and the Modal Nodes, in the feature film. The game also contains many famous lines from the movie including Obi-Wan Kenobi's plea to Luke to join him in his trip to Alderann and Han Solo's description of the smell from the Death Star's trash compactor.
The player eventually lands on the Death Star and has to destroy the tractor beam to escape
UFO 50 is a collection of 50 single and multiplayer games from the creators of Spelunky, Downwell, Time Barons, Skorpulac, and Madhouse. Jump in and explore a variety of genres, from platformers and shoot 'em ups to puzzle games and RPGs. Our goal is to combine a familiar 8-bit aesthetic with new ideas and modern game design sensibilities.
Don't tinker with time machines... That's the lesson Vasilij Ivanovich, a brave hero of Russian civil war (1918), and his young assistant Petka will never learn. During their last quest, they messed up with the time machine and as a result landed with the entire village Gadjukino in the middle of modern United States of America. Captain Furmanov is now a mormon priest, the sexy Anka works for FBI, and VICH and Petka have to save the world again. They'll face criminals in Las Vegas, travel to jungles in Central America, fight Saddam Hussein, and even visit Alaska in this traditional point-and-click 2D adventure game.
Hobo: Tough Life is a city survival RPG. You play as a homeless and your main goal is to survive. To do this you will have to deal with hunger, hostile environment, human unconcern and with forthcoming winter. Play with friends or with other players online and do whatever it takes to survive.
Phantasy Star Online Blue Burst, a port of the Xbox version, was released for Microsoft Windows in 2004 through digital distribution, featuring both Episode I and Episode II, and adding a new Episode IV, NPCs, quests, team system, and server-side saving system.
The Phantasy Star Online titles are a sub-series of Sega's Phantasy Star series of games that began in 1987. With the exception of Episode III, the PSO games themselves are hack and slash role-playing games where the player slays monsters, levels up, buys new equipment, etc. The online Phantasy Stars differ from the previous games of the series by offering a real-time – rather than turn-based – approach to combat, seamlessly integrating this with exploration and plot developments.
Nuclear Strike is a shooter video game developed and published by Electronic Arts for the PlayStation in 1997. The game is the sequel to Soviet Strike and the fifth instalment in the Strike series, which began with Desert Strike on the Sega Genesis. The Soviet Strike development team also created Nuclear Strike. EA released a PC port the same year; THQ developed and in 1999 published a Nintendo 64 version called Nuclear Strike 64.
Nuclear Strike is a helicopter-based game, with strategy elements added to the action gameplay. The plot concerns an elite special force - the player's allies - pursuing a nuclear-armed rogue spy through a fictionalised Asian setting. It retained the earlier game's engine but added several modifications to improve graphical performance and make the game more accessible. The game features 15 playable vehicles, a large increase from previous games. In addition to the main fictionalised Apache, there are secondary helicopters, jets, armour and a hovercraft. The player also commands ground t
Classic 2D jump'n'run sidescroller featuring Tux the penguin. Run and jump through multiple worlds, fighting off enemies by jumping on them, bumping them from below or tossing objects at them, grabbing power-ups and other stuff on the way.
Be your own boss behind the wheel of your big rig. Bid on jobs, then hit the road to deliver faster than the competition.
Road hazards, low fuel and even the police can affect the timeliness and condition of your deliveries - and impact your bottom line. It's all in a day's work when you're driving the big rigs.
Angband is an open-source roguelike, the goal of which is to survive 100 floor levels of the fortress Angband in order to defeat Morgoth.
The player begins in a town where they can buy equipment before beginning the descent. Once in the maze-like fortress, the player encounters traps, monsters, equipment, and hidden doors. With the help of found objects and enchantments, the player's attack and defense power increases, and can even neutralize specific attacks.
Angband gameplay emphasises combat and careful resource management. The player has finite health points, and death is final. Although Angband records the player's progress to a save file, it does not allow one to resume a saved game in which the player character has already died. If the player overcomes Morgoth on the 100th floor, the game continues, and the player may continue descending to further floors. The levels are procedurally generated, allowing for a unique game in every play.