Shift gears and take your Sims for a spin with The Sims 3: Fast Lane Stuff. For the first time ever in a stuff pack, your Sims can get new cars along with furnishings, décor, and apparel in four distinct vehicle‐themed lifestyles. Will your Sims embody the speed demon way of life? Or cruise in classic luxury automobiles with the top down? Will they rebel against the establishment in pin‐up girl dresses and rockabilly tough guy attire? Whatever their lifestyle, this pack takes your Sims on the rides of their lives!
Timberman is an oldschool arcade style casual game. Become a Timberman, chop wood and avoid the branches. Sounds like an easy task? It's easy to play but hard to master.
4 variable environments and 30 + 5 exclusive Steam Timbermen to unlock. Master your skills for the top records on the leaderboards.
Take your axe as every lumberjack does and chop the tree as fast as you can!
In Shivers, an adventure puzzle game designed by Marcia Bales, the player takes a dare from friends to spend a night in professor Windlenot's "Museum of the Strange and Unusual". The museum had yet to be opened and has been abandoned and forgotten ever since the professor has mysteriously disappeared 15 years ago, along with 2 students who are suspected to have wandered inside the museum. A collection of ancient South American vessels, believed to contain evil spirits, are removed from their display, opened and scattered all around the museum, with the spirits lurking in every corner. It is your task to find all the matching vessel parts, and capture them again before they can entirely drain your life essence. However, the task becomes harder as the entire museum is covered with puzzles which need to be solved in order to proceed.
Nancy Drew: Curse of Blackmoor Manor is a first-person perspective, point-and-click adventure game. The player is Nancy Drew and has to solve a mystery. Explore rich environments for clues, interrogate suspects, and solve puzzles and mini-games.
In Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons. The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe.
Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title "Astro Blaster". Both games feature nearly identical patterns of approaching enemies with the player relying on an "Energy" meter. Also, the player's ship bears a remarkable similarity in both games.
When Megamania was originally sold, anyone who scored above 45,0
Sengoku Musou 4: Empires is the third Samurai Warriors Empires title. The gameplay will focus more on strategy as in other Empires expansions, with players issuing commands and taking suggestions to and from their subordinate military officers. Samurai Warriors 4-II serves as the game's base for featured characters, action, and visuals. The overall concept is to present "the ultimate Warriors conquest simulator". In a response to fan feedback, this game will reuse qualities from the first Empires title. Developers from the Nobunaga's Ambition series have worked on the simulation parts of this game. No new playable characters are appearing, but the number of character events are heightened throughout the game.
Dizzy and Daisy strolled through the enchanted forest without a care in the world...but suddenly the Evil King's trolls seized poor Daisy! She was sent to Wizard Weird's Tallest Tower, while Dizzy was dragged away and thrown into the deepest, darkest, dankest, of the King's Dungeons in the bowels of Fantasy World. Dizzy was firghtened! Who knew what fate awaited him...and he still hadn't done this week's homework! But then he remembered that he had a fresh green apple that he had planned to give to his teacher to escape detention, and he cheered up. And there was some bread and water on the table! A cunning plan began to brew in his mind...
But Dizzy can't do everything on his own...you must help him!
Cybernoid: The Fighting Machine is a shoot 'em up developed and published in 1987 by Hewson Consultants for the ZX Spectrum, and was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga. It was programmed by Raffaele Cecco. The Sinclair ZX Spectrum and Atari ST versions featured a main theme by Dave Rogers, while the Commodore C64 version (later released on the Wii's Virtual Console service) featured a completely different theme by Jeroen Tel.
The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams.
The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed.
Cannon Fodder 2 is a military-themed action game with strategy and shoot 'em up elements. The player controls a small squad of up to four soldiers. These soldiers are armed with machine guns which kill enemy infantry with a single round. The player's troops are similarly fragile, and while they possess superior fire-power at the game's outset the enemy infantry becomes more powerful as the game progresses. As well as foot soldiers, the antagonists include vehicles and missile-armed turrets. The player must also destroy buildings which spawn enemy soldiers. For these targets, which are invulnerable to machine gun fire, the player must utilise secondary, explosive weaponry: grenades and rockets
Hold it right there. Are you really ready for this one? Have you got the courage to load up the experience that makes all other games you've played seem prehistoric?
Because Blood Money is simply the best arcade game you've ever seen. It has staggering graphics, amazing sound effects and music and the most gripping gameplay you've ever tackled in your life. Blood Money just leaves the competition for dead and takes you into new realms of arcade action.
But it's going to be tough. From the instant you hear that driving soundtrack you'll be plunged into a maelstrom of sheer destruction, as you plunder the four Outer Planets in a kamikaze quest for gold and glory. The aliens in Blood Money set some vicious traps, and it will tale all your skills just to survive.
Use your awesome firepower wisely and you'll turn those aliens into blood money that can earn you extra weapons and equipment. And you're going to need them, because there are no easy screens in Blood Money. It's a life and death struggle that demands
Black Rock Shooter: The Game is an action role-playing game and based on the Black Rock Shooter franchise created by Huke. The players take on the role of the eponymous Black Rock Shooter. The game is divided into several missions in which the player must clear objectives to progress. On the main overworld, BRS can explore the available areas and look for certain items. Battles begin when the player comes into contact with an enemy on the overworld. During a battle, BRS can aim and shoot with her rock cannon at enemies, block against attacks, and sidestep to avoid them completely. If the player fires the rock cannon or uses the sidestep too much in a short time, the system will overheat, leaving the player vulnerable to attack until it cools down. Throughout the game, players can earn abilities that can be equipped to BRS and used in battle, each with their own cooldown periods. These include offensive attacks such as a powerful blast, a sniper rifle, or support abilities that can increase BRS' stats such as her at
.Hack//Quarantine is the fourth of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games.
The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
Having received tremendous acclaim in its previous releases on PC and WiiWare, Cave Story, an indie side scrolling 2D action game, now makes its way into an all new dimension with Cave Story 3D for Nintendo 3DS. At once both a throwback to classic 2D action platformers and also the potential future of the genre, Cave Story 3D blends tight controls, superb level design, and excellent story and presentation to deliver a memorable, addicting retro experience!
Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi is an action adventure survival game and is the sequel to Zettai Zetsumei Toshi. The game follows six characters as they try to escape a city that is being flooded by torrential rains. Players must think on their feet and utilize creative survival skills to have any hope of seeing their family again. Body temperature and health decrease when players are wet or in cold weather too long. They must find places to warm themselves and gather food, and find dry clothes or make them. In the end, players must run, climb, jump, and crawl their way out of this devastated city, while constantly trying to piece together information from emergency broadcasts and other victims of the disaster. The choices that the players make within the game affects the main storyline and dialog, and ultimately the ending of the game.
Ugh! is an arcade/flight game developed by Bones Park Software Artistic and published in 1992 by PlayByte for the Amiga, Commodore 64 and DOS.
The game is a clone of Space Taxi. It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off Tree with Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time.
Ugh! was later distributed as a shareware mainly from Bulletin Board Systems and magazine cover disks.
The Commodore 64 version of the game also features a two player hotseat mode, in
Valkyrie Drive: Bhikkhuni- is the all-new all-action brawler from the creators of Senran Kagura. The girls of Bhikkhuni are infected with the mysterious VR-Virus and the only way to control it is to fight.
Odallus is a NES inspired exploration game with lots of action. It brings elements of classics such as Ghosts’n Goblins, Demon’s Crest and Castlevania while subverting some modern twists.
The Legion of the Fallen is sweeping the land, killing everything in its path. As Drake, a lone mercenary toughened by years of hardship, you're swept up into the midst of a Crusade. Your only mission is to rid the land of the same vile evil that had annihilated your family. Now is the time to be a Hero! Now is the time to fight with fury! Now is the time for you to forge your victories!
Live by the sword and you'll die by the sword. Live by stealth, quick, reflex, and an insatiable thirst for revenge and you might just get away with your life. Are you brave enough?