Famicom Jump II: Saikyou no 7-nin is a 1991 RPG for the Nintendo Family Computer published by Bandai. The sequel to Famicom Jump: Hero Retsuden, the game features seven main characters (as the subtitle indicates) from different Weekly Shōnen Jump manga serialized at the time. Only four of the 16 represented titles from the original are brought back, while the remaining three are new to the sequel. There would not be another crossover game until the release of Jump Super Stars and Jump Ultimate Stars. (of which six of these series would be represented, the only one not being Magical Tarurūto-kun.)
Double Moon Densetsu is a 1992 role-playing video game for the Family Computer published by Masaya. It is based on an earlier play-by-mail RPG also titled Double Moon Densetsu, serialized in Marukatsu Famicom and eventually Marukatsu Super Famicom; in addition to this computer game, there was also a tabletop RPG system produced based on the work.
A deity named Fatima created a world with two different continents; that divided the world of sorcery from the world of swordsmanship. An evil demon plans to destroy this world by bringing forth a dark dragon from a demonic dimension.
A group of astronauts from Japan accidentally free Bandora and her gang while exploring Nemesis. Baaza, who had been watching over the sleeping volunteers, sees Bandora and her minions terrorizing the people, and awakens the five warriors placed to sleep 170 million years ago to fight Bandora with the power of the Guardian Beasts as the Kyouryuu Sentai ZyuRanger.
SD Gundam Gaiden: Knight Gundam Monogatari 3 - Densetsu no Kishi-dan is a Role-Playing game, developed by TOSE and published by Bandai, which was released in Japan in 1992.
The Kingdom Of Oltaria is a peaceful one, thanks to the power of its Lord King
Akinas. The king's daughter, Princess FAQS, is about to turn 16, but one day an
evil old man known as the Black Master turns up determined to have FAQS for
himself, and he drags her into the world of nightmares: the Black Dream. The
Princes is trapped in a deep sleep, and the king summons adventurers from all
over the kingdom to kill the villain and rescue the Princess. They enter the
Black Dream but never return, at least, never wake up.
One day, Sir Kleith, the Captain of the Royal Guard, decides to go to search
for the Dream Sage in a forest to the south of Oltaria. Eventually, after a
difficult journey, Kleith arrives at his destination, where the Dream Sage is
training a young disciple called GAME to be a Dream Master. (A Dream Master's
role is to bring peace and tranquillity to dreams and their powers must be used
to heal and not to corrupt souls.) Anyway, poor old Kleith dies after
delivering his message about the plight of the P
If you like Korean Famicom games, this one should be right up your alley. It's made by some of the guys who went on to form Open Corp (the team that made Buzz & Waldog), and that game's DNA is really obviously present in this one - those same sound effects ripped off from Tiny Toon Adventures, a similar aesthetic, etc. In a lot of ways this game is simpler, but in many others it's actually a way more ambitious game, complete with a shop system, minigames, lots of character upgrades, etc. The ROM size is even twice that of Buzz & Waldog!
Derby Stallion Zengokuban ("Zengokuban" roughly means "National Edition") is a Sports game, developed and published by ASCII Entertainment, which was released in Japan in 1992.
As Ricky Slater, the player must rescue Ricky's family and confront the evil forces of Count Crimson, who wields the powerful Moon Crystal! Owing much inspiration to Prince of Persia, this game boasts colorful graphics and vivid animations coupled with non-linear exploration and gameplay.
1999: Hore, Mita Koto ka! Seikimatsu is a Family Computer video game that takes place in the late twentieth century right up through the year 1999.
This game is similar to a crossover between Monopoly and The Game of Life. Aliens arrive to tell the players to live their lives to the fullest before it's too late because of some event that will occur at the end of 1999.Cards are used instead of dice and the players might be involved in automobile accidents, jobs, investing in the stock market, falling in love with a woman, or a single round at the slot machines
Gimme A Break: Shijou Saikyou no Quiz Ou Ketteisen 2, released for the
Famicom in 1992, is the second game in a series by Yonezawa PR21 based on a
real Japanese game show. This game is significantly better than the first
game in the series, but also much harder. If you can't read Japanese very
fast and if you are not going to cheat using save states, then this game is
going to be a huge problem to beat. But it seems like a native Japanese
speaking person would find this game to be a lot of fun.
The game flow is the following. You choose a region of Japan that your
character lives in. Then you will compete in the regional quiz championships.
This is composed of a qualifying quiz that you have to get 10 questions right
to pass, then you compete against the other contestants from your region that
also passed the qualifying test. If you get first or second place, you will
move on to the national level of the game. Again, you must pass a qualifying
quiz. Then you will compete against the other contestants that made it
Dragon Ball Z III: Ressen Jinzou Ningen is the sequel of Dragon Ball Z II: Gekishin Freeza. The game starts off in the Frieza Saga as Super Saiyan Goku fighting Frieza, and it ends in the Imperfect Cell Saga in the battle of Piccolo against Imperfect Cell. The game also features characters from the movie Dragon Ball Z: Cooler's Revenge. It is the first game in the Gokuden series where power levels are not stated.
There are three difficulty levels and the game is almost completely in Japanese. There are also three modes: leaderboard (similar to major PGA events), tournament (using a format found in most sports playoffs), and stroke play. Players have a crowd to play their round of golf into front of.