A girl in the year 2100 uses a robot suit. If the player is hit once, then the suit is lost and the player must play as the little girl. One more hit and the player loses a life. Although the game was only released in Japan for the Nintendo Famicom, the game's text is in English and is completely playable by English speakers.
This game must be played through twice in order to see the true ending, just like in "Ghosts 'n Goblins".
Based on the popular Tomy/Hasbro toy license, Zoids: Chuuou Tairiku no Tatakai is an RPG/Shooter hybrid developed for the Famicom by the notorious Micronics.
A Famicom game developed by Bandai as part of their Family Trainer series, which all use the Family Trainer (Power Pad) accessory. The goal is to explore mazes.
The fifth in Bandai's series of Family Trainer games, created for the accessory with the same name (or Power Pad in the US). Unlike the others, which tended to be athletics/exercise games, Meiro Daisakusen ("Epic Maze Battle") is a maze-exploring light RPG where the goal is to walk and jump around mazes to find items and, eventually, the exit.
The game's controls are dictated entirely by the Family Trainer/Power Pad. Different buttons will either cause the protagonist to jump, walk forward, walk backwards, turn left or right or switch their position to the left, right or center of the screen. While searching for the exit, players must be mindful of the various enemies that also inhabit the mazes, most of which must be avoided by jumping over them or running past them.
The Famicom port follows the same basic story, but instead of a series of separate stages, all of Vecanti is now one big, interconnected world. The gameplay differs considerably from the other versions, being more akin to a side-scrolling action role-playing game. It is a more difficult game due to its larger maze-style levels with multiple paths, and a lack of a password or save feature.
Spelunker II: Yuusha he no Chousen is a Japan-exclusive action video game released for the Family Computer in 1987. An unofficial translation to English was made as a ROM hack.
Despite being titled as a sequel to Spelunker, Spelunker II: Yūsha e no Chōsen features vastly different gameplay. There was a separate arcade sequel, titled Spelunker II: 23 no Kagi, which features similar gameplay to the first Spelunker game as well. The two Spelunker II games are separate entries in the series and are not related.
This is an adventure game based on a TV show about a retired governor and his retainers going around solving problems in Edo period Japan.
The game allowd players to assume the role of one of the retainers as they go around investigating the town. Occasionally this involves fights with corrupt officials, evil samurai and gangsters. There's also a female ghost that will drain the player character's life if it comes into contact with them.
The game is noted for its many instances of speech samples. It also has a considerable amount of text.
The game consists of seven stages. Players control Kaku-san (Kakunoshin), a jujutsu user, in the odd-numbered stages and Suke-san (Skesaburo), a katana user, in the even-numbered stages, and go around the action stages to collect evidence of evil deeds.
The use of certain items allows the player to switch to a ninja or a servant for a certain period of time. The ninja can go undercover and the servant can interview the townspeople. In every stage, there is evidence that can only
Miracle Ropit's Adventure in 2100 is an action platformer featuring the titular robot, piloted by a young girl. When the robot is hit, it will break down and dump the girl out. The girl cannot shoot enemies, and will die after 30 seconds if she cannot restore the robot, which requires special items. The game often requires shooting at or jumping on certain unmarked spots repeatedly, either to uncover secrets or even to make progress in a stage at all. In order to reach the true ending, two loops of the game must be beaten.
Zombie Hunter is an action RPG exclusively published in Japan. It was developed by a Japanese gaming magazine known as Hi-Score. The player must complete six sidescrolling levels and in each level, the player is presented with a number of fights that prevent you from making progress until all of the enemies have been defeated or chased away.
A Famicom game developed by Bandai as part of their Family Trainer series, which all use the Family Trainer (Power Pad) accessory. The goal is to explore mazes.
Mirai Shinwa Jarvas is a RPG developed and published by Taito. It is about a man named Jarvas who travels back in time from the future to conquer the world of the past and become the leader. You must get people to join your side and take over enemy castles.
This game is generally considered pretty bad by most. When you begin the game, you are given no information about where you are and where you should attempt to go. Once you find a town, you must join a guild. You can only increase your level by returning to the guild once you have accumulated enough experience.
A man's corpse is discovered near a sea wharf in Tokyo Bay. While the police investigates, a 2nd and 3rd murder occurs one after another. You begin your investigating with Shunsuke Saruwatari, a detective from the Kushiro station, and seek the truth to discover the criminal's motivation. An examination of the relation between the victims exposes a important details from the past.
The player controls a baseball superhero named Batsu (Bats) who must use baseballs to defeat his opponents. Being hit once reverts him to "normal" Terii (Terry), who swats at his opponents using a baseball bat. Opponents include machinery, humanoids, and animals. Killing opponents while in Terii form results in a larger energy bar.
The player controls an old wooden figure named "This Baggage."
He is a hero who has lived in harmony with humans for many years. For This Baggage, the journey is to find the fairy who teaches people to get back to being friendly with wooden dolls. Enemies encountered through the game are strange creatures and bothersome old men. The player attacks by using his fists at them. Players can steal the items in the store. But after stealing, the player's appearance is changed to resemble that of a thief. Hotels and pawn shops can no longer admit the player for the remainder of the game after a theft has taken place.
During the prehistoric era of humanity, cavemen and dinosaurs compete for ultimate supremacy. A young boy has to collect important treasure without being killed by the rampaging dinosaurs. All he can do is attempt to temporarily paralyze them with a specialized dinosaur trap. All treasures must be collected before admittance to the next level is possible. One hit from either a dinosaur, caveman, or other type of enemy instantly kills the player.
An adventure platformer game starring Master Takahashi of Adventure Island fame. It is based on an anime which in turn was based on the Adventure Island games..
An exercise game created for the Family Trainer (the Japanese name for the NES Power Pad) developed by Human and published by Bandai.
Jogging Race is the fourth game created by Bandai for the Family Trainer (US: Power Pad) accessory for Famicom systems. It was one of the many games that used the peripheral that did not see a release outside of Japan. As with other Family Trainer games, the emphasis was on receiving a work out using the Famicom, a conceit that would later find greater success with the Nintendo Wii and the Wii Fit games.
Specifically, Jogging Race is about jogging through areas of a simulated Tokyo using the pad to simulate the exercise. The background scrolls by slowly, accurately matching the scale of the distances found in the real location, and will occasionally include additional details like other joggers.
There is also a second mode named Marathon, in which the player competes in a long distance race with other CPU runners.
An action platformer game by Sony label Sony Epic Records that was only released in Japan on June 27th, 1987. It is named for and features the real-life Japanese celebrity Tokoro Jouji.
Tokoro-san no Mamorumo Semerumo is an action platformer that stars real-life Japanese musician/comedian/voice-actor Tokoro Jouji, a.k.a. George Tokoro. Armed with a water pistol with a finite supply of water, Toroko-san must make his way across various levels either shooting or avoiding the various enemies along the way.
This game has some notoriously poor game design, such as ammo replenishing items being hidden, which means the player needs to shoot randomly to find them which simply depletes their finite ammo supply even faster. If the player takes too long in any one world, a massive vision-obscuring storm will roll in and make the game considerably more difficult to play. The game, however, does feature an early example of a non-linear stage selection progress as different paths become available after defeating each boss.
Sanma no Meitantei is a murder mystery detective adventure game developed and published by Namco for the Famicom in 1987. In the vein of Portopia Renzoku Satsujin Jiken, the player must visit several locations associated with the murder victim, to discover clues which will open up more locations in order to find more clues until ultimately, the identity of the murderer can be confirmed. The game is played entirely in Japanese and was never translated into English. The summary of the story is that while the president Yoshimoto held a party at his villa, Katsura Buntin was found to have been killed in the vault. On top of that, the "Star of Africa" diamond that was stolen from the vault. As detective Sanma Akashiya's assistant, you must help him determine the perpetrators of the incident. The game features a mini game which is a parody of Galaxian, and contains sound effects from other Namco hits such as Dig Dug and Xevious