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New Famicom Games - Page 35

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  • Pro Yakyuu? Satsujin Jiken!

    1988

    Pro Yakyuu? Satsujin Jiken!

    1988

    Adventure
    Family Computer
    A comedic adventure game that satirizes the heavy number of baseball and murder mystery games for the Famicom. It was developed and published by Capcom in Japan only. Pro Yakyuu? Satsujin Jiken! ("Pro Baseball? Murder Case!") is a slightly tongue-in-cheek parody of the Famicom's overabundance of Portopia style murder mystery adventure games and baseball simulators, especially the annual Pro Yakyuu Family Stadium releases. The player controls a professional baseball player that's been framed for a murder and must solve the case while on the lam. Capcom inserted various additional modes into the game, such as mini-games and a shoot-em-up sequence whenever the protagonist is caught by the cops. This game is perhaps notable for being released on the same day in Japan - December 24th 1988 - as another Capcom game: Rockman 2. One of these sort of overshadowed the other.
  • Akira

    1988

    Akira

    1988

    Adventure Visual Novel
    Family Computer
    star 4.7
    Akira is a 1988 adventure video game by TOSE for the Family Computer console exclusively in Japan. It is based on Akira, the 1988 animated film version of Katsuhiro Otomo's manga of the same name.
  • Tetris

    1988

    Tetris

    1988

    Puzzle
    Family Computer
    Tetris for Famicom is a port of the Japanese home computer version. Originally published under an incorrect licence, the game led to Henk Rogers's purchase of the Tetris licence on multiple platforms, which later led directly to further Nintendo releases. It is infamous for its control scheme, which mapped down to rotate, and A to hard drop, the opposite of most later versions which have down for drop and A for rotate. On October 1st, 2018 the game was re-released as part of the AtGames Legends Flashback. It has an updated copyright screen and remapped controls (up/B for rotate, down/A/C for hard drop). On November 1st, 2019, it was re-released on the updated Legends Flashback, Legends Ultimate Arcade, and the Adventure Flashback Blast!.
  • Family Trainer: Fuuun! Takeshi-jou 2

    1988

    Family Trainer: Fuuun! Takeshi-jou 2

    1988

    Sport
    Family Computer
    The sequel to Family Trainer: Totsugeki! Fuuun Takeshi-jou and the ninth game to be made for the NES Power Pad/Family Trainer by Bandai and Human Entertainment. Like its predecessor, it is based on Japanese TV show Takeshi's Castle.
  • Fantasy Zone II: Opa-Opa no Namida

    1988

    Fantasy Zone II: Opa-Opa no Namida

    1988

    Shooter Adventure
    Family Computer
    Opa-Opa is at it again in this zany return to his original homeland some ten years later. Welcome to Fantasy Zone II where perils are great and rewards even greater. During your visit you'll discover that peace is at stake once again and those who threaten it are more cunning and wicked than before. So beware, the evil Blackhearts are near and they're not alone. Scores of unusual and seemingly innocent creatures will enthusiastically approach you. But don't be fooled. They're not here to help. They're henchmen for the dark powers of the Blackhearts. And they'll sabotage every chance you've got to protect the warp gates from total ruin. So fight valiantly, because just when you think you've made it, the Blackhearts will be waiting.
  • Pro Yakyuu Family Stadium '88: Nendo-ban

    1988

    Pro Yakyuu Family Stadium '88: Nendo-ban

    1988

    Sport
    Family Computer
    Pro Yakyuu Family Stadium '88 is the third in Namco's Pro Yakyuu Family Stadium series. As with its immediate predecessor, Pro Yakyuu Family Stadium '87, it is a slightly revamped version of the original with updated rosters. As with EA Sports's present-day practice, Namco released these games annually with little to distinguish each new iteration. Most notable of the smattering of minor new additions is allowing the player to choose their venue from four options, ranging from a fully-packed stadium to a park. Though this is the second sequel to Pro Yakyuu Family Stadium, which was released in the US by Tengen as R.B.I. Baseball, Pro Yakyuu Family Stadium '88 is not to be confused with R.B.I. Baseball 3. Though the first R.B.I. Baseball was a direct localization, subsequent R.B.I. Baseball games were created in the US and are entirely independent from Namco's series.
  • Kaijuu Monogatari

    1988

    Kaijuu Monogatari

    1988

    Role-playing (RPG)
    Family Computer
    Kaijū Monogatari is a role-playing video game developed by Birthday and published by Namco for Famicom, in November 1988 in Japan.
  • Top Rider

    1988

    Top Rider

    1988

    Racing
    Family Computer
    A motorcycle driving game developed by Human and published by Varie for the NES. It was released in Japan only at the end of 1988.
  • The Triathron

    1988

    The Triathron

    1988

    Sport
    Family Computer
    The Triathron allows players to compete in the three consecutive events of the triathlon: Swimming, Cycling and Running. In each stage of the race, the player must mash the B button, similar to Track & Field, in order to reach the end of each course before their opponents. After winning a triathlon, the player can invest some points into their chosen competitor's stats and move onto the next.
  • Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data

    1988

    Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data

    1988

    Sport
    Family Computer
    Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data (Ultimate Harikiri Stadium '88 Players Updated Data Version) is a baseball game developed by Taito Corporation for the Famicom and NES. It is an updated version of Taito's original Kyuukyoku Harikiri Stadium. Like its predecessor, it is a straightforward baseball simulation game for the Famicom which was never released outside of Japan. Besides a roster update and a few graphical improvements there is little difference between this and the previous game in the series. This process of having minor incremental improvements between annual releases would eventually become common practice in console sports games.
  • '89 Dennou Kyuusei Uranai

    1988

    '89 Dennou Kyuusei Uranai

    1988

    Simulator
    Family Computer
    '89 Dennou Kyuusei Uranai is one of those horoscope sims that used to be very popular in Japan in the early days of home consoles. They still exist today, but they tend to be extended to more interactive dating sims rather than just walls of text to read. This game being released in December 1988 and namely so, it was designed to predict your fortune for the upcoming year 1989. This makes attempting to play it already kind of useless once the year had passed. Therefore one can only look back at what the computer predicted for you back in 1989.
  • King of Kings

    1988

    King of Kings

    1988

    Strategy
    Family Computer
    A NES strategy game developed by Atlus and published by Namco. It was only released in Japan. The goal is to quickly conquer locations by producing a lot of units each turn and sending them against enemy forces. As with those games, there is also a little close-up graphic of the two units whenever they meet for battle, which shows how the two sides are faring in the conflict.
  • Nakajima Satoru: F-1 Hero

    1988

    Nakajima Satoru: F-1 Hero

    1988

    Racing
    Family Computer
    Superstar Nakajima Satoru (Michael Andretti in Western versions) personally guides you through the perilous and exciting world of Grand Prix Racing! Four of the most powerful racing machines are your to command on 16 famous international Grand Prix courses from around the globe! Hone your driving skills or challenge the best - it's all up to you in this amazing simulation of Formula One racing!
  • Chuugoku Senseijutsu

    1988

    Chuugoku Senseijutsu

    1988

    Role-playing (RPG)
    Family Computer
    A fortune-telling simulator for the NES developed by Sanritsu and Aicom and published by Jaleco. A fortune-telling game that uses Eastern mysticism to prognosticate on the player's future, based on their year of birth. Though fortune-telling devices weren't unheard of, this was the first NES "game" to provide such a service. It would, however, be followed almost immediately with Induction Produce's '89 Dennou Kyuusei Uranai; another fortune-telling interactive simulator. The player can choose to receive their fortune in distinct areas of their lives, including romantic prospects, the best time to marry their partner and the outcome of their future business dealings. Due to the minimal impact and relative obscurity of Eastern horoscopes in the west, the game was never released outside of Japan, though the US would eventually receive their own equivalent with Taboo: The Sixth Sense.
  • Takeshi no Sengoku Fuuunko

    1988

    Takeshi no Sengoku Fuuunko

    1988

    Strategy Card & Board Game
    Family Computer
    A Sengoku period board game simulation starring Beat Takeshi. Takeshi no Sengoku Fuuunko is a board game simulation starring Japanese comedian-turned-actor "Beat" Takeshi Kitano. Similar to the Game of Life, players move around a board earning money and occasionally encountering events such as a minigame - in which the player can increase their wealth should they succeed - or a penalty. The game has a Sengoku era theme running throughout, from its samurai characters to the tattooed gambler that rolls a dice for determining how many places a player can move around the board that turn. Beat Takeshi appears frequently while the game is being played dressed in traditional Sengoku era clothing. The game is presumably in reference to the TV show Takeshi's Castle, which also starred Beat Takeshi and had a Sengoku era theme.
  • Family Quiz 4-nin wa Rival

    1988

    Family Quiz 4-nin wa Rival

    1988

    Puzzle Quiz/Trivia
    Family Computer
    Family Quiz 4-nin wa Rival (ファミリークイズ 4人はライバル? lit. Family Quiz 4 Man Rivalry) is a Japanese trivia game devloped by Athena for the Famicom, and published in Japan in November of 1988. This game was Athena's first console release. With a focus on family play, the game allows for four players to compete simultaneously. The goal is to beat the other opponents in four mini-games, each requiring that the player answer some Japanese trivia questions in order to proceed. The four mini-games are based on a game show, a board-game, the game of Othello, and a memory match game. In the game show, the only version that allows for just one player, answering questions correctly raises that player's podium towards a balloon. The other versions require at least two players, and turns may only be taken after players have answered a trivia question correctly.
  • Saiyuuki World

    1988

    Saiyuuki World

    1988

    Platform Role-playing (RPG)
    Family Computer
    Saiyuuki World is an action game based on Wonder Boy in Monster Land but modified with content from the classic Chinese novel Journey to the West.
  • Gambler Jiko Chuushinha

    1988

    Gambler Jiko Chuushinha

    1988

    Quiz/Trivia
    Family Computer
    A Mahjong game based on a manga license, published by Asmik for the NES and MSX in Japan only.
  • Touhou Kenbun Roku

    1988

    Touhou Kenbun Roku

    1988

    Adventure
    Family Computer
    A sci-fi/comedy NES adventure game developed and published by Natsume in Japan only. Touhou Kenbun Roku ("The Travels of Marco Polo") is an adventure game that uses the then-ubiquitous NES adventure game system of having a series of menu commands with which to interact with the world. As a text-heavy Japanese adventure game, some fluency with the language is required in order to play it. The game depicts a troublemaker sent from the future back to 1275, when Marco Polo was in the midst of his explorations.
  • United State Presidental Race

    1988

    United State Presidental Race

    1988

    Simulator Strategy
    Family Computer
    America Daitoryo Senkyo: United State Presidental Race is a Strategy game which was released in Japan in 1988.
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