Fracas is Stuart Smith's very first game, using the game system which would later develop into Ali Baba and the Forty Thieves and ultimately Adventure Construction Set. Like those games, it is combat-oriented turn-based RPG and one of its main features is the large numbers of characters, both good and bad, that can get involved in the battles at once. You may control one or more characters in the game, and move them about fighting bad guys and gaining treasures.
Galactic Attack is a 1980 space combat simulator video game written by Robert Woodhead for the Apple II and published by the company he co-founded, Siro-Tech. It is a single-player adaptation of the game Empire from the PLATO mainframe network.
A vertically scrolling action game written by Nasir Gebelli and published by Sirius Software for the Apple II computers. The player controls the horizontal movement of a plane and has to bomb various targets beneath him.
Text-based adventure game inspired by the cult classic British television show about a former spy who is abducted and sent to a resort-themed "prison" where his captors attempt to get him to reveal why he resigned from his classified job.
The game takes place on "The Island", where the player travels from building to building, each hosting a metaphorical quest in which the player's creative thinking skills are tested. Players demonstrating individual thinking eventually gain access to the Island's "Caretaker" and their ensuing conversation (using a language parser) can lead to the player's freedom.
Crown of Arthain is a two-player fantasy game in which the board, a hex map drawn in hi-res graphics with features such as rivers, forests, and a mountain range down the middle, is home for two princes searching for their father's crown.
Apple Bowl is a 1-player bowling game for the Apple II.
Played from a 1st person perspective at a bowling alley, the player bowls in lane, while occasionally another member at the bowling alley will bowl in lanes. A throw indicator scrolls slowly along the bottom of the screen, and the player starts their bowl when the ball is in their preferred position. The player controls the power and spin of the ball using the game paddles, and the game attempts to accurately simulate the physics of bowling. Follows standard 10-pin bowling rules with a total of 10 frames of bowling.
Pro Golf 1 is a single player golf game featuring an eighteen hole golf course. Each hole is drawn using the Apple II's low resolution graphics mode and includes hazards such as water and sand traps. The keyboard is used to play the game. First the player has to enter which club to use and then shots are taken by entering the angle (0-360) of each shot. When putting, the length of the put is also entered.
The game consists of three parts: front nine, back nine and an intro. The first two include all the holes of the Silicon Pines Golf Course while the intro program contains instructions as well as a driving range and a putting green.
Depth Charge is a simplified variant of Gremlin's arcade game Depthcharge. Like in the arcade game the objective is to sink as many submarines as possible by dropping depth charges from a boat on the surface. What's difference is that the boat automatically moves from right to the left and all the player has to do is to press a single button to drop the depth charges. The boat makes three passes along the surface and the objective of the game is simply to score as many points as possible. More points are earned by hitting submarines at higher depths and upon reaching 600 and 900 points additional passes are given.
Multi-User Dungeon, or MUD (referred to as MUD1, to distinguish it from its successor, MUD2, and the MUD genre in general) is an early MUD and one of the oldest examples of a virtual world in existence.