In this game the player has to shoot enemies in space through a series of rotating shields. Written by Eric Knopp and published by Sirius Software for the Apple II computers.
A single screen shoot'em up written by Nasir Gebelli and published by Sirius Software for the Apple II computers. The player controls a flying saucer, that can rotate clockwise or anticlockwise around a pulsar, with the aim to destroy the shields around the pulsar and finally the pulsar itself.
A wholesome family appropriate story of bestiality, human sacrifice, and graphic violence! Play as the Minotaur as you hack and slash your way out of the labyrinth, and experience freedom.
RobotWar is a strategy/puzzle/simulation hybrid by Silas Warner, creator of Castle Wolfenstein for MUSE Software. The game is best described as a cross between two later games: Origin's OMEGA and Maxis' RoboSport.
Your task is to design robots, and program them to win fights in the arena. Using a language similar to BASIC, the game offers a surprisingly large number of commands you can use, a wide variety of robots.
You enter the Cave of Karkhan and try to find Maldamere's Gem. But the demon has set numerous traps within the underground maze in order to prevent anyone from ever retrieving the gem.