Q*Bert's Qubes is the sequel to the game Q*Bert and features similar gameplay, but is now in three dimensions. Once again your goal is to change multicolored blocks to a target color, but now you must make sure all three visible sides of the blocks match the target color. You control Q*Bert on the playfield of blocks; Q*Bert changes the colors by jumping to a block which will cause it to rotate in the direction of his jump. Unlike the original game, you don't need to change the colors of the whole playfield, but rather need to form straight line(s) of the target colors, and when you do you can move on to the next round. Of course, to make this task more challenging are a variety of creatures (including a giant rat!) that chase you around the playfield.
Each creature is a different color, and if it lands on a block where the top face is the same color then the creature falls off of the playfield, but if Q*Bert gets caught by a creature then a life is lost! As the game progresses, more creatures chase Q*Bert and add
Bring back those Atari 2600 memories and test your skills with this classic retro video game collection. These games are made to take advantage of the 2 Paddle Controllers included in this pack.
Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are.
This Enhanced Edition adds new features such as:
- Robot voice phrases - INTRUDER ALERT! and others
- Robots fire diagonally for more challenging gameplay
- New explosion animations
- Minor bug fixes from the original
Your mission:
You must redirect bombs that are falling from the sky onto the enemy (tanks and other war machines that are on the ground). To do this, you must fly over the bombs and press and hold the Joystick button (or SPACEBAR) to capture them.
To drop the bomb, just release the button (or spacebar).
Try to score 25 points (on the left scoreboard) before the tank reaches the left edge of the screen (or before the score on the right side reaches zero).
It’s a dystopian future. The year is 2112 and you find yourself on FOXHUNT, the world’s most popular game show.
But Foxhunt is not like any other game show. Of course there is prize money, Up to a million dollars, but in order to win, you must survive 7 rounds and 50 unique fields in the arena!
It will not be easy. There are three Hunters trying to kill you. You must fight through each round and collect the 2 codes that will set off the explosive charge placed in each Hunter’s neck.
There are objects stored in stations scattered around the arena that can help you. If you find yourself in a tight situation, use the Crossbow that you found. But watch out, someone dropped an XG-7 Laser-rifle into the Arena. Find it first!
Run fast, collect the cash, find every station, and fend off the Hunters before they find you….
Don’t let the audience down. give ‘em a good show!
Hey kids, do you like Wall-E? You do? Then great news! Now you can help Wall-E clean up trash on your Atari 2600!
Go around the junkyard and clean up all that garbage, but watch out! Electrical storms are brewing and if Wall-E is hit, he shuts down.
An Atari 2600 demake of the iconic futuristic racer by Psygnosis / SCE Studio Liverpool.
Steer with the joystick, avoid the other racers, or shoot them with your missiles. Speed up with the speed boosts and refill the clock with the energy points.
Defender is a 1981 horizontally scrolling shooter video game developed by Williams Electronics for arcades. The game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis's first video game project and drew inspiration from Space Invaders and Asteroids. Defender was demonstrated in late 1980 and was released in March 1981. It was distributed in Japan by Taito.
Defender was one of the most important titles of the golden age of arcade video games, selling over 55,000 units to become the company's best-selling game and one of the highest-grossing arcade games ever. Praise among critics focused on the game's audio-visuals and gameplay. It is frequently listed as one of Jarvis's best contributions to the video game industry and one of the most difficult video games. Though not the first game to scroll horizontally, it created the genr