Lovely Pop Mahjong JangJang Shimasho is a strip mahjong game with extensively animated strip sequences. Mahjong matches are played against the members of an all female pop-band called 'VisKiss'. After defeating an opponent, the player is given the chance to play a mini-game to gain more points. Points can be spent at an item shop to buy items to help the player cheat in following rounds.
Pocket Racer is a spin-off arcade game released exclusively in Japan in 1996. Gameplay is near identical to the original Ridge Racer, but all the cars have instead been replaced with "super-deformed" Choro-Q-esque vehicles. A similar concept was included with Ridge Racer Revolution, titled Buggy Mode, which served as the inspiration for Pocket Racer.
Tecmo World Soccer '96 is a 2D soccer game. The game has a total of 32 playable teams, each with its own starting formation as well as ratings in three attributes: speed, power, and press. The teams are divided by groups of four into eight world regions: Europe I-IV, North America, South America, Africa, and Asia and Oceania.
On offense you can perform short or long passes with the A and C buttons, respectively, while the B button performs a scoring kick. While on defense you can manually switch player control with the B button or slide tackle the opposing ball carrier with the A button. Most of the time the game plays like a traditional 2D soccer title, but when the ball carrier and a defending player face off against each other, the game changes into a feinting interface.
Red Earth is a fantasy-themed 2D competitive fighting game released by Capcom as a coin-operated video game in 1996. Red Earth is the only CPS III video game which has never been officially ported to home platforms, although its characters have appeared in later Capcom games.
A checkpoint-style racing game, featuring realistic physics, unique controls and an unusual genre for a racing game. It features three separate courses and your choice of speed or gate racing. There is a cool replay feature for finishing in first place.
The Street Fighter EX fighting system uses fighting systems of the Street Fighter II and Street Fighter Alpha series. In many ways, EX still plays like a 2D fighting game, but the linear plane in which characters fight often changes along a 3D battleground. The game uses special moves and super combos familiar or similar to previous games in the series. Like in Alpha and Darkstalkers, the super combo gauge, used to do Super Combos and other moves, was divided into three levels. The game introduces various new features to enhance the player's combat choices.
It was followed by an updated arcade version titled Street Fighter EX Plus, as well as a PlayStation-exclusive home console version titled Street Fighter EX Plus α, both released in 1997.
Cruis'n World is the 1996 sequel to the 1994 arcade racer Cruis'n USA. As the title implies, Cruis'n World allows players to race on various tracks around the world. The game also features more cars than Cruis'n USA. This game introduced stunts to the Cruis'n series. They served to dodge obstacles, take close curves and so. If the stunt makes the vehicle fly in the air, the game gives the player extra seconds of time. The game also uses small rocket boosts to speed up. The game was later released on the Nintendo 64 in 1998, being the best received of the Cruis'n ports.