The game focuses mostly on reality fighting than fictional. At the start of the game in 1P mode, the player will face against the other fighter that uses the same fighting style as the one the player chose. After the player wins against the opponent, the player will face against other opponents that use other fighting styles in the K-Road Tournament. If the player loses, the game will only allow the player to continue fighting through it with the character he used, and will not allow the player to choose another character.
The gameplay has a 6-button layout, but with command inputs different compared to ones in most fighting games released at the time. There are three punches and kicks for a few directions (weak, medium and strong). There are seven fighting styles featured in the game and two playable characters per style, for a total of 14 playable fighters.
Eco Fighters, known in Japan as Ultimate Ecology (アルティメット エコロジー?), is an arcade game released by Capcom on the CPS-2 arcade system board on December 1993. The game is a horizontal shooter, where the player controls a ship with a rotating gun. As suggested by both its titles, the game has an "eco-friendly" theme. It was also developed by the same team from two Mega Man arcade titles, The Power Battles and The Power Fighters.
Glass is the follow-up to Splash! with similar gameplay. Aliens once attacked Earth and now the humans travel to their planets to take the fight to their worlds. One of two players, working together, control a space ship in fixed-screen stages filled with blocks. To win a stage all blocks need to be removed and this done by moving over them. Meanwhile aliens spawn from different directions and roam around. Some of them can also fire while other have special abilities such as leaving behind bombs or restoring the blocks. The player's space ship can shoot bullets (now an unlimited amount unlike in Splash!), but not all enemies can be defeated. It is also possible to leave behind dynamite as a bomb or active a shield for temporary invincibility. Defeated opponents drop coins for extra points, additional bombs, a new primary weapon or energy to restore the shield.
The ship can be steered in eight directions and a single credit provides three lives. There is also a time limit per level. The game contains eight worlds w
A 3-D polygonal arcade simulation created by Namco is 1993. This is a different game than the Air Combat game released by Namco for the Sony PlayStation in 1995.
Mario Undoukai (Mario Sports Festival) is a Mario arcade game released only in Japan. Like Buzzing Mario, very little is known about it. The game is a dancing game geared toward small children. It is one of the only two dancing games in the Mario series and is very similar to the other one, Dance Dance Revolution: Mario Mix, but there are two neutral foot spaces and no 2-player mode.
Buubuu Mario (Buzzing Mario) is a common Mario arcade-ride hybrid game released only in Japan by Banpresto. Very little is known about it and can only be assumed through video playthroughs. The game is a combination kiddy ride/video game starring Mario and Yoshi. The player sits in front and must steer the car to avoid boulders in the road, while sculpture representations of Mario and Yoshi sit in back.
Hi-Ten Bomberman is a special HD version of Bomberman brought out on a brief promotional tour in 1993. It is said to be the first HD video game ever made.