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New Arcade Games - Page 58

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  • Hang Pilot

    1997

    Hang Pilot

    1997

    Racing
    Arcade
    An arcade hang gliding racing game.
  • Magical Date EX: Sotsugyou Kokuhaku Daisakusen

    1997

    Magical Date EX: Sotsugyou Kokuhaku Daisakusen

    1997

    Simulator
    Arcade
    Magical Date: Sotsugyo Kokuhaku Daisakusen is a skill game and dating sim published by Taito in 1997, as an updated version of Magical Date: Dokidoki Kokuhaku Daisakusen. In this game, the player picks one of three possible girls to date and then starts off in a square as in a board game, proceeding to other squares which have different mini games. At junction points the player is asked questions about their date and has to pick the correct answer, or she will become upset Released in February 1997 in Japan only. The subtitle of this game translates from Japanese as 'Cruel Graduation Tactics'.
  • Stagger 1

    1997

    Stagger 1

    1997

    Shooter
    Arcade
    Stagger 1 / Red Hawk is a 1997 vertical scrolling shooter arcade game created by Afega. Stagger 1 / Red Hawk was Afega's big breakthrough. Even though its success was mostly expressed in the spreading of bootlegs in China, Afega still claimed to have exported more than 10,000 machines. In Korea, the game was originally published before the summer vacation of 1997, but called back for some reason, and not sold again until November the same year. At first sales were slow because of the low machine price of 250,000 Won (which lead arcade owners assume low quality), but after word-of-mouth had spread, the game became a hit in its home country, too6. While it didn't bring anything new on the shmup table, Red Hawk's biggest strength was its bombastic arsenal, throwing together all kinds of weapon systems that are seen in the genre. Besides the highly upgradeable standard weapon, planes can charge for a devastating, screen filling special attack. Those don't replace smart bombs, though, as those are available, too.
  • Jan Jan Paradise 2

    1997

    Jan Jan Paradise 2

    1997

    Puzzle
    Arcade
    A sequel of Jan Jan Paradise with additional anime characters to play against.
  • Side by Side 2

    1997

    Side by Side 2

    1997

    Racing
    Arcade
    A one player racing game published and developed by Taito in 1997.
  • Cookie & Bibi 3

    1997

    Cookie & Bibi 3

    1997

    Puzzle
    Arcade
    Cookie and Bibi 3 is a clone of the Puzzle Bobble series developed by Semicom in 1997. In this game, the player controls a cannon which shoots different sorts of bricks, each one representing some sort of food. If at least 3 bricks of the same kind are put in contact with one another, they explode and the player gains points. To clear a stage and go to the next one, the player has to destroy every brick present at the beginning before they accumulate to a certain state. The game has several game modes : The main game is playable with one or two players helping each other ; a versus game mode is also available. This game has two prequels: Cookie and Bibi and Cookie and Bibi 2.
  • Over Rev

    1997

    Over Rev

    1997

    Racing
    Arcade
    Over REV is a 1997 racing game developed by Jaleco for Sega's Model 2 arcade board. It features four nicely rendered tracks across the Greater Tokyo Area. Although it has some serious issues with driving and collision physics, if you stick with the game long enough to overcome its intricacies, it can be pretty rewarding. Like Jaleco's other Model 2 racer, Super GT 24h, you'll want to use an automatic transmission.
  • Gals Panic 4

    1997

    Gals Panic 4

    1997

    Puzzle
    Arcade
    The 4th sequel of Gals Panic.
  • Sega Ski Super G

    1997

    Sega Ski Super G

    1997

    Sport
    Arcade
    In Sega Ski Super G, the objective is to race against other opponents under a time limit. The game has two modes: World Series and Time Attack.
  • Macross Plus

    1997

    Macross Plus

    1997

    Shooter
    Arcade
    Macross Plus is a vertical-scrolling shooting arcade game released only in Japan on the CPS-2 arcade system board. Loosely based on the Macross Plus franchise, it was developed and published by Banpresto (video games operation absorbed by Bandai Namco Games April 1, 2008) in December 1996.
  • SCUD Race

    1997

    SCUD Race

    1997

    Racing
    Arcade
    Model 3 step 1.5 racing game by Sega with four gorgeous track designs. Four selectable cars including the Ferrari F40, Dodge Viper, Porsche 911, and McLarren F1. SCUD Race, "Sport Car Ultimate Drive" or otherwise known as Sega Super GT in North America, is an arcade racing game released by Sega in 1996. It is the first racing game to be using the Sega Model 3 hardware.
  • Versus Net Soccer

    1996

    Versus Net Soccer

    1996

    Sport Arcade
    Arcade
    28 different national teams are selectable in this soccer game. You can select from two 3-D views: half-top view or side view. When two monitors are used, one screen can be in half-top and the other in side view during the game. (Sinopsys from Arcade Database)
  • Virtua Bowling

    1996

    Virtua Bowling

    1996

    Sport Arcade
    Arcade
    A 2D arcade bowling game developed and released by International Games System. Cabinets came in two styles: traditional joystick and buttons, or trackball. Players must get a certain number of points in the first five frames to unlock the next five frames. Completing 10 frames with a good score unlocks Special mode, where groups of pins are set up in unique patterns and must be knocked down in a single throw. Not to be confused with Ten Pin Alley for the Sony Playstation and Sega Saturn, whose Japanese release was also named Virtua Bowling.
  • Gynotai

    1996

    Gynotai

    1996

    Arcade
    Arcade
    First arcade game of the Almighty Human Project series. This is a simple game where you push 3 balls.
  • Maniac Square

    1996

    Maniac Square

    1996

    Arcade
    Maniac Square is an action puzzle game with gameplay similar to Columns, but with pieces of only two parts and colours. Blocks drop down from the top of the screen and can be rotated. To create a match and make them disappear, at least three identical pieces need to be lined up horizontally, vertically or diagonally. Every now and then blocks contain a star piece that can be matched with any piece. The game is played at a fast pace with a time limit. To extend the time and continue playing the player has to form a certain number of lines. Progress is shown through a vertical Goal bar in the top right side of the screen. Multiplayer is supported for two players simultaneously, racing each other.
  • Taisen Tokkae Dama

    1996

    Taisen Tokkae Dama

    1996

    Puzzle
    Arcade
    Taisen Tokkae Dama is a puzzle game developed and published by Konami and released for Arcade in 1996 only in Japan. It is part of the Taisen Puzzle-Dama series while adding some new gameplay mechanics.
  • Winding Heat

    1996

    Winding Heat

    1996

    Racing Arcade
    Arcade
    Winding Heat is an arcade racing game released by Konami in 1996. It is the sequel to Road Fighter and Midnight Run.
  • Frantic Fred

    1996

    Frantic Fred

    1996

    Arcade
    Arcade
    Help a hilarious bear named 'Frantic Fred' to eat all the apples that falling from the tree and avoiding them hit the ground, while dodging anvils that throw the naughty squirrels to win many tickets!. If you catch all apples, will go to the bonus round, where you can win up to 500 tickets.
  • Bubble Pong Pong

    1996

    Bubble Pong Pong

    1996

    Platform Puzzle Strategy Arcade
    Arcade
    Bootleg of Alpha's "Miss Bubble II", which was itself a bootleg of Taito's "Bubble Bobble".
  • Miss Bubble II

    1996

    Miss Bubble II

    1996

    Platform Puzzle Strategy Arcade
    Arcade
    Miss Bubble II is an adult bootleg/hack of "Bubble Bobble". It features 100 single screen levels with photographic semi-nude images for backgrounds. The background changes every three levels. The player takes on the role of one of two yellow and green colored mice. Armed only with the ability to blow bubbles and jump, the objective is to trap and kill all of your enemies within the bubbles to advance to the next stage. The bubbles can also be used as temporary platforms, to help the mice reach previously inaccessible areas of a level. If a player is touched by an enemy then the player dies. Any trapped enemies who are not killed quickly enough will turn red and escape their bubble prison. These angry enemies are much faster than before, making them harder to kill. Enemies also become angry if players are taking too long to complete a level. Defeated enemies are turned into bonus fruit items that can be collected for points. On many levels, special bubbles appear such as water filled bubbles appear. These can be
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