Pikiinya! is a Japan-exclusive action-puzzle video game developed by Crea-Tech and published by ASCII, which was released in 1997 for the Super Famicom.
Pikiinya! takes the Tetris-esque formula of blocks falling from the sky, and adds gyrating tropical-type penguins. They excite easily, and sleep when they are alone and/or bored. These penguins just want to live in peace, and throughout the story mode in the game they must constantly fight against people that want to capture them including poachers, witch doctors, and mad scientists.
The characters were designed by Tamakichi Sakura (the artist of Super Mario Adventures). The game designers were Hiroshi Miyaoka and Tomoki Tauchi. The voices are from Maki Yagita.
The update/sequel to the original Puzzle de Pon! It's a puzzle game similar in style to Puzzle Bobble. The goal is to clear the bubbles surrounding the drop token, rather than just clear the stage.
Cookie and Bibi 3 is a clone of the Puzzle Bobble series developed by Semicom in 1997. In this game, the player controls a cannon which shoots different sorts of bricks, each one representing some sort of food. If at least 3 bricks of the same kind are put in contact with one another, they explode and the player gains points. To clear a stage and go to the next one, the player has to destroy every brick present at the beginning before they accumulate to a certain state. The game has several game modes : The main game is playable with one or two players helping each other ; a versus game mode is also available. This game has two prequels: Cookie and Bibi and Cookie and Bibi 2.
Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
Lode Runner Extra is a stand-alone expansion for Lode Runner: The Legend Returns, featuring 110 new levels for advanced players and an integrated level editor. The gameplay remains the same in this action-platformer, where the objective is to collect all the gold nuggets and bars scattered around each stage to activate a portal to the next level. Red monks chase the main character around the many platforms and ledges, killing the adventurer when finally reaching him. New tools and other helpful pieces of equipment are slowly introduced with cutscenes showing their usage.
SMASH! POW! CRUNCH! Is your hand/eye coordination up to demolishing field after field of bricks? Breakout 2000 brings back the nostalgia of early gaming days but adds 90's challenges, such as a three-dimensional field and bricks that resist breaking, as well as many powerups and hazards. You can also test your skill against a buddy. Break through your own wall and start working on his. You'll gain bonus points, and he'll go nuts! Who ever said life was fair never played Breakout 2000.
Räkna med Alfons is a mathematics game starring Alfons Åberg (Alfie Atkins). In this game he teaches you how to do simple mathematics and counting using visual and sound aids.
Taisen Tokkae Dama is a puzzle game developed and published by Konami and released for Arcade in 1996 only in Japan. It is part of the Taisen Puzzle-Dama series while adding some new gameplay mechanics.
Vectris is your typical blocks and lines type puzzle game. The game is complete however, it does suffer from some screen flicker. A Vectrex side effect of drawing too many vectors on screen at once
ZTetris is the classic TI calculator clone of the popular Tetris game that everybody has played, and that has been made for all kinds of gaming platforms. The original game was programmed in assembly by Jimmy Mardell for the TI-85 and executed via ZShell, but the game has since been ported to every TI graphing calculator by other members of the community.
The game has an impressive list of features, including two-player linkplay (which even works between every TI graphing calculator), 21 levels, top 3 high scores saved with names, 16 different alternating background patterns, trash lines, and even a teacher key.