"Hi kids. I'm Kid Klown. And you know what? It looks like that mean old magician, the Night Mayor (get it? Nightmare?) has klown-napped my funny family. So I'm going to play a joke on the dude. But I really need your help. Because he lives in a wild klown-dominion, with a bunch of real goons. And all I have is some magic balloons. So c'mon and give me a hand. I just "nose" you can't wait to get started!"
Play as Belle from Disney's "Beauty and the Beast" and (loosely) follow the animated film's story. Jump and duck to ward off hindrances, which can come in forms of birds, rats, bats, etc.
Also have the 'beauty' interact with her supporting characters as you lead her from her start as a village girl, to the final dance with her prince in the ball room.
Blades of Vengeance is a platform game that was developed by Beam Software and published by Electronic Arts for the Sega Mega Drive/Genesis. In this game, one or two players can select one of three fantasy warriors to fight through a large range of platform levels in order to defeat the forces of darkness.
While two children, Poke and Piki, are reading a story, a monstrous hand suddenly appears from inside the pages and kidnaps them. When the rest of the Dream Factory family hear their cries of help, they jump into the story and help save them from the evil Wart.
The game was released as part of the Yume Koujou '87 event (sometimes referred as Dream Machine, in English), which was sponsored by Fuji TV, and stars its mascots.
The game was edited and released as Super Mario Bros 2. Due to Nintendo of Japan feeling like their version of Super Mario Bros 2 would be too difficult and outdated by the time it got to the United States.
Captain Silver is a side-scrolling action game released for the arcades by Data East in 1987. In the game, the player control a young sailor named Jim Aykroyd who goes on a journey to seek the lost treasure of Captain Silver, facing various perils along the way. Home versions were released for the Master System by Sega and for the NES by Tokuma Shoten.
The player controls Harley, a man in a green suit who has shrunk himself to size of a bar of soap. The player's mission is to gather parts of Harley's (presumably) now-destroyed shrinking machine to return him to normal size. As the player advances through levels, they pick items such as tacks, rubberbands and marbles. The many locations the player adventures through is Harley's lab where the initial incident occurs, Harley's Kitchen, Harley's toy room, where the player pilots a toy tank by himself, Harley's Bathroom, and other stages.
The Addams Family for Game Boy is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other differences are a unique level design and another health system: Gomez has five hearts which practically act like a life meter because every hit only takes away a part of a heart.
Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them.
As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle.
Your name is Oscar. You have to run and jump through 7 Levels in Hollywood-style (Science Fiction, Western, Horror, Cartoons, Dino, Detective and Gameshow) to find Oscars (yes – the Academy Award!).
The game takes the form of a side-scrolling platform game, with the players controlling the characters of the twins. The game can be played alone (in which case only one of the twins is present), or with two players together controlling one twin each.
Magic Pockets is a platform game developed by the Bitmap Brothers and published by Renegade in October 1991. It was released for the Atari ST, Amiga, Acorn Archimedes and PC. The title track of the game is the instrumental version of a hit single "Doin' The Do", by Betty Boo, originally released in 1990 on the Rhythm King label.
Rescuing girlfriends is a pretty common challenge in older computer games - why can't any of these ladies look after themselves? On this occasion Pearly has been kidnapped by Fransz Dandruff, so better make sure he's hair today, gone tomorrow.
The gameplay is platform based, although the player may move down platforms as well as up to the next one. There are lots of baddies (drawn in a cutesy style) who need shooting and offer rewards. The seven levels are fairly short and linear.
Mickey is tricked into a perilous quest when the kingdom is threatened by an evil cloud of darkness. As temporary king, Mickey must solve riddles, find maps and avoid trickery across 5 magical lands to save the Tree of Life from the cowardly King Pete.
Everybody has remembered waking up early on the weekend to watch Saturday morning cartoons. But would would happen if the cartoons were interactive? Well, you might end up with something like Death Valley Rally. The object is pretty simple: Race the Road Runner through each level as quickly as you can while collecting different colored flags, which are worth different amounts of points. When you reach the ending, if you're fast enough, you'll also get a time bonus, but if you're good enough, you'll get a flag bonus. Some of the flags are INCREDIBLY difficult to find, and the fact that you won't usually be able to find them, will challenge (or at least frustrate) most gamers. You can run, turbo run (by stocking up on bird seed), peck, and jump in this wild adventure, as you try to catch the escape the ever-witty Wile E. Coyote and his assorted ACME contraptions.
Ice Age makes the jump to the small screen in this Game Boy Advance platformer. Based on events depicted in the motion picture, Ice Age tasks players with guiding both Manny the Mammoth and Sid the Sloth through ten levels of platform-oriented action. Starting out, players control Manny who, along with the human baby Roshan, must navigate a myriad of environments while keeping saber-tooth tigers, hedgehogs, and bees at bay. To do so, Manny is capable of hurling large nuts as makeshift projectiles at any on-screen enemies. Wild animals aren't the only obstacle players will encounter, as they'll need to move a sleeping rhinoceros to advance and inhale skunk fumes to float over dangerous chasms.
Bible Adventures is an unlicensed religious game released for the Nintendo Entertainment System in 1990. It was developed and published by Wisdom Tree in 1990. It was later ported to the Sega Mega Drive in 1995.
In this Single or Multiplayer game, there are three different stories that can played throughout, including Baby Moses, Noah's Ark and David and Goliath, all being from the Old Testament of the Bible. The game has a gameplay style similar to Super Mario Bros. 2.
Snow Bros. is a fixed-screen platform game where players must defeat all enemies on each level (screen), 50 altogether. The Snow Bros use snow as their weapon, throwing it at the enemies to stun them. When lots of snow is thrown at an enemy, it becomes covered in a flurry and unable to move. These can be rolled into giant snowballs and pushed or kicked into other enemies. If left alone, enemies will eventually defrost and become angry at the player. The enemy-filled snowballs are a much stronger weapon than the regular handful of snow and are the only effective weapon Nick and Tom have against the bosses.
Barbie is a video game developed by Imagineering Inc based after the famous Barbie doll, created by Mattel Inc. It was created specifically as an attempt to entice more girls to play video games, and was one of the very few Nintendo Entertainment System games with girl-oriented themes. It was not a particularly well-received game at the time, but has received some recognition for having some quality puzzles and gameplay style. Others have criticized it for being an example of "pink" software; which refers to software that was designed for male audiences that is re-skinned for female gamers, without taking into account true female gamer preferences.