Boomerang Kid is an unlicensed game released with the Quattro Adventure compilation for the NES. It is a platformer developed by Codemasters in which the player controls a boy who has to recover his boomerangs.
TaleSpin is a game based on the television series of the same name, released for the Sega Genesis/Mega Drive in 1991 and 1992. There's also a Game Gear port which is identical to the Genesis version.
The game was a one player and two player game. In single player mode you could choose between playing as Baloo or Kit, whereas in two player mode, the first player was Baloo and the second player was Kit.
Each character had his own form of defense, Baloo had a paddle ball with very short range while Kit had a slingshot with very long range.
It consisted of many stages with three different versions:
Around the World: Strolling through each stage collecting ten or more boxes of cargo to unlock the main exit.
Airport: The Boss stages where you face Don Karnage and his air pirate henchmen.
Air Battle: You take to the air with Baloo attacking from the Sea Duck or Kit on his airfoil firing his catapult.
Fred is a platform game, where the player controls a caveman, walking horizontally through the levels. Like in nearly every platform game, there are hanging platforms for the caveman to jump on, though sometimes parts of the platforms give way. Climbable ropes also appear.
You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a security building and escape in the getaway car, located in the basement of the building. Gameboy version of the Arcade game "Elevator Action".
The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, to rescue Wanda, and to become a human being again!
It is a platform game with a lot of various levels: jungle, underwater, volcanic caves, on the ice... Toki's only weapons are spitting on the enemies or jumping on them and crashing them. There are many possibilities to upgrade his spitting "weapon"; for example, if he finds an upgrade, he can spit fireballs.
The player assumes the role of Hudson Hawk, a cat burglar. He is sent on a mission to steal three Da Vinci artifacts. Walking through various levels in this platform game, the player must avoid sounding alarms. In addition, security guards and dogs show up to hamper the mission. Hudson Hawk can pacify the enemies by punching them or throwing a "ball" at them.
Back in the distant past (way back - like when “rock and roll” was just rock and fast food was dinner you couldn’t catch), lived two cave dudes named Joe and Mac. Whether it was dinosaur demolition or pterodactyl hang-glidin’, life for the boys was pretty cool.
Cool, that is, until a bogus bunch of neanderthal nerds crashed their village and scared off all the cave-babes. Now the cave-babes are out there - SOMEWHERE, lost and reeeeally lonely… so what are you waitin’ for? It’s up to Joe and Mac to get ‘em back.
* Fight flying pterodactyls in one or two-player simultaneous play.
* 12 cliff-hangin’ levels with more than 6 bonus levels to find…
* Amazing arcade graphics will keep you clubbin’ to find your babes…
* Joe & Mac’s pre-hysterical escapades will keep you comin’ back for more!
Magic Pockets is a platform game developed by the Bitmap Brothers and published by Renegade in October 1991. It was released for the Atari ST, Amiga, Acorn Archimedes and PC. The title track of the game is the instrumental version of a hit single "Doin' The Do", by Betty Boo, originally released in 1990 on the Rhythm King label.
CJ's Elephant Antics is a platform video game developed by Genesis for the Commodore 64 with conversions made for the Commodore Amiga, Atari ST, ZX Spectrum and Nintendo Entertainment System. All ports were handled by Genesis with the exception of the ZX Spectrum version which was handled by Big Red Software. The computer versions were published by Codemasters in 1991. with the NES game arriving in 1992 as part of the unlicensed compilation cartridge Quattro Arcade. The player controls a baby elephant by the name of Columbus Jumbo on his way home to Africa.
The game has five levels, each of which was divided into two different type of stages. The first stage involves controlling the international teen heroes (Planeteers) flying their Eco-Jet to an enemy fortress while trying to avoid the instant death that occurs by touching any of the scenery or getting hit by the various projectiles or birds. The second stage involves controlling Captain Planet himself as he fights his way to a ecovillain from the TV series.
You control the "Big Nose" character, who is running through many islands to find his dinner, because he is very hungry. Along the way, Big Nose collects bones, that he can use to buy items from the various shops that include spells, upgrades to his abilities and items.
This game is also very difficult because you cannot restart from where you left off once all your lives are gone. It is also very long with four islands (Paradise Island, Monster Island, Terror Island, and Chaos Island) each containing several levels. Big Nose the Caveman dies in a single hit unless he has stones. The stones can shoot out of his club, killing enemies. As many as three stones can come out of the club. There are also many pitfalls, traps and deadly lava/water since Big Nose can't swim.
It was followed by a sequel in 1992.
A Master System and Game Gear version called Dinobasher was completed, but never published.