Mega Man 3: The Robots are Revolting is a game in the original Mega Man series licensed by Capcom USA and developed and published by Hi-Tech Expressions in association with Rozner Labs In 1992 for DOS. It is a sequel to the first Mega Man for DOS, with no Mega Man 2 for DOS in between.
Doodlebug is a side-scrolling platform sequel to Bug Bash. Your aim as the "Doodlebug" is to make your way through five different levels (with three sub-levels each), killing baddies by jumping on their heads until you eventually make it to the final baddie.
The most unique thing about this game is the novel theme at its centre: You can choose between five different coloured pencils to throw at your baddies (presuming you've picked some up). If the pencil's flight path is uninterrupted then they'll draw a useful item for you: Either an Umbrella (for long falls), Ball (to be able to jump onto higher platforms), a Potion (invincibility), a Clock (stops time) and an Eraser (kills everything on screen).
Hoi is a side-scrolling platformer featuring a small, dinosaur-like protagonist. Players navigate through vibrant, hazard-filled levels while avoiding enemies.
The Pack Rat is a DOS platformer released in 1992. The goal of The Pack Rat is to complete levels while collecting coins and wedges of cheese and avoiding environmental obstacles such as water and light bulbs.
The pack rat contains single-player and two-player hot seat modes along with a block based level editor however, progress in The Pack Rat cannot be saved.
Steg has to look after his family of T'yungunz. To do this he must feed them.
You control Steg by making him slither around the walls. He can go up down and around. He can even stick upside down to a wall.
Steg can also blow bubbles. It is by doing this that he captures the grubs which he needs to feed his family. To catch a grub, Steg must blow a bubble such that it envelopes a grub, The bubble then drifts up and this is when the problems occur.
Jill of the Jungle is a platform sidescroller which was released during the same period as Commander Keen and Duke Nukem. Players play as an Amazon woman who can use various types of weapons and enhancements as she progresses through levels slaying monsters and finding keys. The first episode in the trilogy (Jill of the Jungle) contains 15 playable levels, including a bonus level, each of which can be entered from an overworld resembling another level. This second episode uses 20 sequential levels without an overworld. (Wikipedia)
Jill of the Jungle is a platform sidescroller which was released during the same period as Commander Keen and Duke Nukem. Players play as an Amazon woman who can use various types of weapons and enhancements as she progresses through levels slaying monsters and finding keys. The first episode in the trilogy (Jill of the Jungle) contains 15 playable levels, including a bonus level, each of which can be entered from an overworld resembling another level. The second episode (Jill of the Jungle: Jill Goes Underground) )uses 20 sequential levels without an overworld. This third episode's overworld is a top-down perspective, changing to the traditional platformer style when entering one of the 15 levels. (Wikipedia)
Wally Bear and the NO! Gang is a side-scrolling platformer designed to teach kids the dangers of doing drugs, gang banging and hanging out with the wrong crowd. Most obstacles can be avoided, but Wally can also bop enemies on the head with his skateboard. The game features seven levels to traverse and a total of two power ups to find all while racing against the clock to help out your friends.
Rolo to the Rescue is a side-scrolling platform action game. The player controls Rolo, an elephant who escaped from the circus. Rolo's main task is to find and rescue four other animals - a squirrel, a rabbit, a beaver, and a mole. Once rescued, each of those friends become player-controlled characters with special abilities that can help the player along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs.
Putty is a platform game where the lead character is... a blob of putty. He has been expelled from Putty Moon by Dazzledaze the wizard and his assistant Dweezil the Cat. Your job is to lead the character round the platform levels making use of his special abilities to rescue and destroy.
A static screen action game in the style of Bubble Bobble or Don Doko Don, Pop 'n Magic allows you to trap enemies by firing your wand at them, then pick them up and throw them across the screen to destroy them. The bubbles they are trapped in are specific colours and care must be taken not to throw two of the same colour together as this will release the (now quite upset) creatures inside.
McDonaldland is a 1992 platform game developed and published by Virgin Interactive. It was initially released for the Nintendo Entertainment System in February 1992 in North America, and by Ocean Software in May 1993 in Europe. As a licensed product for the McDonald's fast food franchise, the game occasionally features the various logos and characters from McDonald's restaurant signage and television advertisements, for the purposes of plot advancement and power-ups. It stars two children who venture into the fantasy world of McDonaldland in order to return Ronald McDonald's magical bag, which has been stolen by the Hamburglar.
The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).
The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.
As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.
The Addams Family for Game Boy is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other differences are a unique level design and another health system: Gomez has five hearts which practically act like a life meter because every hit only takes away a part of a heart.
This platform game features the small blue-haired cutesy creatures that were popular around the time (although surely not with most computer game buyers?). You play a Troll roaming the levels in the hope of rescuing as many baby trolls as possible - each level gives you a set minimum to retrieve before you can leave via the Pigstop.
Initially you have no weapons, and contact with the nasties costs you energy, but a Yo-Yo can be collected, which can be used not only to kill enemies, but also to smash blocks away and open up paths, and even (with practice) tied to a ledge to allow you to swing across a gap.
A platform game resembling Mario and Wonderboy quite strongly. Kid must rescue the woman he loves by crossing 6 worlds, each split into 4 levels. There are a range of baddies to beat, following pre-set attack patterns or just staying on the spot, to be killed using your sword.
Once killed most release things like tokens, keys (sometimes required to open end-of-level doors), apples (for extra energy) and occasionally poison. There are lots of semi-hidden sections and bonus areas to find and explore, including bonus arcade games and fruit machines. Every world ends with a boss.
Fire & Ice: The Daring Adventures of Cool Coyote is a platform game released in 1992 for the Amiga and later ported to other systems. Players control Cool Coyote, navigating levels filled with enemies, hazards, and collectible items. The objective is to collect key pieces from defeated enemies to unlock the exit of each stage. Levels are set in various themed environments, each with distinct challenges and obstacles