Mi ni Ikuzo! Hedgehog is a Japanese fan game developed for X68000 computers in 1993 by Kiyoshi Sakai (co-creator of Umihara Kawase), and later ported to the PlayStation using the Net Yaroze development kit in 1997 by the same creator.
Super Mario 14 is a hack of the Japan-exclusive Famicom title Kaiketsu Yanchamaru 3: Taiketsu! Zouringen, the second follow-up to Kid Niki: Radical Ninja.
Nobby the Aardvark is a platform game. The player takes the role of Nobby, an aardvark who is hungry for ants. The game's plot involves Nobby trying to get to Antopia, a place where there are ants everywhere, so Nobby can eat his belly full.
In this side-scrolling action game, you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus).
Take control of the Hulk/Dr. Banner through five levels of action: City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation.
Lionheart is a platform game for the Amiga developed and self-published by German video game developer Thalion Software in 1993. Using a fantasy motif, the game takes place in the land of the Cat People, a race of feline humanoids, who are threatened by the evil Norka. The player assumes control of Valdyn, an outlaw swordsman who is also known as "Lionheart". Players have to fight their way through 14 levels filled with monsters and environmental hazards. Most of the gameplay is melee combat and precision platforming.
Koko Adventure is a Famicom platform game developed by Open Corp. in 1993. It is one of the few games for the Famicom that was developed in South Korea. This game was better well-known as its unreleased, American version known as Buzz & Waldog.
It's REX To The Rescue! You were once just a typical Tyrannosaurus-10 tons of terror with lots of teeth and really bad breath. Now, thanks to Captain NewEye' Brain Grain formula, you're the intelligent giant reptile called Rex - and you're hopping mad! Evil Professor ScrewEyes has "dino-napped" your prehistoric pals, Woog, Dweeb and Elsa, and is holding them prisoner in his castle. Only you have the brains and brawn to set them free!
Follow a mystical map that will take you from the outskirts of the Jurassic Jungle through the Cretaceous Caves to well within the castle walls. Then it's on to the Dungeon and, if you avoid extinction, up into the Tower. 16 levels of "brain-draining" obstacles, traps and other dangers await you-not to mention power-boosting inventions, carefully hidden bonuses and secret worlds of adventure.
So step on it big guy-or your friends could end up as colossal fossils!
The Flash is an action video game based on the DC Comics superhero of the same name. It was developed and manufactured by Sega and Probe Entertainment for the Sega Master System in 1993. The game's release followed approximately two years after the cancellation of The Flash TV series on CBS.
Play as Belle from Disney's "Beauty and the Beast" and (loosely) follow the animated film's story. Jump and duck to ward off hindrances, which can come in forms of birds, rats, bats, etc.
Also have the 'beauty' interact with her supporting characters as you lead her from her start as a village girl, to the final dance with her prince in the ball room.
Originally released as Toto World 3, Cave Dude is a 2D Platformer game, developed by Open Corp and published by Daou, which was released in Korea in 1993.
Blades of Vengeance is a platform game that was developed by Beam Software and published by Electronic Arts for the Sega Mega Drive/Genesis. In this game, one or two players can select one of three fantasy warriors to fight through a large range of platform levels in order to defeat the forces of darkness.
Pierre Le Chef is famed worldwide for his mouth-watering recipes involving the freshest ingredients. So, when the vegetables start attempting to run away from him, he has no choice but to chase after them.
Out To Lunch is a platform game set across 6 countries, starting off in Switzerland and finishing in Paris. To recollect the vegetables he must first stun them, either by firing at them or jumping on them, then walk over them, in a manner similar to Fire & Ice. Unusually, the game was converted from the SNES to the Amiga, not the other way around.