Somewhere in Hell is a mod inspired by Krinkels' Madness Combat mainline flash series. Featuring over 15 weapons, 3 playable characters, and a whole lot of violence.
Oldschool episode with nine small to medium-sized levels including a start map and a secret level. The maps are around id quality in terms of construction, style and gameplay. It also features a new rocket enforcer enemy type.
Vile Flesh is a solo megaWAD in a fine classical tradition, following the journey of a lone soldier over the course of 32 maps as he fights through a beleaguered Earth, the netherworld, and back again in a bid to foil Hell's latest genocidal machinations and, once again, save our world. Lovingly and carefully realized, nicely polished, and decked out with a cool, laid-back custom soundtrack of the author's own making
AceForce 2 is a 5v5 multi-role PvP mobile shooter game developed by Tencent's Morefun Studios. Powered by Unreal Engine 4, AceForce 2 offers exhilarating tactical combat experiences!
The game pushes the boundaries of what can be achieved on mobile, offering unparalleled game mechanics and ultimate gaming experiences. With original map designs, character abilities, and precise shooting mechanics, it revolutionizes the traditional shooter game formula, offering rich strategic options for tactical shooting with endless possibilities in every match. The unique aesthetic of AceForce 2 delivers characters, weapons, maps, and sound effects which quality rivals that of PC gaming.
[Exhilarating Competition & One-Shot Kills ]
In this 5v5 multiplayer PvP shooter game, players enter a fiercely competitive arena where they showcase their shooting skills. Succeeding demands not just quick reflexes but also pinpoint accuracy to swiftly take down foes on a dynamic battlefield, offering an unparalleled sensation of instant kills.
This game title has been an inside joke in community for a while, but it's finally here. Behold! The First First-person shooter game in thumby ... Thoom.
This is a demake version Doom written in MicoPython, with raycasting pseudo-3D and sprite scaling (for upscale only, it looks unrecognizable when downscale).As a proof of concept, there is only one level, filled with Demons and Imps, and locked doors requiring key card to open, and last but not least a small bossfight.
Hope you enjoy this short game. And hope you use this project to create something more fun. (sorry for ugly codes)
Ogre Labs is a single-level PWAD for Doom II by Russell Pearson. It is a very large tech-base themed map for limit removing ports and uses the Doom music track "The Imp's Song" by Robert Prince.