Varia Metal is a 2D arcade vertical scrolling shoot 'em up. In the 25th century, the evil Ocayea Empire is threatening, and two brave warriors have emerged to fight for freedom. Gameplay is very generic and straightforward - the player flies forward, and shoots at enemies and bosses.He can collect power-ups - green balls that increase your fire-power. He can use a special, destructive shot - you must hold your fire for a moment, to load the laser. The game has multi-player mode, where the first player controls the man (Grey), & the second player the girl (Atuja) - Varia Metal hasn't got a selection screen.
A light gun game in which the player shoots moving targets before time runs out. The game includes three modes: Shooting Range, Desert Chariots, and Track Wagons.
Starhawk is a vector arcade game designed and programmed by Tim Skelly and manufactured by Cinematronics.[1] Starhawk is a shoot 'em up unofficially based on the Star Wars: Episode IV trench run, the first arcade game to blatantly use concepts from Star Wars.[2] The game was unique at the time for its pseudo-3D graphics. It was released for the Vectrex home system in 1982.
The arcade cabinet had to have a cinder block placed inside of it, to prevent it from tipping onto the player.
Performan was Toaplan's first shooter, and it's certainly not what one would expect from them, especially when looking at some of their later games. It's actually a strange, overhead shooter much like Robotron. The star is the titular Performan, a native in a jungle that wears a huge mask, who's being stalked by a squadron of drill-wielding robots. He must stop them using balls of energy, his ability to dig underground, and bombs that are set up in every level. He can also go into Power Mode by shooting ghosts that randomly appear, which turns him green and invincible for a short time.
Needless to say, Performan is a very weird, very hard game. There are 99 levels and the game loops endlessly, as typical of most early arcade games. The main problem with Performan is that he's far too weak to survive for long. He can't move quickly, his shots are slow, and he can only have one shot on screen at a time, which can easily be dodged. The bombs are an easy way to get rid of two or maybe three at a time, but this usually
Razzmatazz is a lightgun arcade game developed by Sega Electronics in 1983. It apparently did not survive past testing, and was never ported to home platforms, though an Atari 2600 version by the name Bear Game was planned.
You play a marksman who has to rescue hostages from terrorists. Fire upon enemies from your position, but avoid shooting the bystanders. After the last life has been lost, a sequence shows your character falling from his perch to his death.
An improved game compared to the original. This update features more realistic characters plus three levels of difficulty: easy, hard, and extra hard. The game also has five fighting levels.
This is a unique gun game that allows you to choose the area you would like to enter as well as the level, ranging from easy to difficult. You can enter shooting galleries or various scenic screens. You must shoot enemies and beasts without killing hostages or the cute animals.
A shooting game where players use Uzi machine guns to battle an army of enemies consisting of humans, cyborgs, androids and robots. Launch grenades to quickly eliminate the enemies.
A rifle game where the player shoots the "bad" targets while avoiding the friendly/good targets. The game has a child-friendly theme with balloons, cuddly animals, etc.
Fire Battle is a science fiction themed vertical scrolling shoot 'em up game in which you take control of a spacecraft.
You gather points by shooting various spacecraft, static guns and robots until your ship is destroyed. The ship has separate weapons for air and ground based enemies. Air based units can be destroyed with a twin bullet gun and ground based units with a slower bomb like weapon. You can play solo or with a friend in alternating turns.