Duke decides to invade a quiet little Nuclear Waste Facility. When the tresspasser is discovered, the alien troops are alerted, and what follows is mayhem.
How many Pigcops does it take to stop Duke from screwing in a light bulb? You probably know the answer. It is dawn. Duke is sent to repair a lighthouse overrun by aliens. A hard climb to the base of the tower, and Duke finds there are eight floors to the top , and the elevator is locked. Some pigcops have learned to toss morters, some turrets have been upgraded to RPG launchers, and Duke is thinking he will be putting in some overtime on this job.
Duke mistakenly shoots down his ride home, and has to make
another arrangement for passage. The local doghearts want him to stay, for dinner! After figuring out the menu, Duke decides to have a barbecue of his own!
Duke's dream time is interrupted when his ride crash-lands behind enemy lines. Duke must find a way to the Gateway, or die trying. Mind the native population.
Duke has been sent to stop aliens from ruining the Hydro Fusion Sub Station apart somewhere in Nevada. After this Duke finds himself in Demolition Plant, before known as Modern World Building Site. It seems to like those aliens canĀ“t stop going on with their plans so Duke has to kick some tough alien arse, and find out what kind of evil plans are waiting for him...
A duke level with a radical departure from the more usual themes, X64-2 is a very well textured, extremely well layed out map based on some alien world.
M&Y Corporation is an enterprise that illegaly sells weapons and military equipment to another countries. They earn a very high amount of money with this business and they don't think that a possible war is coming...