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Most Popular Wii Games - Page 190

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  • E1 Contest

    2001

    E1 Contest

    2001

    Shooter
    PC (Microsoft Windows)
    E1 Contest is a 2001 megawad. It is a compilation of 15 levels in the style of the Knee-Deep in the Dead episode by multiple authors, one map per author. It was the fruit of a contest announced by the extinct website Doom Center during the E1 Week which took place in the first seven days of July 2001. John Romero was sent these levels and he would examine and rate them in order to proclaim four winners. The author of the top rated level received as prize a box of The Ultimate Doom with all items signed by John Romero.
  • Half-Life 1: Ray Traced

    2023

    Half-Life 1: Ray Traced

    2023

    Shooter
    PC (Microsoft Windows)
    “Half-Life 1: Ray Traced integrates the real-time path tracing into the original Half-Life (1998),” according to its creator, sultim_t. “With the hardware accelerated ray tracing, it is possible to calculate global illumination, reflections, refractions, soft shadows and other visual effects with interactive framerates."
  • Tunnel Run

    2000

    Tunnel Run

    2000

    Shooter
    PC (Microsoft Windows)
    Dark astmospheric level, confined tunnels and large storage areas.
  • Torment

    1995

    Torment

    1995

    Shooter
    PC (Microsoft Windows)
    Torment is a Doom II episode replacement mod of six levels including original music, created by Shamus Young in 1995.
  • Pazuzu

    1996

    Pazuzu

    1996

    Shooter
    PC (Microsoft Windows)
    This single mission takes you to a demonic series of underhalls and temples to the evil devil Pazuzu. The entire complex is guarded by some of your most feverish nightmares... Stay alert and work your way thru this unearthly place in search of the three ancient skulls of mystic held within the complex..... retrieve them and escape... hopefully with all of your limbs still attached!
  • Odyssey

    1996

    Odyssey

    1996

    Shooter
    PC (Microsoft Windows)
    Odyssey.Wad is a compilation of 5 levels of the Ancient Series over the course of a month as individual episodes Each level is set in a different time period or locale. The concept being that the UAC agent (you) are travelling thru time to stop the influx of those friendly neighborhood beasties. The beasties have gotten their claws on some kind of time travel device.....You must go back to the 5 different time zones and eliminate the threat to history otherwise the distortion ripples would be so terrible, that life as we know it today would cease to exist.
  • Doomsday

    1995

    Doomsday

    1995

    Shooter
    PC (Microsoft Windows)
    Doomsday is a single-level PWAD for Doom that was designed by David Rotramel and Chris Berger. It was released on December 1, 1995. It is a large level with some custom textures, starting off as a military base and power plant before featuring more Hellish location such as a library and marble halls.
  • Diabolos

    1996

    Diabolos

    1996

    Shooter
    PC (Microsoft Windows)
    Diabolos = Greek word for the devil. This level will test your awareness and of course, pit you to survive in many different and confusing 3 Dimensional environments. As you explore the complex of chambers and sewers, you'll find that areas are organized in an intelligent composition. when you see a bloodfall, you can track it to its source.
  • Doomtown

    2001

    Doomtown

    2001

    Shooter
    PC (Microsoft Windows)
    3 single player levels
  • Demonized

    1998

    Demonized

    1998

    Shooter
    PC (Microsoft Windows)
    DemoniZed is a two-level PWAD for Doom II and Boom compatible source ports. It was created by Pedro Francisco Puicón (NokturnuS) and released in November 1998. The PWAD was among the first to experiment with TeamTNT's then-new Boom engine, which had been released only a month before, and thus experimented with many new visual and level design effects that were not previously seen in the community.
  • Decade

    2004

    Decade

    2004

    Shooter
    PC (Microsoft Windows)
    Decade is a map designed by Russell Pearson and released in 2004. It requires a ZDoom-compatible port. It uses the music track "Sinister" by Robert Prince. The level was constructed as a homage to celebrate that 2004 was Doom's tenth year. It is a "new school" map (using detailed architecture, ACS and other port features) constructed to be evocative of iconic areas from both Doom and Doom II.
  • Diet 32in24

    2008

    Diet 32in24

    2008

    Shooter
    PC (Microsoft Windows)
    Diet 32in24 is a special edition of the 32in24 series, which took place on 21 October, 2007, shortly after the fifth session. It is called Diet 32in24 as it actually only features 16 maps, which are designed for single player. Development of this WAD took the same approach as 32in24-5, with mappers creating their entire layout (plus thing placement) within 24 hours, and then the maps would be passed on to a second mapper who would detail the maps using a texture WAD compiled by Sarah Mancuso (esselfortium). Each map also contains at least two billboards, which feature humorous adverts that mostly relate to Doom and its community, or other games of the era. In total, the WAD contains 37 billboards.
  • Outbreak of Evil

    2019

    Outbreak of Evil

    2019

    Shooter
    PC (Microsoft Windows)
    Regular replacement of the first episode. Levels were released back in 2013, but were reworked in 2017-2019
  • The Hazard Variation

    2007

    The Hazard Variation

    2007

    Shooter
    PC (Microsoft Windows)
    This is a map that was created in 2003 as "E4M1: First Gate" for the project "The Ninth Gate". However, as that project remained incomplete, this map was never released. Now that the maps from the project are being released individually, you can now play what would have opened that episode, retitled as "The Hazard Variation"!
  • Dark Fate

    2003

    Dark Fate

    2003

    Shooter
    PC (Microsoft Windows)
    Dark Fate is a fast paced single player level for Doom II, inspired by the style of the original Doom's third episode, "Inferno".
  • Remains

    2019

    Remains

    2019

    Shooter
    PC (Microsoft Windows)
    2 maps using textures from a cancelled megawad.
  • Congestion Control 2

    2003

    Congestion Control 2

    2003

    Shooter
    PC (Microsoft Windows)
    Like it's predecessor, "Congestion Control", this map, "Congestion Control 2" is a fast-paced and fun Doom II level. It also features a unique visual style (different from the first one).
  • Atomic Tomb

    2000

    Atomic Tomb

    2000

    Shooter
    PC (Microsoft Windows)
    A level for Ultimate Doom + a port that will up the vis-plane limit and is compatible with boom. Shortly after Deimos vanished, the hellspawn appeared on Mars and Earth. Blah Blah Blah, you are a private UAC marine stationed on Mars, and your buddies are gone. Grab your shotgun and take some of the uglies out!
  • Castle Nevermore

    2004

    Castle Nevermore

    2004

    Shooter
    PC (Microsoft Windows)
    Castle Nevermore is a single-level PWAD for Doom II, designed by Björn Ostmann (Vader) and released in June 2004. The map is themed on a gothic castle, with a detailed design that emphasizes layout and atmosphere. It combines small exterior areas, such as courtyards and gardens, with the deep and complex architecture of the castle.
  • The Call of Ktulu

    1998

    The Call of Ktulu

    1998

    Shooter
    PC (Microsoft Windows)
    A marble castle and the surrounding caves and mountains. The name comes from the music, "The Call of Ktulu" by Metallica.
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