Terrianis its a short set of boom maps inspired a bit by Crumpets. These maps follow aesthetics of ruins, castles, temples and overall mystical landscapes. My main goal with these layouts was trying to archive interconectivity, as if the hold level its just one big place where everything its joined together.
Haunting Hollow is a new episode of spooky gothic maps for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz.
Pina Colada is a set of 23 maps by a small team of mappers from the Pineapple Under the Sea discord server. These maps were created with the following requirements:
1) No more than 75 monsters per map.
2) Maps should be short, dense, and interconnected.
3) Maps should contain a death exit on Ultra-Violence difficulty
You have heard rumors of demonic activity in an old gothic mansion. But there's more to it than meets the eye. Time to find out... What lies beneath. What Lies Beneath is a private project made by some of the contributors in Hellevator, Skulltiverse and Solar Struggle community projects. It features 11 maps created.
The Delirium Dimension is a 13-map experience draped in minimalist classical horror atmosphere complete with an excellent soundtrack assorted from vintage horror bangers.
A 32-level megawad full of bite-sized combat puzzles & challenges (and GZDoom gimmicks). As the title suggests, you have only 1 HP. Kill all enemies to progress. All the levels are designed to be beatable in under a minute, with the majority being beatable in under 30 seconds.
When Squidward is let go of his job at the Krusty Krab, his dissatisfaction with life is at its zenith. After years of torment from his buffoon neighbours, Spongebob and Patrick, Squidward decides to take his life into his own hands. A Spongebob-themed Doom II total conversion parody mod for use with GzDoom.
Tchernobog lays dead, his form fading away from the world as Caleb turns his back to the smoldering corpse. Vengeance sated, he leaves the Hall of the Epiphany behind. Feeling no less disdain for the world than he did with Ophelia, and experiencing none of the joy she brought, he returns to the grave to die once more. A hopefully final resting place.
The Cabal had been scattered far and wide by the gunman's path of revenge, but in his absence they regathered, regrouped, motivated out of their own sense of vengeance. Caleb was their general, the chosen one of their dark god and he had betrayed them all twice over.
He must burn for rejecting the honor of being sacrificed, for striking at Tchernobog. This suffering is best repaid by the tongues of Cerberus. Gathering his remains, the diaspora cinders of his pit, they enacted plans to resurrect him, and sought out Caleb's newfound grave, and bring him face to face with a fiery end.
Drawing inspiration from Indianan Jones, Tomb Raider and The Mummy, Venturous is a Doom total conversion mod that follows an Indy-esque adventurer on an epic adventure. It takes place in the 1930’s and sees you on the trail of Nazis who are attempting to unlock the gate to the fabled city of Atlantis. You will explore ancient ruins in Mesoamerica and Egypt while also battling Nazis and mythical monsters.
Pretty large very Halloween-themed map for Doom 2 for limit-removing ports. Features new spooky appearances for some of the enemies, although they are all functionally the same. The only exception is arachnotron who has smaller hitbox to fit his new sprites and also slower movement speed to compensate for that.
Your ship has made an emergency landing at the Charon base, and you have fainted from the crash. When you wake up, your pilot is dead, and no one is answering the radio. Luckily, you've brought your trusty shotgun with you on the ship.
Reach Charon is an MBF21 map that will test your nerves. An adventure in a forgotten and abandoned base in the most remote area of the solar system, where no one can help you.