Waking up from deep sleep on a space station, you find the place overrun by aliens; your only option is to destroy the reactor and get the hell out of there in an escape pod.
The highly-anticipated sequel to KaiseR Land 02 takes place (unlike its predecessors) in an medieval environment, a theme which has not been stumbled upon too many times, surrounded by lovely decorations and the typical alien vermin afoot.
The map begins exactly where its predecessor left and infiltrates even deeper into the deep sea. However, everything gets spicier when you get out of the base and confront a peculiar world of uncertainty.
The sequel to Jungle Tour 2, this level follows very much the same 'fight for survival' pattern as its predecessor. There's no puzzles, just a huge, icy landscape with plateaus, rocky outcroppings and caves.
Duke crashes down in a stolen alien cruiser but this time he is a little closer to home. Look for the new features. There's a special powerup called the SuperDukePak and a new actors amongst other things.