Turbo Force is even more of a direct predecessor to Sonic Wings than is Rabio Lepus: Turbo Force. The story is that an American Air Force pilot, while racing his car on a public road, wanders into another mysterious dimension and gets caught up in a war there.
Super Airwolf is a 1991 shoot-'em-up for the Sega Mega Drive by A.I and Kyugo to tie into Universal Pictures's Airwolf television series and as a sequel to their 1987 arcade game Airwolf. However in the United States, they dropped the license and published the game as Cross Fire for reasons unknown.
The game is a very standard horizontal scrolling shoot em' up with only one type of available weapon and a bomb weapon. Players took on a fictional campaign in a World War II setting as a USAAF fighter pilot in a titular P-51 Mustang against the Nazi Luftwaffe and the Imperial Japanese Navy Air Service.
One of the first games of iD Software. Sometimes it's claimed to be the first FPS or even first 3D game for DOS. The game used the same combination of scaled sprites and drawn walls that would later show up in Catacomb 3D and Wolfenstein 3D, but the walls in it are solid colors with no textures.
In this sequel to Down Load, the player once again takes control of Syd, a young "cyber diver" - a highly trained agent who is able to infiltrate the "cyber world", a virtual reality network that has replaced real life for so many humans in this grim futuristic scenario of the end of the 21st century. This time, Syd is up against an even bigger menace: a terrorist organization that has taken possession of Adolf Hitler's brain, in order to re-create it in a digital form, thus reviving one of the most vile and insane dictators in human history!
Darius Twin is a shoot 'em up video game released for the Super NES in 1991. It was the first new installment in the Darius series to not be originally designed for the arcades, and also the first to have a normal 4:3 screen-ratio. Interestingly, while it's a unique game in the Darius series, it appears to reuse sprites and background designs from Darius and Darius II. Also, while the names of the bosses are new, they really are reworkings of previous bosses for the most part.
They're coming to your town! Isolated Warrior is a high-speed, uniquely developed game based on a 3-D concept that features over 40 types of enemy creatures, realistic graphics and explosive sound effects! Become Max Maverick, a lone warrior, who must defeat the awesome creatures that attack his highly civilized planet!
Cyber-core is a vertically scrolling shooter in which the player fights insects. The basic idea is traditional: shooting everything before they can shoot/touch the player: after three hits the chitin armor breaks and a life is lost. Besides flying enemies which are disposed of with the standard gun, the player also has to deal with enemies on the ground which need to be hit with one of the unlimited bomb.
The player has the choice between four insect forms which are changed by collecting the associated extra symbols. Collecting more of the same symbol upgrades the insect, but this also rises the difficulty level. Other extras include smart bombs, extra lives, armor refreshments or a protection shield. The game features the possibility to turn on rapid fire or to slow down the speed as well as big boss enemies at the end and within the levels.
Aldynes: The Mission Code for Rage Crisis, is a horizontal scrolling shoot 'em up game developed by Produce and released in July 22, 1991 for the SuperGrafx only for Japan. The game has a unique option-based combat and features levels with large scaling effects or parallax scrolling effects.
Nearing the year 2020, the societies of mankind fall into global depression just as an alien invasion suddenly comes down on Earth; coming from a large mechanical planetoid, the aliens attack the Earth without reason or communication. With all defenses annihilated, the United Nations corresponds with NASA to make a powerful space fighter known as The Ortega under project name Aldynes. During that time, a particular space fighter pilot - known only by his call sign Fox-A - was killed in action; his bereaved girlfriend Hiroko soon discovered Project Aldynes and its near complete fighter. As the invaders attack the air force housing Project Aldynes, she hijacks one of the ships and throws herself into battle in hopes of getting h
Gun Frontier is a 1990 arcade vertical shoot-'em-up developed by Taito. Taking place on the planet gloria, a newly colonised planet with a manner of living similar to that of the american west, the player fights to defend settlers from airborne pirates, many of which are shaped after guns of the old west. Guns and bombs are levelled-up and collected by dropped power-ups, which are money-themed, with the gun upgrades shown as American dimes and bombs as gold bars.
The player starts out with a relatively weak cannon but can upgrade to ring, laser, and missile weapons, which are much more powerful. The player can also choose from three difficulty settings: Eagle, Albatross, and Ace; but the fourth difficulty setting, Ultimate, must be unlocked. One proceeds by controlling the character in 8 directions and can shoot in a different direction from the direction he is looking.
Side scrolling action shooter. Shoot the aliens and rescue colonists from various planets. Defeat the alien mothership with the special weapons you collect.
A simple shoot-em-up with multiple endings based on your performance in each level. Your guns build up power and get stronger as you tap the fire button rapidly, but the power gauge will drain if you stop tapping the button. After charging up enough power, you can press the bomb button for a smart bomb attack which uses up the whole power gauge. With more power it creates a bigger explosion. Power-ups switch your weapon to fire different projectiles, like lasers that spread out at right angles, and a flamethrower that reaches farther with more power.