Gameplay involves being the pilot of an Apache Helicopter, and shooting enemies down in the style of a vertical scrolling shooter. Large red gunships can be shot down to gain power-ups for the helicopter in order to upgrade the guns and have it fire homing missiles. Each level features a midboss and a boss, and both must be destroyed in order to advance to the next level. The style of the levels as the player advances alternates between "Shooting Mode" and "Exploration Mode," where the latter involves levels set in a fantasy-like setting and are the only level types that provide no power-ups to the player and give the player the ability to switch their altitude.
Solvalou is a 1991 first-person rail shooter arcade game developed and published in Japan by Namco. The sixth entry in the Xevious series, the player takes control of the Solvalou starship from a first-person perspective as it must destroy the Xevious forces before they take control of Earth. The Solvalou has two weapon types: an air zapper to destroy air-based enemies, and a blaster bomb to destroy ground-stationed enemies. It runs on the Namco System 21 arcade board.
A horizontal shoot 'em up that casts you as a baby dragon out to free a princess from the clutches of an evil....well, you get the idea. Gameplay is traditional, with power-up weapons that include multi-way shot and 'miniature' mode and a sort of reverse R-Type beam where you don't shoot to power it up. Also contains 2 minute and 5 minute time attack modes.
Ripple is a student of magic, and her teacher is a terrifying witch. Ripple is particularly afraid of her teacher right now, because she's just broken a promise she made to the witch: Ripple took a peek inside the forbidden book Sleeping Demons! No sooner had she opened the cover then out jumped six demons, all of which raced away! Unless she can catch all six demons and get them back inside the book, the witch will turn Ripple into a frog for breaking her promise! So Ripple sets off on her quest with her two Elf-Star friends, Topsy and Turvy. Good luck, Ripple!
Catacomb 3-D is the third in the Catacomb series of video games, and the first of these games to feature 3D computer graphics. The game was originally published by Softdisk under the Gamer's Edge label, and is a first-person shooter with a dark fantasy setting. The player takes control of the high wizard Petton Everhail, descending into the catacomb of the Towne Cemetery to defeat the evil lich Nemesis and rescue his friend Grelminar.
Catacomb 3-D is a landmark title in terms of first-person graphics. The game was released in November 1991 and is arguably the first example of the modern, character-based first-person shooter genre, or at least it was a direct ancestor to the games that popularized the genre. It was released for DOS with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more successful and well-known Wolfenstein 3D.
An evil organization, named AGYMA, threatens the 200 years of peace the galaxy has enjoyed. It was released for the SNES and also as a view-limited downloadable game for the Satellaview that was broadcast in at least 3 runs between August 31, 1997 and February 28, 1998. The "E.D.F." from the game's title is an acronym for "Earth Defense Force," however the official name of the game employs the acronym and not the full expression.
Space Invaders '91 is a port of the the coin-op Space Invaders '91, just like Super Space Invaders for other platforms, but still different from those. This version differs from Super Space Invaders in that there are no cutscenes, there is only one mode of play as opposed to SSI's two, and there is no stage select.
Raiden Trad is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.
Devastating! Awesome! Experience the power of the mighty Firehawk helicopter gunship in this ultimate action game! Use skill to pilot the Firehawk through seven daring missions to pick up your troops from enemy-infested islands!
The opposition is tough and intelligent; with air, ground and sea defences. Destroy gunboats, jet fighters and tanks. Battle with enemy troops armed to the teeth with lethal weapons!
Engage Firehawk's advanced weaponry systems and make the most of the 32 different styles of firepower! Super fast 360 scrolling and land, sea and air mission scenarios - the action's just non-stop in Firehawk!
Returning from three centuries of intergalactic missions, MCS-920 is surprised by an alien-infested planet. Whatever few lifeforms survived were driven underground or transformed into battling bionic mutants. You must escape the tentacles of these mutants, seek out and destroy alien ships, then overpower grotesque alien guards to steal their fiendish and bizarre weapons. From barren landscapes and colorful coral reefs to abandoned and frozen cities, you will yet come face to face with the alien tyrant in each world!
The denizens of Atlantis have arisen after a slumber of 10,000 years, and only Asuka and Maya can save the world from destruction in their Aurawing aircraft! Crisis Force was Konami's last shoot-'em-up game for the Famicom, and it pushes the hardware to its absolute limits.
On Earth in the 23rd century, a space time warp opens up over the Atlantic Ocean. From it comes an enormous invasion force analyzed to come from the 25th century. As Earth is attacked by the alien war machines, it is revealed that the culprits are identified as the Gader'el, a race of large bio-mechanic creatures, who have the ability to freely manipulate space and time; after conquering the future Earth in the 25th century, the Gader'el decided to ensure their influence on mankind by traveling back in time to the 23rd century, conquering that time and then going further into Earth's past.
As the armed forces of every country on Earth combats the Gader'el, each scientific academy collaborates on making a weapon capable of destroying the Gader'el's strongest weapons. The result is the Dryad, a single-fighter spaceship capable of wielding several types of futuristic weapons. The Dryad's flight path and mission is to warp into the Future Zone in order to reach the Gader'el headquarters and destroy their leader.
Dezaemon is a game designing application that lets aspiring developers create their own vertical scrolling shoot-'em-up. Players have control over how their ship looks, design how their levels (up to three) will look, and also create a title screen. Players can also compose their own background music and create a list of credits to give credit to the designers of their game.
There is also a sample shoot-'em-up available to play titled E.D.I.T.. It contains 3 stages of a simple vertical-scrolling space shooter where players shoot down waves of enemies and fight a boss enemy at the end of each stage. Items can also be collected which can increase their ship's speed or give their ship a defensive shield. Other items can upgrade the ships' weaponry from a vulcan cannon to either lasers or missiles.
Konta the little fox is in trouble - while on a walk with his girlfriend Inari, he "accidentally" broke the magical seal that held the evil tanuki raccoon Jikanda and his minions prisoner. They have abducted Inari and Konta is in great despair. He decides to seek assistance from the gods and ask them for help. A flying Tengu answers to his desperate plea.
Game Boy Port of Crystal Quest.
Buckle in and gear up for the classic galactic ride of your life. Far beyond known galaxies, the stars are scattered with precious crystals. As a renegade outer space prospector, your job is to scoop 'em up and bring 'em home. Just one problem: The brilliant glow of these gems attracts some of the universe's foulest pests. We call them nasties - and they're just that. So go ahead...zap the intergalactic vermin and cash in on the crystals. It's nasty-blastin' fun.
Robbie Robot is the fifty first game of the NES version of Action 52.
You play as Robbie as you are shooting other robots with guns or finger missiles and try not to have the enemies shoot you, because if they do, you die.
At the first level, the player can just constantly go straight ahead, constantly shooting. But at the next levels, gaps appear, so the passage becomes much more difficult.