The idea of a CBP is to put some parts from different mappers all together in a single map. In this one, each mapper made a new contribution, a room which was built specially for it.
This is the first Community Build Project. Instead of creating each section anew, mappers have taken the best bits of their previous levels and joined them together.
What was once destined to be a Total Conversion for Duke fell miserably short and is probably now best classed as an episode, albeit with only four single player levels (and the subsequent inclusion of 3 finished DM maps, 1 unfinished DM and 1 unfinished SP)
'hasit' is Czech for extinguish and in not breaking with tradition accurately describes the theme of the level. You start out in a burning apartment from which you'd do well to escape, which of course requires running through flames in an attempt to sound a fire alarm, which results in a fire truck crashing through a wall. Escape? Not quite - you've now got a half dozen pig cops to contend with.
The EDF had been receiving some radio transmissions from a weather research station at the north pole. The scientists that worked there had been reporting to EDF about strange sounds at night and that some of their sled-dogs had been killed. EDF decided to send in Duke to investigate a few days after the transmissions had stopped.
Duke is sitting in a Motel room watching TV. After he defeated the alien invasion, he has been bored for some time. Suddenly someone knocks on the door
Fight your way out of the battle sub and then prepare to take on the Aqua prison which has been overrun by escaped alien maggots. Blow them away and get you butt to the prison shuttle to Io...
You have arrived in the stolen mini-sub and now you must fight your way to gain entrance to the experimental battle sub which will take you to the Island Prison in Aqua3.map
25th Century Duke is an add-on episode set in the 25th Century, a time where the global population is exceeding the 300 billion mark. The environment has been depleted so much so that the creation of oxygen now rests in the hands of big industries. The cities of the world reach higher and higher for the clouds. Scenarios not dis-similar to those found in the cult movies BladeRunner and The Fifth Element.
Following the events of "The Birth," aliens come to screw up Duke Nukem's vacation. Now it's up to Duke to travel across the United States of America and stop the alien invasion.
Alien Invasion is a total conversion for Duke Nukem 3D: Atomic Edition. It was created by Fred Hero and released on June 16th, 1999. It contains new levels, new graphics (including graphics from Wolfenstein 3D, Doom, Doom II, Shadow Warrior, Blood, and Rise of the Triad: Dark War) new voice-overs (including voice-overs from Shadow Warrior), and new music (including music from Doom, Shadow Warrior, Blood, and Rise of the Triad: Dark War).
Duke has to kill the Cycloid Emperor, and he go out from Los Angeles, now destroyed and occupied by the aliens. His only intention is to inform the situation to the OTAN and EDF Central Command, and he has leave the heavy guns. He only carries the small pistol. But the situation is seemingly impossible, and he will trip through a dangerous way that he did can't wait, and now is too late! A lot of environments he will see now, and the situations will change through the battle. He has dream that the Total Apocalypse prophecy comes true...
From the author of the I.C.E. addon and following in the same hi-tech slash industrial fashion, Gotham's Industrial District is an extensive network of buildings with various industrial purposes - from pumping stations to courtyards, to plain old generic structures full of bleeping computer equipment.