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New Shooter Games - Page 447

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  • Salamander

    1987

    Salamander

    1987

    Shooter
    Nintendo 3DS Wii Family Computer Wii U
    Salamander was ported to the Family Computer in Japan in 1987. Instead of being a direct port of Salamander, elements were taken from the original Salamander and the Japanese Life Force re-release, and some elements, such as levels and bosses, were removed to make way for new content. Most of the background graphics and enemy sprites from Salamander are used in favor of those used in Life Force, though the Gradius-style power bar is used in place of the original instant pick-up system. The same year, North America received a port as well for the Nintendo Entertainment System. The NES version is practically identical to its Famicom equivalent, other than not having the multiple endings, having two option power ups instead of three, and being titled Life Force.
  • Defender II

    1987

    Defender II

    1987

    Shooter
    Family Computer Nintendo Entertainment System
  • Zoids: Chuuou Tairiku no Tatakai

    1987

    Zoids: Chuuou Tairiku no Tatakai

    1987

    Shooter
    Family Computer
    Based on the popular Tomy/Hasbro toy license, Zoids: Chuuou Tairiku no Tatakai is an RPG/Shooter hybrid developed for the Famicom by the notorious Micronics.
  • KiKi KaiKai: Dotou-hen

    1987

    KiKi KaiKai: Dotou-hen

    1987

    Shooter
    Family Computer Disk System
    One night, while Sayo-chan is fanning a ceremonial fire, she is visited by the Seven Lucky Gods, who warn her of a great, impending danger. Suddenly, a band of mischievous goblins appear and kidnap the gods, quickly retreating to a faraway mountain range. Sayo-chan, determined to help the gods, sets off on a journey across the countryside, where she confronts a number of strange creatures from Japanese mythology, including yokai, obake, and yurei-like monsters. After defeating several powerful goblin leaders, Sayo must battle their leader, the ancient serpent Orochi
  • Super Laydock: Mission Striker Network Version

    1987

    Super Laydock: Mission Striker Network Version

    1987

    Shooter
    MSX
    A shoot 'em up game in the Laydock series that fits in perfectly between Laydock (Laydock 1) and Laydock 2. It's again a game that can be played by two players though a single player game is also a possibility. If played by two players they can cooperate by docking the jets together, docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer.
  • James Bond 007: The Living Daylights

    1987

    James Bond 007: The Living Daylights

    1987

    Shooter
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    The game was a straightforward platform shooter game in which the player navigates James Bond through horizontally scrolling levels and shoots various bad guys. It is notable for being the first Bond video game tie-in for a film.
  • Mask Two Two

    1987

    Mask Two Two

    1987

    Shooter
    Commodore C64/128/MAX
    Mask II is a single player side scrolling shoot-em-up and is the second game in the M.A.S.K series. This game consists of three missions: •Mission one is about destroying an oil refinery that V.E.N.O.M. have set up in the middle east as part of their bid to control oil prices. •Mission two starts with a tribe in the jungle who worship a fabulous ruby. V.E.N.O.M. have stolen the ruby and are using it in a laser ray gun. It is M.A.S.K.'s job to destroy the laser and to return the ruby to the tribe in the jungle. •Mission three sees V.E.N.O.M. holding the president of the P.N.A. hostage and the mission is to rescue him and get him to the summit talks in time to sign a peace treaty.
  • Cosmic Causeway: Trailblazer II

    1987

    Cosmic Causeway: Trailblazer II

    1987

    Shooter
    Commodore C64/128/MAX
    On many levels there are enemies to be shot, by holding the joystick forward. At the end of certain levels are large enemy dragons, inspired by the game Space Harrier, which must be destroyed before the time runs out. Other hazards include large yellow walls with doors that open and close. A timer ticks down constantly, and only stops when the player reaches the grey tiles that mark the end of a level. Remaining time is carried over to the next level, and a bonus score awarded based on the number of seconds left. (The timer is reset after each dragon level). There are 24 levels in total. At the end of the game a rating is awarded, from Hilarious to Superblazer for completing the game.
  • Starship Hector

    1987

    Starship Hector

    1987

    Shooter
    Family Computer Nintendo Entertainment System
    Your ship is equipped with both a standard laser and an independently fired ground weapon, which you must coordinate to defeat ground and aerial enemies. A shield bar keeps track of your damage and you can replenish it by defeating certain enemies, but otherwise its just you, your ship and several stages of alien enemies that alternate between top-down and side-scrolling perspectives.
  • Reflect World

    1987

    Reflect World

    1987

    Shooter
    Family Computer Disk System
    Reflect World is a shooter with RPG elements developed by East Cube and released for the Famicom Disk System. Reflect World is a vehicle-based top-down shoot 'em up with a lot of RPG and simulation elements. The player controls a large and formidable tank as it makes its way across a wasteland, destroying enemies and tinkering with its many modes and functions. The game is extremely difficult to understand unless the player is knowledgeable in Japanese (the game was never released outside of Japan), the instruction manual or, preferably, both. The game was developed and published by East Cube, an obscure Japanese developer that largely focused on Japanese computer games. Reflect World is the only game they ever released on a Nintendo console.
  • Nemesis: The Final Challenge

    1987

    Nemesis: The Final Challenge

    1987

    Shooter
    Amstrad CPC
    Amstrad CPC port of Gradius. You are the last hope of the gentle people of Gradius. You've just lifted off to confront the all-out attack of the amoeboid Bacterions. Your hyper-space fighter is armed with the greatest arsenal in the galaxy. Air-to-surface and double beam laser cannons for incredible firepower. Powerful force fields for protection. Time and space warps for fleeing the dimension. You'll need it all just to survive. Because at the heart of the Bacterion Empire lies the Xaerous Superfortress - the nerve center of the all-knowing, all-seeing Bacterion Bio-Computer. It's a duel to the death, while the entire galaxy watches, waits, and hopes!
  • Hit 'N Miss

    1987

    Hit 'N Miss

    1987

    Shooter
    Arcade
    A rifle game where the player shoots the "bad" targets while avoiding the friendly/good targets. The game has a child-friendly theme with balloons, cuddly animals, etc.
  • Crackshot

    1987

    Crackshot

    1987

    Shooter
    Arcade
    A shooting gallery style game. A player must use his skill to shoot a number of 'good' targets, while not shooting the 'bad' ones, before time runs out. The game has several levels including a bar, Varmit Alley, Bank Robbers, Robots, Birds, outer space, Bank robbers again and a Bonus 'Slot machine' level.
  • Chouji Meikyuu Legion

    1987

    Chouji Meikyuu Legion

    1987

    Shooter
    Arcade
  • Han Seimei Senki Andorogynus

    1987

    Han Seimei Senki Andorogynus

    1987

    Shooter
    PC-9800 Series PC-8800 Series MSX2
    Andorogynus is a top-down shoot-em-up. The player controls the titular hero(ine), shooting at constantly attacking enemies. Unlike in most games of the type, the screen scrolls down rather than up. The protagonist is equipped with a default single shot and has protective orbs revolving around that damage nearby enemies. The weapon can be enhanced (rapid fire, three-way fire, etc.) by collecting randomly descending power-ups. The player controls the male incarnation of the protagonist initially, but later switches to the female one.
  • Hi no Tori: Houou-hen

    1987

    Hi no Tori: Houou-hen

    1987

    Shooter
    MSX2
    Phoenix is about reincarnation. Each story generally involves a search for immortality, embodied by the blood of the eponymous bird of fire, which, as drawn by Tezuka, resembles the Fenghuang. The blood is believed to grant eternal life, but immortality in Phoenix is either unobtainable or a terrible curse, whereas Buddhist-style reincarnation is presented as the natural path of life. Hi no Tori is an Action game, developed and published by Konami, which was released in Japan in 1987.
  • Profanation

    1987

    Profanation

    1987

    Shooter
    Amstrad CPC
    Profanation is an action game, where the player controls a fearless adventurer on his way to the mystical doors leading to hell. Entering a devilish castle with his only friend, a superb rifle, the adventurer should find a door on the level, collecting the treasures and eliminating their guardians such as bats, blobs of slime, zombies, insects and giant flies. The found door transfers the adventurer to the next level. When the adventurer is collided with an enemy, he is transferred to the most recent stored position on the level without one of his lives. Losing all the lives leads to the end of the game.
  • Freedom Fighter

    1987

    Freedom Fighter

    1987

    Shooter
    Arcade
    A laserdisc game which used Japanese animation from the movies Galaxy Express 999 and Adieu, Galaxy Express
  • SDI

    1987

    SDI

    1987

    Shooter
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC Sega Master System/Mark III
    SDI: Strategic Defense Initiative, or simply titled SDI and sometimes known as Global Defense. Players control a satellite and must destroy enemies by moving a crosshair over them and firing the satellite's weapons.
  • A Day In Space

    1987

    A Day In Space

    1987

    Shooter
    Arcade
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