Aero Blasters: Trouble Specialty Raid Unit is a 1990 horizontally scrolling shoot 'em up video game developed and published by Kaneko and licensed to Namco. The game was originally released in the arcades in 1990 and was subsequently released for the PC Engine/TurboGrafx-16 (as Aero Blasters) and Sega Mega Drive/Genesis (as Air Buster in North America) in 1990 and 1991 respectively.
In Aero Blasters, the player controls a fighter jet also designed for space travel and shoots enemies, collects power-ups, and defeats bosses to advance levels. As a console game, Aero Blasters had the distinction of being two player simultaneous, which was rare among side scrolling shooters on home consoles at the time; all games in the Thunder Force, Gradius, and R-Type series were only 1 player on the home consoles.
Zarlor Mercenary is a vertically scrolling shoot 'em up in which the player controls a spacecraft destroying enemy spaceships and buildings in order to earn money which can be used to buy upgrades between levels. At the end of each level there is a boss ship or landing craft that needs to be destroyed. Up to four players can play simultaneously using the Comlynx. Noted in the game manual you don't start with life but a fleet of ships. In single-player you start off with four ships, in two player mode you start off with three ships each. With three and four players you only start the game with two ships each.
There are seven different pilot mercenaries to choose from, each having their own permanent unique weapon or skill. When playing in multiplayer mode, each player has a unique colour, you can either work together or towards completing the game. However one can purchase the weapon attachment backstabber that can kill another pilot causing him to loose money. The ship health bar is on the right as a horizontal gr
Sentinel is a 1990 video game developed by Imagineering and published by Atari for the Atari 2600. It is the only light gun game ever released for the Atari 2600 platform. It was re-released with improved graphics for the Atari 7800 in 1991.
Planet Smashers finally delivered an original 2D Shooter to the Pro System late in its life. Your spaceship, which oddly looks like an airplane, has the grave task of defending Earth from an alien armada. Planet Smashers has some nice features like level warp codes, laser upgrades, cloaking devices, and interesting bosses. You even have the burden of defending Earth's shield from asteroids and alien ships. The back of the box boasts, "awesome sound effects", but the main laser noise is mind-numbingly irritating. After you defeat the game, you are treated to a text ending commanding you to play Alien Brigade, which makes little sense since you just defeated the alien mothership.
Crime Wave is a side-scrolling shooter with certain similarities to Narc in tone and gameplay. Controlling a police officer, the player shoots his or her way through slums, inner cities, and other locations, trying to destroy a powerful criminal organization and save the President's gorgeous, young, and single daughter. The game features digitized graphics.
Message received on all emergency channels:
"On behalf of the Empire of Worlds High Council, I bring you greetings! There is currently a state of emergency on all frontier worlds. The Kalomarian enemies led by their state of the art command vessels, the starships "Battlestorm", are taking over this galaxy. They are capable of destruction on a stellar scale. There is little time left to act and counter attack these invaders, but the Empire is already defenseless. ...nevertheless we hold hope, as the ancient prophecy has foretold..."
"From the Ashes of conquest shall rise a warrior, and the storm will be blown away".
Destroy squadrons to retrieve the vital "shield pods." Annihilate motherships to acquire "equipment pods". All these will protect you against the enemies' powerful attacks and provide you with more sophisticated weaponry. You will need all the help you can get if you are going to destroy the Battlestorms and launch your final attack on their headquarters.
Alien Brigade is a side scrolling shooter similar to Operation Wolf. Aliens have arrived on earth and have brainwashed both soldiers and civilians in order to take over the world. Your job is to stop them! On each of the five levels you will have a different objective to complete, including saving civilians and destroying alien installations. Throughout the levels there will be numerous aliens and brainwashed people you will need to shoot, as well as attacking tanks, helicopters, and more. After shooting enemies a bonus may sometimes be left behind; if you shoot this, you can earn additional ammo, more powerful weapons, or increased health. If you don't shoot fast enough and are hit by enemy fire your health will slowly decrease; the game ends when all of your health is gone.
Jumpjet was an action side-scroller in which the player piloted a jet to complete four missions, culminating in a "final" boss fight against the "Head of Doom". Defeating all four levels would bring the player loop the player back to the first mission. Play would continue as such until the player ran out of lives.
In the Year of Darkness, 2029, the rulers of this planet devised something that felt no pity. No pain. No fear. Something unstoppable. They created The Terminator.
The cult movie phenomenon batters its way into your home in the most relentless arcade/adventure game of all time! From the nightmare world of the future to the mean streets of Los Angeles, The Terminator takes you right to the very edge...then pushes you over! Play urban commando Kyle Reese and pit your speed, skill and cunning against the most perfect killing machine ever devised. Or take a trip through the dark side and become The Terminator, a ruthless cyborg juggernaut bent on destroying mankind's last hope. It's your choice. One thing is certain...the fate of all humanity rides upon your next move.
Heavy Unit: Mega Drive Special (ヘビーユニット メガドライブスペシャル) is a 1990 Sega Mega Drive shoot-'em-up developed by Kaneko and published by Toho exclusively in Japan. It is a port of Kaneko's 1988 arcade shoot-'em-up Heavy Unit. Humans have developed an artificial planet, "Le Tau," which is being attacked by aliens, and only the Heavy Unit transforming ship can stop them. A and C shoot; rapidfire is an option. B drops a bomb, which you have an unlimited supply of but must collect as a powerup. Among the various powerups is one, labeled T, that transforms your ship into a mecha and back, which plays identically, except its bombs will home in on enemies.
Probotector is the European port of Contra (NES), which changes the main characters and enemies into robots. It was made based on the American version of the game, with the cutscenes changed accordingly.
Gaiares is a horizontal-scrolling shoot em' up released for the Sega Megadrive/Genesis in 1990. The game bears a striking mechanic similarity to that of the R-Type series, alongside those of other well-known Shoot Em' Ups such as Gradius and Thunder Force, all of which it was trying to compete against.
Battle Unit Zeoth takes place in the future where mankind is invaded by a race of alien robots known as the Grein. The Earth’s forces were triumphant in battle and the Grein forces fled the Solar System. However, as they retreated, the Grein left behind a secret underground base filled with self-replicating Grein machines.
Forty-two years after the Earth’s victory, the Grein base opened and a new attack force decimated the city of New Age. To retaliate, Earth’s military has stored a mecha that specializes in alien combat known as the Zeoth. It is the Zeoth’s assignment to stop the attack force, go into the Grein secret base and destroy the mechanical occupants before a new invasion force arrives.
M.U.S.H.A. is a Sega Genesis vertical-scrolling shooter from Compile and Seismic originally released in 1990 and later re-released on the Nintendo Virtual Console in 2009. The game is known for its rarity and its ability to fetch high prices on auction sites.
1999. What appeared to be a harmless meteorite crashing in the Nevada desert has turned out to be Darc Seed, an evil alien creature with horrible powers. By shooting strange magnetic rays, Darc Seed had turned the helpless nation into zombies and had brought the Statue of Liberty to life to do his dirty work. These rays had also given him control over many deadly weapons, but none were more powerful than the legendary samurai sword, Shura. When the great head of the samurai, Namakubi, heard that the sword had fallen into evil hands, he set off immediately for the United States. For only he possessed the strength and knowledge needed to recapture the magical sword and free the U.S. from the evil clutches of Darc Seed.
Sinistron, released as Violent Soldier in Japan, is a side-scrolling, ship based shooter that was released for the TurboGrafx-16 in 1991.
The game is notable, among other things, for the adjustable armored jaws of the player's spacecraft. Opening the invincible jaws of the ship increases the spread of the player's shots but exposes the vulnerable cockpit. Obtaining one weapon upgrade allows the ship's jaws to be set half-way open (a 3-shot spread) or closed (with increased damage), and a second upgrade allows them to be closed, half open, or fully open (a 5 shot spread).
Five power-ups exist in the game. The Vulcan flame cannon, crystal-pulse laser, and CHAOS (homing) missiles are weapon upgrades. There are also speed upgrades and plasma droids, invincible pods which will flank the ship. The plasma droids can absorb enemy pellets and will even damage enemies they come into contact with.
The ship's charge-up attack releases a circular wave of force that will damage all enemies in a radius around the ship.
Sinist
Evil forces have kidnapped the leader of the Burning Project! It's up to the Burning Angels to rescue her! And so starts another vertically scrolling shooter on the PC Engine. There are no surprises in the gameplay here - choose one of two ships, shoot down enemies and collect power upgrades and energy pods. Levels range from the city to the desert and the obligatory sci-fi enemy base. At the end of each level, defeat the large boss craft to move on.