Project Titan features the same gameplay as the other Time Crisis games. It also retains the signature foot pedal. Players by default are in hiding position. They are shielded from taking fire, but they cannot fire back. In order to begin play, players must step on the pedal and begin firing. Stepping off the pad also allows the player to reload the gun.
This game introduces the a new gameplay mechanic that allows the player to move to multiple fixed locations, which are activated by shooting yellow arrows while the player is hiding. This feature was later reused in the arcade version of Time Crisis 4.
A unique side-scrolling shooting game in which all the graphics other than the background, such as your own plane and enemy planes, are written in kanji. Players use lock-on lasers and regular bullets to complete a total of 7 stages with a wide variety.
A beautiful base map that shines with graphical perfection. Gameplay is ok (only grunts and enforcers plus a few rotfish) and very straight-forward (no keys).
Revolution! is a megawad made by Thomas van der Velden in 2001. It runs under Doom II, and features 32 new levels along with some sprite replacements. A 10-map sequel, Harmony, was released in 2009.
In 2016, Doomworld musicians led by James Paddock (Jimmy) released the Revolution! MIDI Pack, providing the WAD with an optional soundtrack and a bonus level created by van der Velden.
Giga Wing 2 (ギガウイング2?) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), something that is considered rare for a vertical shooter.
Progear is an arcade video game developed by CAVE and published by Capcom on the CPS-2 arcade system board in 2001. This was Cave's only horizontal scrolling shooter until Deathsmiles in 2007. The game features a steampunk-like style and art design. This game is the second of two CAVE shoot 'em ups to be released in America with the third CAVE NTSC-U/C release being Princess Debut, and in limited print; and as a result, the US version is somewhat rare.
Sometime in the past, the people of the country of Parts had found a way to become immortal, but only with elderly nobles. Five of these elders—Ballossum Pench, Gabriel Hammer, Jimchuck Spanner, Olsorro Slasher, and Leonard Drill—obtained immortality, and became known as the Motoruin sages. Eventually, they attempted to take over the Parts kingdom and start a new world order, collapsing the government and destroying parts of the country in the process. As their plans unfold, five children of one of these villages decide to battle the Motoruin using another new i
When a vicious crew of aliens decides to hone in on Earth and do some damage, you're the planet's only hope for salvation. You'd better be in top form as you command a killer spacecraft out into orbit in hopes of rescuing humanity from unthinkable misery. Each of the eight stages in PROJECT S-11 poses unique challenges, and each setting is more harrowing than the last. Although you're going it alone in this one, there are four different types of power-ups hidden throughout the game to give the boost you'll need to survive and wipe out the terrifying extra-terrestrials. You'll benefit from a complete statistical readout that adorns the right side of your screen, keeping you abreast of all necessary information: your score, your ship's armor level, and the number of bombs you have stored up for combat. The game's fast-paced action looks excellent in full color, and the intensity of it will have you breaking a sweat before you're through the first level. Those aliens had better look out with you at the controls, Earth
A shoot-'em-up that was originally released in Japan under the Simple 1500 Series Banner and later released in the US as a budget title by A1 Games through Agetec.
Urban Mercenary was one of the first multiplayer games where you could get real money in online tournaments. The game allowed players to bet and split the money among the winners and earn actual money for fragging online. The game used GLQuake - modification of Quake Engine and was available for free downloading on developer's website. However, the servers of the game are offline for several years and developer's website is dead, so now the game is abandonware. Game has bots so you can play it offline.