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New N64 Games - Page 103

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  • Bionic Ninja

    1989

    Bionic Ninja

    1989

    Fighting
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Aliens are attacking Icarus Earth Defence Base and within a hour and a half will occupy it, bringing bad news for the occupants of our planet. The solution is to send a android installed with the Oriental Disciplines of the East and destroy all the aliens over five levels to save Earth. You play the role of Bionic Ninja and you must use various martial arts as well as shruiken's and swords, to destroy or avoid the various occupants of the base. You are able to switch between any of the three attacking options by pressing the space bar at any time. If you are touched or shot by any of the enemy then you lose part of a power bar and if it empties then you lose one of five lives but extra power can be collected on the way. Each level is split into two sections and they must be completed within a time limit or it is game over.
  • Chambers of Shaolin

    1989

    Chambers of Shaolin

    1989

    Fighting
    Amiga CD32 Commodore C64/128/MAX Atari ST/STE Amiga
    star 6
    In the first part of this game, you will have to train your character in the various chambers of Shaolin. Each exercise, which includes balancing on trees, kicking a pendulum and dodging objects coming towards you, will improve your skills like stamina and strength. The better you do in the chambers, the easier it will be for you in part two. Part two is a more traditional 2D fighting game where you have to advance from level to level by beating your opponents up.
  • Tongue of the Fatman

    1989

    Tongue of the Fatman

    1989

    Fighting
    Commodore C64/128/MAX Sega Mega Drive/Genesis DOS
    Tongue of the Fatman is a side-scrolling fighting game released on the PC, Sega Genesis, and Commodore 64 in 1989.
  • Fist of the North Star: 10 Big Brawls for the King of Universe

    1989

    Fist of the North Star: 10 Big Brawls for the King of Universe

    1989

    Fighting
    Game Boy
    star 4.3
    Fist of the North Star: 10 Big Brawls for the King of Universe is a one-on-one fighting game for the Game Boy developed by Shouei System and originally released by Toei Animation in Japan on December 22, 1989. An American version was released by Electro Brain on April 1990, making it one of the few Hokuto no Ken video games released overseas. Other than a different title screen (which features a new artwork depicting Kenshiro and Raoh similar to the cover art of the first Famicom game), the two versions are otherwise identical.
  • Sgt. Slaughter's Mat Wars

    1989

    Sgt. Slaughter's Mat Wars

    1989

    Fighting
    Commodore C64/128/MAX
    Sgt Slaughter wants you-but only if you’ve got the guts to wrestle the meanest, toughest, ugliest wrestlers in town and the street-smarts to be a wheeling. dealing wrestling manager. March into the ring and try all of the Sarge’s favorite moves-like a killer KO punch, a brutal body slam, or a ferocious flying pin. You can even throw your opponent over the ropes and fight outside the ring! Fight the ugly mugs in the league one by one and work your way through the ranks. Win, and you'll pick up a little combat pay and close ranks on a championship payoff. Lose, and you're likely to get Sgt Slaughter's dishonorable discharge. Outside the ring, change roles and become a cunning. worldly-wise manager. Bid for the best wrestler you can afford in Sgt Slaughter's Auction House. Then take him to one of the wrestling joints in town. If he’s green. you'll have to start him off in a sleazy gym. If and when he’s good enough. he’ll be a headliner at the high-class Main Arena for the championship! Sgt Slaughter
  • The Champ

    1989

    The Champ

    1989

    Fighting
    Commodore C64/128/MAX ZX Spectrum Amiga
    The Champ is a boxing video game published in 1989-1991 for the Amiga, Commodore 64 and ZX Spectrum computers by the Swiss company Linel, which was based in Liechtenstein at the time. The original for the Amiga is from Switzerland, while the conversions are the work of the British company Pantheon Software. The Amiga and Commodore 64 versions include Gonna Fly Now, a song from the famous boxing film Rocky, presumably used with a regular licence since composer Bill Conti is credited in the game manual.
  • Street Fighting Man

    1989

    Street Fighting Man

    1989

    Fighting
    DOS
    Are you ready for a challenge that will test your game playing abilities to the max - if so read on! You control Nick "The Hammer" on a rescue mission that will take you onto the streets of five of the most dangerous cities in the USA. The streets are controlled by gangs possesive of their turf and a trespass always starts a rumble. Homeboys, Lipsticks, Sharks and other gangs roam at will through an incredible street and hideout maze of unique 3D graphics. Nick "The Hammer" is a bad dude himself and his punch and kick abilities are the equal of any street warrior. He will also need his full armory of weapons including knives, crowbars, and chains to survive in the urban jungle. Warning! Don't be fooled by any friendly bystander as they could end up becoming just as dangerous as the most vicious gang member. The battles are bloody - the graphics superb - beware, you play at your own risk!
  • The Amazing Spider-Man and Captain America in Dr. Doom's Revenge!

    1989

    The Amazing Spider-Man and Captain America in Dr. Doom's Revenge!

    1989

    Fighting
    Commodore C64/128/MAX Atari ST/STE Commodore 16 DOS Amiga Amstrad CPC
    Latverian president Dr. Doom is a terrible enemy, so when he hatches a plan to blow up New York City with a stolen Atomic bomb, one Marvel superhero is not enough to stop him. As the lavishly-drawn comic bundled with the game explains, Spider-Man and Captain America must join forces to go to Latveria and foil his plans. The main action in the game is a side-scrolling beat 'em up, in which you alternately control the two characters. They each have their own moves to deal with The Rhino, Electro and other foes. Moves are context-sensitive based on the distance between your character and the opponent. Energy bars decrease as you each take hits. After each section, you get comic-book sequences as a reward, and to set the scene of the evolving story.
  • Destroy

    1989

    Destroy

    1989

    Fighting
    DOS
  • Master Karateka

    1989

    Master Karateka

    1989

    Fighting
    Game Boy
    The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements similar to a beat 'em up. The gameboy version most notably includes an experience system.
  • Hippodrome

    1989

    Hippodrome

    1989

    Fighting
    Arcade
    This is a mythologically-themed gladiator game with simple controls, allowing players to move left and right, jump, and attack. Players choose one of two human fighters, who must overcome eight terrifying and monstrous fantastic opponents (eg. dragon, wizard, scorpion-man) in the ring to win a tournament and rule the kingdom for one year. Between bouts, players can visit a store and upgrade their equipment, granting them different health, range and damage bonuses. A second player can join in at any time to challenge the current player, but only the winner can proceed in the tournament. This game is succeeded by Mutant Fighter.
  • Mad Motor

    1989

    Mad Motor

    1989

    Fighting
    Arcade
    Mad motor is a 2D side-scrolling biker-themed beat 'em-up game that puts players in the shoes of a motor driver on a highway. You have to beat-up enemies driving different types of motors and cars as well enemies on gliders. Bosses include a apelike boss hanging from an helicopter and a guy standing on top of a car in full Japanese armor. You can transform in to a more powerful hulky long haired guy on a tricycle motor. The background scenery includes, cities, deserts and forests. You can play solo or with a friend.
  • Fighting Road

    1989

    Fighting Road

    1989

    Fighting
    Family Computer
    Fighting Road is an Action game, developed and published by Toei Animation, which was released in Japan in 1988.
  • Pit-Fighter

    1988

    Pit-Fighter

    1988

    Fighting
    Handheld Electronic LCD
    A handheld port of Pit-Fighter, released in 1988.
  • Exploding Fist +

    1988

    Exploding Fist +

    1988

    Fighting
    Commodore C64/128/MAX ZX Spectrum
  • Hercules: Slayer of the Damned!

    1988

    Hercules: Slayer of the Damned!

    1988

    Fighting
    Commodore C64/128/MAX ZX Spectrum MSX2 Amstrad CPC MSX
  • Sword Slayer

    1988

    Sword Slayer

    1988

    Fighting
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Fighting game starring Spartacus.
  • Spitting Image

    1988

    Spitting Image

    1988

    Fighting
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Political farce in a fighting game based on the British telly program.
  • Human Killing Machine

    1988

    Human Killing Machine

    1988

    Fighting
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    HE'S THE MEANEST SON OF A SNAKE YOU'VE EVER SEEN! HE'S THE HUMAN KILLING MACHINE CARVE OUT A PATH OF SAVAGE DESTRUCTION AS YOU BATTLE TO STAMP YOUR SUPREMACY OVER A MULTITUDE OF OPPONENTS. Face Igor the Fearless and his rabid dog amongst the sacred Temples of Moscow. Don't be fooled by ladies of the night, Maria and Helga, streetwise and toughened in the seedy underworld of Amsterdam. Match the cunning guile of Miguel, master bullfighter and the unvanquished fighting bull Brutus in the splendid surroundings of the Barcelona bull stag. Trade blows with the awesome Utan Hana and his drunken compatriot outside a German beerhouse. Finally confront the merciless terrorists of the Middle East among the battle torn ruins of Beirut. Tough and mean ... you're the HUMAN KILLING MACHINE!
  • Fighting Street

    1988

    Fighting Street

    1988

    Fighting
    Wii Turbografx-16/PC Engine CD
    Street Fighter was ported under the changed title Fighting Street for the TurboGrafx-CD and released with an arranged soundtrack. Due to the lack of a six-button controller available for the TurboGrafx-16 at the time this version was released, the strength level of the attacks were determined by how long either of the action buttons were held down.
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