"Galaxy II has all the excitement of the most sophisticated arcade games. And, it features four unique phases of action in one full cycle of play. In "phase one", you must destroy a squadron of fighters that attack in two different patterns-a zigzag and a backward -forward motion. In "phase two", another squadron attacks, this time in a circular formation.
In "phase three", the enemy command ships are vulnerable but watch out for their barrage of missiles ! Knock out all three command ships and the scoreboard gives you a "GOOD" rating.
Now you are challenged to complete a difficult docking maneuver. Your earth ship launches a space shuttle and the countdown begins. The faster you succeed in docking, the more points you will score. And, if all 5 of your earth ships have not been eliminated, you may continue to play.
If you are very skillful, you can score up to 10,000 points. And, to add to the challenge and fun, there are four skill levels from which to choose. Before playing, read on for complete directions." -
600 is a maze game where the player is a turtle trying to bring baby turtles, called 'kidturtles' to their homes while avoiding beetles. Scattered throughout the maze are boxes with question marks on them. When the player walks over a question mark, a baby turtle will crawl onto the main turtle's back, a house will appear at a random location on the map, and the player will have to bring the baby turtle to its house while avoiding beetles.
Other times, beetles will come out of the boxes, which the player will have to quickly run away from. The player's only offensive move is the ability to drop "smart bombs" to temporarily stun the beetles. The player's smart bombs can be refilled by grabbing the smart bombs in the middle of the maze. However, unlike actual smart bombs, the player's bombs do not move and stay in a single place until a beetle runs over it.
You have eight floors to deal with the beetles, then you'll go to the roof to get your baby turtles, after you go get them, you walk home with the rest of the b
Player controls a paintbrush to paint paths within a maze. The player is harassed by two fish which can be temporarily destroyed by running them over with a one of two paint rollers located near the maze center. A critter occasionally emerges to leave footprints on painted areas which must then be repainted.
The contest is on! Create a maze to corner your opponents...before you are cornered yourself. Split-second reflexes keep your trail in motion -- while blocking your opponent and/or the computer in a trap from which there is no escape. Or direct a hungry serpent after your opponent, and bite his tail off before he bites yours. It's a twisting tangle which only the swift survive. 16 game variations put you in control.
Trap Games (12 variations) -- To keep your trail moving without colliding -- and to block your opponents' trails so that they are forced into collisions. Trails that collide with others, with the edge of the picture, with obstacles or themselves are eliminated.
Bite Games (4 variations) -- To make contact between the head of your serpent and the tail of your opponent's serpent, "biting" off one link with each contact. The winner is the surviving serpent.
There are two Game & Watch games called Mickey Mouse. In this one, which is part of the Panorama series, Mickey has to juggle while balancing on top of a ball. Mickey can lose a life by catching a fire stick instead of a juggling stick or missing catching the juggling stick completely.
Egg is a Game & Watch video game released in 1981. The game was similar to the previously released Mickey Mouse game, though due to copyright issues which prevented them from using the brand in some countries, they replaced Mickey Mouse with a wolf, though the gameplay remains essentially the same. The countries where Mickey Mouse was replaced by Egg include some Asian countries and Australia. In the Soviet Union there were the wolf and the hare from Soviet animated TV series Nu, Pogodi!. Egg was never released in Japan. Within the box were LR43 batteries, a caution leaflet, and battery stickers. The game sold an estimated 250,000 units worldwide. The game's model number is EG-26.
Interestingly, Egg was included in the Game Boy Color video game Game & Watch Gallery 3 in 1999.
Fantasy is a simple 2D arcade game. The main hero must rescue his girlfriend as she was kidnapped by pirates. After the rescue, other hijackers appear all the time - the hero is busy non-stop. Each level is different - ballooning, pirate ship, jungles, a village full of savages ...There are no buttons to interact with - only the joystick. Most of the time, the hero must avoid the enemies - but sometimes (for example in the village), he can automatically use a sword.
Popeye is a Panorama and Tabletop Game & Watch game released in August of 1983. The games' model number are PG-74 for the Tabletop game and PG-92 for the Panorama game. PG in the model number stands for Popeye Game. The Panorama game took and came with two LR44 batteries, while the Tabletop version came with two C batteries. Nintendo manufactured 250,000 versions of both games in America and Europe. It's unknown how many were manufactured in Japan. The game is based on the lucrative Popeye franchise, and in it you control Popeye. Nintendo was known during that era to create games based off on the Popeye franchise.
Brutus has kidnapped Olive, and as Popeye you have to knock him out and punch him into the ocean to save Olive. The directional pad controls Popeye left and right. When Brutus tries to punch your character, move Popeye right to make him avoid the punch, then counter with one of your own. If Brutus move Popeye to the very right hand part of the pier, Popeye can still stay on by moving the control pad righ
Third game released for the Epoch Cassette Vision. Despite sharing a name with the seminal Namco release, it is not based on that game but plays rather similar to Nihon Bussan's Moon Cresta.
Launch title for the Epoch Cassette Vision. The goal of the game is to chop down trees while avoiding bird droppings and other animals.
The game is an unauthorized conversion of the SNK arcade game Yosaku.
Octopus is a Game & Watch game that was released on the G&W widescreen series. In the game, you, the diver, must get around an octopus whom is trying to capture you and get to the treasure. When Mr. Game & Watch returns to the salvage ship, he gets three extra points. The player's three chances are measured by extra divers on the savage ship. When one is attacked by the Octopus' tentacles, another takes his place.
You are in control of a small plane and are on a rescue mission to free animals that are held captive by a bunch of gorillas. In order to open the cages you have to drop a bomb on the head of the captor to knock him unconscious. After that the player has only a few seconds to collect the animals with his plane until the gorilla regains his consciousness again. After having saved all animals the plane flies on to the next, more difficult level.
Parachute is a game for the Game & Watch where you have to save people from a helicopter and make them land in your boat. You will direct your boat under the person try and let them land safely. If they land in the water, a shark will come and eat them- if this happens three times you will lose and will have to start over.
Guide a dot-munching, stretch-legged character through right-to-left scrolling scenes of landscape and tunnels. Avoid, among others, jelly fish and of course the kettles and boots on the overhead conveyor.
Lion is a Game & Watch game and the last game in the G&W Gold series. In the game, you control two lion tamers and try to keep the lions in the cage. If one of the lions escape, you will lose and will have to restart.
Helmet is a Game & Watch game that was released in 1981. In the game, you have to run from one house to the house across from it without getting hit by falling tools that your enemies is throwing at you. Sometimes the door on the other house will close, making you run around until it opens.