Steam Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Game Boy Games - Page 230

apps menu
Newest Most Popular Top Rated
  • Impact

    1987

    Impact

    1987

    Arcade
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Atari ST/STE Acorn Electron DOS Amiga Amstrad CPC
  • Ball Raider

    1987

    Ball Raider

    1987

    Arcade
    Amiga
    Ball Raider
  • Ghostly Grange

    1987

    Ghostly Grange

    1987

    Arcade
    ZX Spectrum
  • Cybex

    1987

    Cybex

    1987

    Arcade
    ZX Spectrum
    Guide droids to collecting pieces of the scrambeled shut down code for the forcefield in this isometric 3D game for the ZX Spectrum
  • Alien Evolution

    1987

    Alien Evolution

    1987

    Arcade
    ZX Spectrum
  • Death or Glory

    1987

    Death or Glory

    1987

    Arcade
    Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC
  • Classic Muncher

    1987

    Classic Muncher

    1987

    Arcade
    ZX Spectrum Amstrad CPC
    OK kiddies, let's play a little game. I'll start describing the scenario of this cute little original game by Bubble Bus, and you tell me when you think you can guess the game before it loads All right ? Here we go: "... Living in a haunted mansion isn't much fun, especially when the ghouls take over. Muncher man must gather up all the food before the ghouls get him !' No, Muncher Man does not come from Munich, and I don't know why he doesn't get his food from the nearest McDonalds. Maybe he's a trendy veggie? I see you're going to need further clues. Muncher Man's house looks suspiciously like a maze, with lots of little round bits of food in it (Not yet! Wait a bit). You have to wander about the maze, eating the food, and avoiding the ghouls (now you can start guessing). When you eat a special pill (left over from a previous police raid), you can chase and eat the ghouls (but go easy on the spirits), getting a large bonus from your local exorcist as you do so.(You must have it by now). Fruits pop up in the ma
  • Brick Breaker

    1987

    Brick Breaker

    1987

    Arcade
    Amstrad CPC
    star 4
    Our mission is to destroy all the walls on the screen for a total of 25. In principle, we can start the top 15, choosing the desired before starting the game. In each of these walls there are different pods of bricks, some of which you will assist us if we catch them when they fall .
  • Blood Valley

    1987

    Blood Valley

    1987

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    ARCHEULT, el terrorífico y poderoso líder del Firedrake, ha ordenado que te den caza y te sentencien. Tu única posibilidad de supervivencia es escapar del Valle. ¿Posees la valentía y los recursos suficientes para vencer no sólo a tu adversario sino también a todas las criaturas y seres tenebrosos del mundo fantástico de Orb?
  • Ball Breaker

    1987

    Ball Breaker

    1987

    Arcade
    ZX Spectrum Amstrad CPC
  • Jinks

    1987

    Jinks

    1987

    Arcade
    Atari 7800 Commodore C64/128/MAX Atari ST/STE Amiga Amstrad CPC
    You are about to embark on one of the most dangerous missions of your career. As a renowned Star Fleet pilot, you have been selected to command an exploration party in a journey across the galaxy to investigate the mysterious planet JINKS. An enigma for centuries, JINKS is a lush, resource-rich world, and could be the key to the desperate need for human expansion in space. It is apparently capable of supporting life, yet it is curiously uninhabited--or is it? A routine research mission goes haywire when scouting your probe across the planet's surface leads you and your crew into a deadly game of cat and mouse. Can you escape from these fiendishly clever traps before your probe and its occupants are miniaturized or annihilated?
  • ALF: The First Adventure

    1987

    ALF: The First Adventure

    1987

    Arcade
    Commodore C64/128/MAX Atari ST/STE DOS Apple II
    ALF must collect parts of his spacecraft in this top-down action game.
  • Bone Cruncher

    1987

    Bone Cruncher

    1987

    Arcade
    BBC Microcomputer System Commodore C64/128/MAX Acorn Electron Amiga
    In Bone Cruncher the player takes the role of Bono, a dragon who makes a living by selling soap. His secret of success: he uses skeletons as ingredients. To restock, Bone has to collect more skeletons by traveling through a castle with 22 scrolling levels.
  • Amegas

    1987

    Amegas

    1987

    Arcade
    Amiga
    Amegas is a wild, fast paced game written to take full advantage of the Amiga's amazing speed, graphics and sound! Bounce, shoot, slam, and juggle your way through 40 challenging screens. Every screen has its own surprises and it will take quick reflexes to deal with all the action, sounds, and sights! For the Amiga 500, 1000 and 2000.
  • The Deep

    1987

    The Deep

    1987

    Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time. Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a different objective, e.g. collecting an orb, bombing an underwater station or destroying a powerful ship.
  • Pac-Mania

    1987

    Pac-Mania

    1987

    Arcade
    Arcade Wii
    star 5.3
    Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!
  • Cairo ShootOut!

    1987

    Cairo ShootOut!

    1987

    Arcade
    Mac
    A shooting gallery style game, except instead of aiming with a cursor, players must line their shots up with the scope at the bottom of the screen. Also includes a small puzzle element.
  • Street Cop

    1987

    Street Cop

    1987

    Arcade
    Family Computer Nintendo Entertainment System
    One of the few NES games that uses the Power Pad. You play a cop who must chase down and catch the criminals. The game takes you through the streets of a city, where you must turn corners and keep running to catch the bad guys. You use the NES power pad to run through the streets, faster you run faster the cop will give chase. You use the controller to use your nightstick to apprehend the criminal.
  • Dig Dug

    1987

    Dig Dug

    1987

    Arcade
    Intellivision
    Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which can walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
  • Krazy Kobra

    1987

    Krazy Kobra

    1987

    Arcade
    Apple IIGS
    It's the classic game of Snake, except released back when it was still fairly new. This version however is an extreme challenge with 50 custom-designed levels to rival the mighty Snake Byte.
  • «
  • 1
  • .....
  • 226
  • 227
  • 228
  • 229
  • 230
  • 231
  • 232
  • 233
  • 234
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2025 Steam Games.