Educational arcade-style games with Spider-Man, Wolverine, Iron Man and She-Hulk. Learn addiction, subtraction, multiplication, division, fractions, geometry and more. Exciting animation, sound and interactivity. Ages 8-12.
Help a hilarious bear named 'Frantic Fred' to eat all the apples that falling from the tree and avoiding them hit the ground, while dodging anvils that throw the naughty squirrels to win many tickets!.
If you catch all apples, will go to the bonus round, where you can win up to 500 tickets.
More Invaders! is the sequel to Vector Vaders. It's how John wanted VV to look originally, but due to his lack of Vectrex programming experience at the time, couldn't make it so. More Invaders! has practically no screen flicker and plays very fast (compared to its predecessor), and has some enhanced features, such as splitting Invaders, trick saucers and special bonuses!
Super Mario Attack is a redemption arcade game developed by Banpresto in 1996 based on the 1990 SNES game Super Mario World. The gameplay involves landing Cape Mario on items of different value in medals. Players have the option of doubling or tripling their bet. They must dive within 15 seconds or lose. It was only released in Japan.
The first true 32 bit pinball tables. View your extreme skills from any angle and any perspective with 3D panning camera angles and sweeping crane shots, and even an inside the ball perspective. Sampled sound effects and video clips make these super fast tables the only ones worth playing.
A giant spaceship is threatening to attack the planet Xunor and capture its inhabitants. As commander of the mighty Cosmo Fighters, you are given the task of eliminating this evil force and returning peace to the galaxy.
But this mission won’t be an easy one! To reach your goal, you must fight your way through various stages, each filled with advanced enemy fighters, grouping together to prevent you from finishing your mission successfully.
The object of the game is fairly simple, move your ship to Avoid the Roids. Ever so often you will have to avoid an additional Roid. Destroy Roids by having them crash into the sweepers.
Distributed freely to students, Surf 'm Up is a little Kaboom!-inspired game by Dutch beer brewer Dommelsch.
The premise is simple: four cranes of a beer tender are spilling droplets and you, an empty beer glass, must collect each droplet. Controlled by keyboard or mouse, the game is a test of reflexes. Each collected droplet gives 5 points; 45 points will get you to the next section; after three sections you will progress to the next increasingly harder level.
Missing too many droplets will cause the beer glass to slip. Watch out for falling sugar cubes, peanuts, matchsticks and darts - you can only withstand them three times. Also beware of a little green caterpillar who tries to hinder your progress in all manners possible. Help comes in the form of a bell announcing 'happy hour'-mode - making your beer glass invulnerable for a couple of seconds. Another help is a sponge appearing from time to time. Jumping on it cleans all spilled droplets.
Users were encouraged to save their highscores on a blank disk and
Blast through FIFTY levels of bricks. Too bad it's not that easy! You have to avoid the evil robots and the tricks which they will throw your way. Try to grab the special bonus pieces as they fall, and gain special powers. Some pieces will transport you to higher levels, others will give you more balls or firepower, and of course, the occasional surprise!
This World War I game has you taking control of a triplane and shooting and bombing enemy territory. You can choose between English, Japanese, German and Finnish alliances.
A Tetris clone for the ColecoVision.
Despite being an early home-brew, Kevtris features both colourful graphics and background music, as well as three different game modes for both one and two players as well as handicaps. Apart from the normal Tetris game mode, there is the zero-out mode, where you have to clear a set number of lines to win a game, and the builder mode, where the blocks don't fall automatically, giving you all the time in the world to plan your moves.