Crayon Shin-chan: Taiketsu! Kantamu Panic!! (クレヨンしんちゃん 対決!カンタムパニック!!) is an action game for the Sega Game Gear released only in Japan. It is based upon the Crayon Shin-chan anime.
WinDepth is a Windows game developed by the Japanese freeware group Bio_100%. It’s an arrangement of the 1992 shooting game SuperDepth (originally for PC-9801) for Windows.
In WinDepth, players control a warship moving on the water’s surface while countless submarines lurk underwater. The objective is to destroy the submarines while avoiding their torpedoes and mines.
The player controls the helicopter from an overhead, isometric perspective. The Apache is equipped with three weapon types: a machine gun and two types of missiles of different strength. During the missions, the player must beware anti-aircraft guns, missile launchers and tanks, outmaneuvering enemy fire or destroying the enemy weaponry. The Apache is destroyed if its fuel runs out, or if the armor (functioning as health) is completely depleted. However, armor can be replenished by bringing back MIA soldiers and prisoners of war back to the landing zone. There are also fuel, ammo and armor pickups available on the field.
An action-packed arcade game based on the classic shoot-em-up, Centipede, but with engaging, colorful animations and fun, wacky sounds. It was released exclusively for the Mac operating system by the indie developer, Ambrosia Software.
A basic 'arcade flight' game made by MVP Software. It was commonly found on old MS-DOS shareware collections and shovel-ware compilations. Has probably one of the most ridiculous intro videos of it's time.
Flying Tigers is a vertical shooter where the player fights an onslaught of ground and air targets, gain powerups to increase their firepower, and fight through a series of levels.
Flying Tigers II is a close sequel to the first. It is a vertical shooter where the player fights an onslaught of ground and air targets, gain powerups to increase their firepower, and fight through a series of levels.
Player patrols the top of the castle and drops rocks onto the Orkish enemies who are trying to scale the wall. Should an Ork make it to the top then the player can call for their trusty sword and chop of the offending invaders head. What makes this game difficult is that there can only ever be one rock on screen at a time and while the player is holding their sword no new rocks will appear.
Randomly throughout the game a chief Ork will appear. They ascend slower than their companion Orks and can only be killed by dropping a rock on their head.
Whac-a-Mole is coming to your copy of Microsoft Windows! Watch in wonder as your mild-mannered mouse is transformed into the proverbial blunt object. Slam the enormous hammer down with a click of the mouse as you prowl the mole-infested landscape. Grit your teeth, take aim and BOP moles in a split second as they jump and taunt you to take your best shot! Roar as you score a direct hit, triggering a chorus of cartoon sound effects and hilarious animation! Unlike passive screen savers or intellectual adventures, Whac-a-Mole delivers pure entertainment as you absent-mindedly BASH devilish rodents.
The LCD version of Ecco the Dolphin is a handheld game created by Beck-Tech for Tiger Electronics and released as part of their Pocket Arcade series of LCD handhelds. It is based on the Sega Mega Drive game, Ecco the Dolphin. This game was designed by cartoonist I.B. Nelson after Eternal Champions.
Sonic Blast is a 1994 LCD game released in the US by Tomy as part of the Pocket Arcade series. The screen comes out from the lower half of the device via a spring operated pop-up type mechanism.
Amazing Sonic is a 1994 LCD game distributed by Tomy, and part of the Pocket Arcade series. A pop-up lid must be lifted to play the game. The LCD is not backlit, and is hard to see without proper light. It is slightly hard to control since the directional pad is separated into two different sections, making the game hard to figure out without instructions. Sonic must navigate through 12 maze-like levels.
Sonic the Hedgehog 3 is an LCD game created by Tiger Electronics in 1994. It was available in the Tiger's second generation casing and also as a Pocket Arcade version.
The game features a standard direction pad and 3 buttons, "Tails", "pick", and "spin". Both consoles also contain four function buttons to turn off the system, toggle sound effects, pause the game, and turn on the console and start the game. The standard version requires two AA batteries to operate. The background of the game is a rendering of the Blue Sphere, with the floor of Hydrocity Zone. When the game starts, the Sonic the Hedgehog 3 title screen theme is heard. The level theme is the Angel Island Zone theme.
Dodger is a game in the style of Pac-Man. In Pac-Man the player has to eat all the dots from the board in order to pass to the next level. In this game the dots are replaced by fruits (apple, strawberry and cherry) that the player has to eat in order to get a score and to go to the next level. The enemies are four mean laser machines in the sides of the levels and they attack the player by shooting lasers. When the character is hit, a life is lost. Unlike Pac-Man there are no special pills in the game. The board also contains skulls and they also make the character lose a life upon contact. After every level a password is provided to continue playing from that level immediately.
Balltris is a Tetris type arcade game. Instead of classic square blocks a cup is being filled with one, two or three balls of different colors. The ball blocks are falling randomly from the top. The player may maneuver the balls by moving them to the left or right and flipping. The balls disappear after creating a chain of at least three balls of the same color.
Karl Quappe is a single player, shareware, keyboard controlled Frogger clone from Germany.
Using the keyboard the player must take Karl across a five lane motorway, then across a river to safety. Hazards include crocodiles, otters, cars, and of course the river itself because Karl is a very young frog and will drown if he falls into the water.
Korean shoot-em up game, Soft Action’s attempt to redeem itself after the largely unsuccessful Fox Ranger II. The game uses overhead view and pseudo-3D mode not unlike SNES Mode-7, and visual effects are similar to Axelay. Eardis is set in science-fiction universe, and player must pilot a futuristic plane/spaceship, fighting against invading aliens. Gameplay is similar to other shoot-em up games. The difficulty is quite high: best weapons are rare, and many enemies kill player instantly despite having a shield bar. There is a two player mode.
In Squirmer The Game you take control of a space ship in order to kill a centipede. Shooting at the head or tail of the centipede will shrink it while shooting in between will split into 2 centipedes.