Gunship 2000 is a helicopter simulation game. The game consists of a set of missions mostly search and destroy or survival style. The simulation engine is quite real and complex to understand but simulates almost all aspects of the war environment. Your main purpose is to destroy the primary and secondary targets. You are not rewarded for missing those objects, even if you manage to destroy everything else. The really successful pilots are rewarded for hitting the targets and getting back in less than thirty minutes.
If you want to fly a modern passenger jet then this is the sort of game for you. This is a serious simulation of flying which was developed in corporation with Lufthansa and Deutsche Airbus. The flying area includes most of Western Europe with about 80 airports. During gameplay you have to fly a specified route and navigate yourself by using the supplied map. There is also a training mode available.
The object of this video game is to successfully launch and fly one of NASA's historic Space Shuttles. Gameplay is composed of several different types of missions, each broken up into short mini-games.
The first part of the game requires the player to activate oxygen and hydrogen pumps as well as get additional crew members into the shuttle within a strict time limit by moving an elevator up and down and avoiding moving bumpers. Then, the player must successfully launch the shuttle into space by performing quick time events that correspond to particular shuttle launch maneuvers such as booster rocket separation. Once in space, one of several missions will be played where the player must control the astronaut by maneuvering him around hazards, replenish his air supply before the timer runs out, and deliver components for the International Space Station to their correct locations. A cosmonaut from the Soviet Union must also be rescued in the game.
Finally, the player must land the shuttle by again performing Quick Ti
Surprise yourself and impress your friends with astonishing graphics you can make in minutes. Animate them and your TV screen becomes a lively work of art. All with just your television and the 16-bit Genesis system. It's simply the easiest way to be an artist. Create masterpieces that run, jump, and dance! You can even record them on your VCR. It's better than a game... it's ART ALIVE! Turn your imagination loose with the gallery of tools: A rainbow of colors to paint with; 3 different pencil tips for freehand drawing; Circles, rectangles and squares in 3 different outline widths; Spray cans for shading patterns; An eraser and clear feature to make mistakes vanish; Over 50 supplied graphics and animations, including Sonic the Hedgehog and ToeJam & Earl, or create your own; Predrawn backdrops you can color with the fill bucket.
Ten years ago, you were the Hero of Vega Sector, idol of millions - the starfighter pilot who single-handedly turned the tide of a major Kilrathi invasion.
Then something went wrong.
You were disgraced, court-martialed and transferred to a backwater outpost. For years, your lightning-quick reflexes and instinctive dogfighting tactics went to waste while the Kilrathi killed your closest friends on the front lines.
But Mankind still needs a hero, now more than ever before. And you're still the best pilot in the Galaxy. You've got just one chance to prove yourself, just one chance to keep the Terran homeworlds from falling to the massed armada of the Empire of Kilrah.
Thank you can handle it, flyboy?
The Secret Missions 2: Crusade, another exciting chapter in the saga of the Tiger's Claw! In this campaign, a huge Kilrathi fleet maneuvers toward a planet of peaceful primitive natives. After a Kilrathi renegade defects with the crew of a small destroyer, you'll fly one of their fighter ships in undercover missions.
In these new secret missions, you must discover the truth behind the Kilrathi "holy war" before the Warriors of Kilrah can destroy you and the Tiger's Claw!
- 16 new missions! Fight new Kilrathi opponents in a campaign that will challenge your piloting and tactical skills to the limit!
- Battle against the Kilrahi Imperial Guard! These enemy elite pilots are smarter, more vicious, and even more skilled than the Kilrathi aces in the original Wing Commander!
- Fly a captured Kilrathi starfighter! You'll pilot a modified Dralthi...only your superb flying skill will allow you to survive in combat against the alien enemy!
- Stunning new graphics! New enemy ships! you'll duel against the Hhriss experimen
SimCity (SNES) was originally released in Japan in April 1991, the first console game in the SimCity series, and one of the launch titles for the Super Famicom/Super Nintendo Entertainment System in North America when the console was released there in August the same year. It was developed by Nintendo EAD under license from Maxis and published by Nintendo.
It has some differences from the original game, among them is the presence of an original Nintendo character called "Dr. Wright". There are also unlockables based on Nintendo franchises such as Mario.
Elite Plus was upgraded to take advantage of EGA, VGA and MCGA. It was coded entirely in assembly language by Chris Sawyer, who later wrote RollerCoaster Tycoon. Elite Plus had a ninth galaxy that can only be reached by hyperspacing into Witch Space.
50 accurate historic missions. Become an ace in one day like Yeager in World War II, fight Sabres high over the Yalu River in Korea, fly in the biggest air battle of Vietnam.
Korean War.
Jet aircraft dominate the skies. Tactical updates on call. You have a Sabre in your sights, but is he alone? Info windows give you critical data on enemy locations, plane performance, even your opponent's next move.
Missiles make their first deadly mark. Accurate flight dynamics. Faster speeds and greater Gs put your pilot skills to the test. Gunning fighters over Germany was hard, but a missile lock at Mach 1 is a whole different ballgame.
The StudyBox, released by Fukutake Publishing Co, Ltd., was much like a tape player for the Famicom. The accessory was small enough to fit on top of the Famicom, to plug into the connector. Also like a tape player, the top of the StudyBox would open to reveal the compartment where tapes were played.
The StudyBox itself did not have the standard Play, Stop, Pause, Fast Forward and Rewind buttons on the system, as would be expected with a tape player. Instead, the student (presumably) would use the Famicom controller and on-screen cues to play the tapes.
We don’t exactly know what the tapes would do. The purpose of the StudyBox was to make the Famicom more educational, giving students the ability to learn about whatever information was contained on the tapes. The tapes were, of course, only sound and voice, without visuals to accompany the studying.
The MiG-29 plane, nicknamed Fulcrum by the West, features in this flight simulation, professionally modeled by former British Aerospace flight simulator designers. You are armed with cannons, rockets, and Air-to-Air and Air-to-Ground missiles. Aerodynamics, blackouts, and physics are all recreated. There are six missions to take on, starting with your basic training.
You may be the hottest pilot in the fleet, but this will cool your jets! In Wing Commander you blast your way through the Vega Campaign. You'd better be as good as your reputation because the stakes are too high to play it safe. Just when you think that the action can't get any more intense, or the opposition any stiffer, you'll plunge into Wing Commander II. Disgraced and unjustly court-martialed, you have to prove yourself once again and earn the respect of the Confederation High Command. Of course, there is also the little matter of preventing the destruction of the Terran home-worlds.
This expansion to Secret Weapons of the Luftwaffe allowed players to fly in, and against, the jet-powered P-8P-80 Shooting Star Tour of Duty is a flight simulation game that immerses players in the pioneering era of jet aviation, focusing on the United States Air Force's first operational jet fighter. Set in the late 1940s, the game puts players in the cockpit of the P-80 Shooting Star, allowing them to experience the transition from propeller-driven aircraft to the jet age. Players take on various missions, likely including training flights, patrols, and air-to-air combat scenarios, all set against the backdrop of the early Cold War period.
The game aims to provide a realistic simulation of the P-80's unique handling characteristics and performance, challenging players to master the intricacies of jet propulsion, take-offs, landings, and combat maneuvers. With detailed cockpit instrumentation and authentic flight controls, P-80 Shooting Star Tour of Duty offers aviation enthusiasts and history buffs a chance to e
An expansion to Secret Weapons of the Luftwaffe that allows players to fly in, and against, the unique P-38 Lightning. Players assume the role of a P-38 pilot, engaging in a series of historically-inspired missions that showcase the aircraft's diverse capabilities. These likely range from high-altitude interceptions and long-range escort missions to ground attack sorties, reflecting the P-38's real-world adaptability. The game probably features multiple campaign settings, potentially including the Mediterranean, Pacific, and European theaters, where the P-38 saw extensive action. With its emphasis on historical accuracy, P-38 Lightning Tour of Duty offers aviation enthusiasts and World War II buffs an immersive experience that combines realistic flight simulation with the strategic and tactical challenges faced by Allied pilots during the war.