Flight Path 737 is a flight simulator or as the cover says an "advanced pilot trainer". The player is the pilot of a jet airliner and his task is to take of from an airport, climb over the mountains that surrounds it and then land safely on an airfield in the valleys below. The player only gets one chance as there is only enough fuel for one landing. The game is played from a first person perspective and the screen is split into two parts: a landscape view at the top and the instrument panel below. The instrument panel shows all the information that is needed such as altitude, speed and artificial horizon. The game can be played on six different skill levels. Each level adds more complexity to the task. On the first level the mountains are 5000 ft. high and the runway is three miles long but for each level the mountains get higher and the runway gets shorter. On the most difficult level the mountains are 9200 ft. and the runway is only 1.5 miles. Each level also adds more tasks that have to be taken care. On level
The second version of Microsoft's flight simulator. Just like the ones that came after, it was a very sophisticated simulator for its time. Major added features included more hardware support, more simulation variables, and many overall tweaks.
Players play as Barbie who is invited on dates by Ken. They must then drive through town and stop at different clothing stores so they can put together the right outfit for the date.
Gameplay is identical to that of Smurf Paint & Play Workshop, in that players can draw and create their own scenes, or choose from any one of four background scenes and start to add clip-art objects, furniture and free form design.
Create any number of decorated scenarios and then use either controller to change into one of four Cabbage Patch Kids characters and play around in the graphic you have created. Characters are able to move left, right, up, down... jump and drop.
Though you can record your animations and play them back, there is no method of saving your work, so it all disappears when the power goes off.
In this brilliant text and graphics game, you start with a guitar, a few bucks and enough raw talent to sit in with the Stones or the Police. Now you've got some big decisions to make as you pick one of three levels and let IT'S ONLY ROCK 'N ROLL take you down a whirlwind road seeking the unbelievable wealth, status and popularity points you'll need to succeed. If you're really good if you can avoid exhausting tours, bad managers. lousy material and too much fun — if you can keep your money, stay happy, and interpret the record charts and newspaper headlines — you'll be the all time reigning KING OF ROCK AND ROLL! Fail and you'll be playing the opening act blues. But whether you end up a superstar or a has-been, ITS ONLY ROCK 'N ROLL AND YOU'LL LIKE IT! LOVE IT! YES YOU WILL!
In this game you control a bulldozer that rides around and pushes dirt.
Each dirt pile represents a "job". To keep from exploding you have to send in oil Samples to the cat dealership, then you will be told if the oil is good or bad. If you fail to do this occasionally your oil will go bad and you bulldozer will explode. To clean the oil you have to go to the cat dealership. You might also need some repair !
The goal of the game is to make the most money from finishing "jobs".
Planetfall is a sci-fi business trading game where the players command their own merchant fleet. They can travel between the different planetary systems (with changing business conditions), buy and sell any of the six available resources (uranium, iron ore, machinery, medical supplies, computers, and gems), make money and make deposits in banks. A game can have a maximum of 15 star systems.
This Cold War game puts the player in control of average American everyman Mike, charged by sudden circumstance with building a fallout shelter in his basement by slowly climbing two flights of stairs to the attic, where three cinder blocks need to be carried down to build it out of.
3D Grand Prix (for the ZX81 with 16K memory expension module) is a racing simulator with a first person view. You race against others on random generated track. You have to accellerate, brake, steer and switch (6) gears.
One of the first hospital management games. You hire staff, expand your hospital and advertise your services. But also take decisions on salary and how much medicine you prescribe to your patients. At times are prompted with text scenarios and have to decide how to handle them. It might be Yakuzas raiding the hospital, competing hospitals opening up, embezzling scandals etc.
Solo Flight is a flight simulator game for the Commodore 64, Atari 8-bit family, and Apple II series released in 1983. It was later released for the IBM PC. The game was created by noted game designer Sid Meier, and published by MicroProse Software, which Meier founded in 1982 with Bill Stealey. The mission of the game is to fly solo over several states, delivering bags of mail. The game supported a fairly realistic flight model (for the time), and a large number of flight instruments were available. A map covering many states of the US was used, which even included altitude data (although the landscape always appeared flat due to the technology constraints of the time).
Space Shuttle is a simulation game where you are the pilot of space shuttle Discovery. Your goal is to launch the Discovery, establish an orbit around the Earth, open the cargo bay doors and recover a satellite to perform repairs, and finally land the Discovery successfully, all while using as little fuel as possible. Each time the complete mission is accomplished, it will then repeat at a higher difficulty level (in the higher difficulty levels the satellite has a more erratic flight path). The game is played from a first person perspective in the space shuttle cockpit where you can control everything from the shuttles engines to cargo bay doors. When the game is over you will be given a ranking which is based on the number of successful dockings and the amount of fuel that was used.