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New Dos Games - Page 443

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  • Apple Town Monogatari: Little Computer People

    1987

    Apple Town Monogatari: Little Computer People

    1987

    Simulator
    Family Computer Disk System Family Computer
    A version of Little Computer People for Nintendo's Family Computer Disk System version, published in Japan by DOG (a subsidiary of Square). Based on the original game by Activision. Unlike previous versions of Little Computer People, the playable character is a girl wearing a pink dress and bow in her hair. The rooms of the house are also in a different configuration, featuring an outdoor balcony on the top floor. When the game is first played, a name for the character is chosen at random from a preprogrammed list. There are no winning conditions on this game you basically watch and interact with the girl in various ways. However, Apple Town Story lacks many of the features found in other versions of Little Computer People.
  • Mercenary: Compendium Edition

    1986

    Mercenary: Compendium Edition

    1986

    Simulator
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Commodore 16 Amiga Amstrad CPC Commodore Plus/4
    A compilation of Paul Woakes's 3D exploration and flight game Mercenary, and the Second City expansion pack. For some systems this was a compilation of previously-released titles, for others it was the only release for either part of the gameworld.
  • Torpedo Alley

    1986

    Torpedo Alley

    1986

    Simulator
    Commodore 16
    Take your submarine to se nd sink the convoy of ships. The smaller the vessel, the larger your score tally. Beware. The convoy is protected by an escort or anti-submarine aircraft who once in sight will seal your fate and send you to the sea-bed for good! To avoid the watery end, dive as soon as you hear the aircraft approaching, and wait below the surface until you think it is safe to return. Good luck Commander!
  • Flight Deck II

    1986

    Flight Deck II

    1986

    Simulator
    Commodore C64/128/MAX MSX
    Flight Deck 2 was a flight sim game which was released by Aackosoft back in 1986 on the MSX.
  • Odell Lake

    1986

    Odell Lake

    1986

    Simulator
    Commodore C64/128/MAX Apple II
  • Drink & Drown

    1986

    Drink & Drown

    1986

    Simulator
    Commodore C64/128/MAX
    A nightlife simulator, this game sees the player trying to impress his mates and the ladies while conserving enough money to let the alcohol continue flowing freely (but not so freely that he throws up on his shoes (too often) and blacks out) as he staggers from bar to bar. The primary factor influencing this status is selecting the correct (or often arbitrarily least-inappropriate) answer from a list of multiple-choice options to engage a given situation; points can also be won by stumbling across the bonus mixed drink order or managing to fire off the randomly-determined ultimate compound obscenity.
  • Zoids: The Battle Begins

    1986

    Zoids: The Battle Begins

    1986

    Simulator
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Zoids: The Battle Begins is a 1986 battle simulation developed and released in Europe for the ZX Spectrum, Amstrad CPC, MSX and C64 personal computers by Martech, licensed by the Zoids toy manufacturer Tomy.
  • Beyond the Titanic

    1986

    Beyond the Titanic

    1986

    Simulator
    DOS
    As the game begins you find yourself standing on board the Titanic, on her maiden voyage. Of course, that particular voyage was never completed! Your goal is to survive and somehow get back to your home in the United States. Most of your time will be spent solving numerous problems and dangers that arise, like starvation and drowning. If you've played any of Infocom's famous text games you will notice that Beyond the Titanic is quite similar to Zork and Planetfall.
  • Jet Strike Mission

    1986

    Jet Strike Mission

    1986

    Simulator
    Commodore C64/128/MAX
    A flight simulation game in which the player controls a jet fighter-bomber and eliminates targets like radar stations, submarine bases or naval dockyards.
  • Thunderchopper

    1986

    Thunderchopper

    1986

    Simulator
    Commodore C64/128/MAX DOS Apple II
    A helicopter flight simulator that includes a variety of combat and rescue missions.
  • High Roller

    1986

    High Roller

    1986

    Simulator
    Commodore C64/128/MAX Atari ST/STE DOS
  • Super Huey II

    1986

    Super Huey II

    1986

    Simulator
    Commodore C64/128/MAX DOS
    The second game in the Super Huey helicopter simulation series.
  • Lunar Explorer

    1986

    Lunar Explorer

    1986

    Simulator
    DOS Apple II
  • Destroyer

    1986

    Destroyer

    1986

    Simulator
    Apple IIGS Commodore C64/128/MAX DOS Amiga Apple II
    Destroyer is a 2D Naval simulation game set in World War II. You play as a captain of a U.S. destroyer and must navigate your ship to victory over the course of several missions.
  • Orbiter

    1986

    Orbiter

    1986

    Simulator
    Atari ST/STE Mac DOS
    Orbiter is a free spaceflight simulator for the PC.
  • Breeder

    1986

    Breeder

    1986

    Simulator
    Family Computer Disk System
    In the distant future, to improve the quality of their war-robots, a star civilization decides to organize special tournaments. Those "metal combats" are held in arenas where two robots fight against each other in a death match. A vast list of components can be edited and customized from the start and the game counts seven different types of robots.
  • Top Gun

    1986

    Top Gun

    1986

    Simulator
    Thomson MO5 Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amstrad CPC
    Top Gun is a 1986 combat flight simulation game based on the film of the same name. It was developed and published by British company Ocean Software, and was released for several computer platforms. In the United Kingdom, it was released for Amstrad CPC, Commodore 64, and ZX Spectrum in December 1986. The following year, it was released for Atari ST. In the United States, it was published by Thunder Mountain. In 1989, it was published by The Hit Squad as a budget re-release for ZX Spectrum and Commodore 64.
  • Kudokikata Oshiemasu

    1986

    Kudokikata Oshiemasu

    1986

    Simulator
    PC-9800 Series Sharp X68000 PC-8800 Series
    Adult simulation game developed by HARD in 1986.
  • Gunship

    1986

    Gunship

    1986

    Simulator
    PC-9800 Series Sharp X68000 PC-8800 Series Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS FM Towns Amiga MSX2 Amstrad CPC
    star 6.9
    After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.
  • I Am a Teacher: Teami no Kiso

    1986

    I Am a Teacher: Teami no Kiso

    1986

    Simulator
    Family Computer Disk System
    An instructional program for learning how to knit by hand for the Famicom Disk System. It was developed by Royal Kougyou and follows their earlier educational software I Am a Teacher: Super Mario no Sweater. I Am a Teacher: Teami no Kiso (roughly "I Am a Teacher: The Basics of Hand-Knitting") is an instructional tool to help would-be knitters create their own garments. The user can input the amount, length and type of wool they have and the size and type of the item of clothing they wish to create and the program will put together a guide to help them achieve this goal. The user can save their progress at any time and pick up from where they left off. Unlike Super Mario no Sweater, its predecessor in the I Am A Teacher series, there are no Nintendo characters present in Teami no Kiso. Rather, Teami no Kiso is a guide for teaching the fundamentals of knitting to novices, with Super Mario no Sweater intended for those who already have some experience who wish to try new Mario-themed designs. As with Super Mario no
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